Decision Tree Learning
Rethink Decision Tree Traversal
QuickScorer[12] and RapidScorer[21] are proposed based on bit-vectors of the false nodes in order to speed up the additive ensemble of regression trees in learning to rank. Inspired by [12], more works, such as [2; 11; 13; 15], focus on the application and acceleration of additive tree models while we will pay attention to the theory of algorithms specially the representation of binary decision tree in the language of matrix computation. Based on so-called Tree Supervision Loss, a hierarchical classifier is built from the weights of the softmax layer in convolutional neural networks in [18]. In [20; 19], tree regularization is used to enhance the interpretability of deep neural networks. A generalized tree representation termed TART is based on transition matrix shown in [22].
Explanation-by-Example Based on Item Response Theory
Cardoso, Lucas F. F., Ribeiro, Josรฉ de S., Santos, Vitor C. A., Silva, Raรญssa L., Mota, Marcelle P., Prudรชncio, Ricardo B. C., Alves, Ronnie C. O.
Intelligent systems that use Machine Learning classification algorithms are increasingly common in everyday society. However, many systems use black-box models that do not have characteristics that allow for self-explanation of their predictions. This situation leads researchers in the field and society to the following question: How can I trust the prediction of a model I cannot understand? In this sense, XAI emerges as a field of AI that aims to create techniques capable of explaining the decisions of the classifier to the end-user. As a result, several techniques have emerged, such as Explanation-by-Example, which has a few initiatives consolidated by the community currently working with XAI. This research explores the Item Response Theory (IRT) as a tool to explaining the models and measuring the level of reliability of the Explanation-by-Example approach. To this end, four datasets with different levels of complexity were used, and the Random Forest model was used as a hypothesis test. From the test set, 83.8% of the errors are from instances in which the IRT points out the model as unreliable.
Reward Learning with Trees: Methods and Evaluation
Bewley, Tom, Lawry, Jonathan, Richards, Arthur, Craddock, Rachel, Henderson, Ian
Recent efforts to learn reward functions from human feedback have tended to use deep neural networks, whose lack of transparency hampers our ability to explain agent behaviour or verify alignment. We explore the merits of learning intrinsically interpretable tree models instead. We develop a recently proposed method for learning reward trees from preference labels, and show it to be broadly competitive with neural networks on challenging high-dimensional tasks, with good robustness to limited or corrupted data. Having found that reward tree learning can be done effectively in complex settings, we then consider why it should be used, demonstrating that the interpretable reward structure gives significant scope for traceability, verification and explanation.
Learning Accurate Decision Trees with Bandit Feedback via Quantized Gradient Descent
Karthikeyan, Ajaykrishna, Jain, Naman, Natarajan, Nagarajan, Jain, Prateek
Decision trees provide a rich family of highly non-linear but efficient models, due to which they continue to be the go-to family of predictive models by practitioners across domains. But learning trees is challenging due to their discrete decision boundaries. The state-of-the-art (SOTA) techniques resort to (a) learning \textit{soft} trees thereby losing logarithmic inference time; or (b) using methods tailored to specific supervised learning settings, requiring access to labeled examples and loss function. In this work, by leveraging techniques like overparameterization and straight-through estimators, we propose a unified method that enables accurate end-to-end gradient based tree training and can be deployed in a variety of settings like offline supervised learning and online learning with bandit feedback. Using extensive validation on standard benchmarks, we demonstrate that our method provides best of both worlds, i.e., it is competitive to, and in some cases more accurate than methods designed \textit{specifically} for the supervised settings; and in bandit settings, where most existing tree learning techniques are not applicable, our models are still accurate and significantly outperform the applicable SOTA methods.
Amplitude Scintillation Forecasting Using Bagged Trees
Darya, Abdollah Masoud, Al-Owais, Aisha Abdulla, Shaikh, Muhammad Mubasshir, Fernini, Ilias
Electron density irregularities present within the ionosphere induce significant fluctuations in global navigation satellite system (GNSS) signals. Fluctuations in signal power are referred to as amplitude scintillation and can be monitored through the S4 index. Forecasting the severity of amplitude scintillation based on historical S4 index data is beneficial when real-time data is unavailable. In this work, we study the possibility of using historical data from a single GPS scintillation monitoring receiver to train a machine learning (ML) model to forecast the severity of amplitude scintillation, either weak, moderate, or severe, with respect to temporal and spatial parameters. Six different ML models were evaluated and the bagged trees model was the most accurate among them, achieving a forecasting accuracy of $81\%$ using a balanced dataset, and $97\%$ using an imbalanced dataset.
Automatic Context-Driven Inference of Engagement in HMI: A Survey
Salam, Hanan, Celiktutan, Oya, Gunes, Hatice, Chetouani, Mohamed
An integral part of seamless human-human communication is engagement, the process by which two or more participants establish, maintain, and end their perceived connection. Therefore, to develop successful human-centered human-machine interaction applications, automatic engagement inference is one of the tasks required to achieve engaging interactions between humans and machines, and to make machines attuned to their users, hence enhancing user satisfaction and technology acceptance. Several factors contribute to engagement state inference, which include the interaction context and interactants' behaviours and identity. Indeed, engagement is a multi-faceted and multi-modal construct that requires high accuracy in the analysis and interpretation of contextual, verbal and non-verbal cues. Thus, the development of an automated and intelligent system that accomplishes this task has been proven to be challenging so far. This paper presents a comprehensive survey on previous work in engagement inference for human-machine interaction, entailing interdisciplinary definition, engagement components and factors, publicly available datasets, ground truth assessment, and most commonly used features and methods, serving as a guide for the development of future human-machine interaction interfaces with reliable context-aware engagement inference capability. An in-depth review across embodied and disembodied interaction modes, and an emphasis on the interaction context of which engagement perception modules are integrated sets apart the presented survey from existing surveys.
On Tackling Explanation Redundancy in Decision Trees
Izza, Yacine, Ignatiev, Alexey, Marques-Silva, Joao
Decision trees (DTs) epitomize the ideal of interpretability of machine learning (ML) models. The interpretability of decision trees motivates explainability approaches by so-called intrinsic interpretability, and it is at the core of recent proposals for applying interpretable ML models in high-risk applications. The belief in DT interpretability is justified by the fact that explanations for DT predictions are generally expected to be succinct. Indeed, in the case of DTs, explanations correspond to DT paths. Since decision trees are ideally shallow, and so paths contain far fewer features than the total number of features, explanations in DTs are expected to be succinct, and hence interpretable. This paper offers both theoretical and experimental arguments demonstrating that, as long as interpretability of decision trees equates with succinctness of explanations, then decision trees ought not be deemed interpretable. The paper introduces logically rigorous path explanations and path explanation redundancy, and proves that there exist functions for which decision trees must exhibit paths with arbitrarily large explanation redundancy. The paper also proves that only a very restricted class of functions can be represented with DTs that exhibit no explanation redundancy. In addition, the paper includes experimental results substantiating that path explanation redundancy is observed ubiquitously in decision trees, including those obtained using different tree learning algorithms, but also in a wide range of publicly available decision trees. The paper also proposes polynomial-time algorithms for eliminating path explanation redundancy, which in practice require negligible time to compute. Thus, these algorithms serve to indirectly attain irreducible, and so succinct, explanations for decision trees.
POETREE: Interpretable Policy Learning with Adaptive Decision Trees
Pace, Alizรฉe, Chan, Alex J., van der Schaar, Mihaela
Building models of human decision-making from observed behaviour is critical to better understand, diagnose and support real-world policies such as clinical care. As established policy learning approaches remain focused on imitation performance, they fall short of explaining the demonstrated decision-making process. Policy Extraction through decision Trees (POETREE) is a novel framework for interpretable policy learning, compatible with fully-offline and partially-observable clinical decision environments -- and builds probabilistic tree policies determining physician actions based on patients' observations and medical history. Fully-differentiable tree architectures are grown incrementally during optimization to adapt their complexity to the modelling task, and learn a representation of patient history through recurrence, resulting in decision tree policies that adapt over time with patient information. This policy learning method outperforms the state-of-the-art on real and synthetic medical datasets, both in terms of understanding, quantifying and evaluating observed behaviour as well as in accurately replicating it -- with potential to improve future decision support systems.
On Tackling Explanation Redundancy in Decision Trees
Izza, Yacine, Ignatiev, Alexey, Marques-Silva, Joao
Decision trees (DTs) epitomize the ideal of interpretability of machine learning (ML) models. The interpretability of decision trees motivates explainability approaches by so-called intrinsic interpretability, and it is at the core of recent proposals for applying interpretable ML models in high-risk applications. The belief in DT interpretability is justified by the fact that explanations for DT predictions are generally expected to be succinct. Indeed, in the case of DTs, explanations correspond to DT paths. Since decision trees are ideally shallow, and so paths contain far fewer features than the total number of features, explanations in DTs are expected to be succinct, and hence interpretable. This paper offers both theoretical and experimental arguments demonstrating that, as long as interpretability of decision trees equates with succinctness of explanations, then decision trees ought not be deemed interpretable. The paper introduces logically rigorous path explanations and path explanation redundancy, and proves that there exist functions for which decision trees must exhibit paths with explanation redundancy that is arbitrarily larger than the actual path explanation. The paper also proves that only a very restricted class of functions can be represented with DTs that exhibit no explanation redundancy. In addition, the paper includes experimental results substantiating that path explanation redundancy is observed ubiquitously in decision trees, including those obtained using different tree learning algorithms, but also in a wide range of publicly available decision trees. The paper also proposes polynomial-time algorithms for eliminating path explanation redundancy, which in practice require negligible time to compute. Thus, these algorithms serve to indirectly attain irreducible, and so succinct, explanations for decision trees. Furthermore, the paper includes novel results related with duality and enumeration of explanations, based on using SAT solvers as witness-producing NP-oracles.
Towards Explaining Autonomy with Verbalised Decision Tree States
Gavriilidis, Konstantinos, Munafo, Andrea, Hastie, Helen, Cesar, Conlan, DeFilippo, Michael, Benjamin, Michael R.
The development of new AUV technology increased the range of tasks that AUVs can tackle and the length of their operations. As a result, AUVs are capable of handling highly complex operations. However, these missions do not fit easily into the traditional method of defining a mission as a series of pre-planned waypoints because it is not possible to know, in advance, everything that might occur during the mission. This results in a gap between the operator's expectations and actual operational performance. Consequently, this can create a diminished level of trust between the operators and AUVs, resulting in unnecessary mission interruptions. To bridge this gap between in-mission robotic behaviours and operators' expectations, this work aims to provide a framework to explain decisions and actions taken by an autonomous vehicle during the mission, in an easy-to-understand manner. Additionally, the objective is to have an autonomy-agnostic system that can be added as an additional layer on top of any autonomy architecture. To make the approach applicable across different autonomous systems equipped with different autonomies, this work decouples the inner workings of the autonomy from the decision points and the resulting executed actions applying Knowledge Distillation. Finally, to present the explanations to the operators in a more natural way, the output of the distilled decision tree is combined with natural language explanations and reported to the operators as sentences. For this reason, an additional step known as Concept2Text Generation is added at the end of the explanation pipeline.