Computational Learning Theory
Multiclass Learnability Beyond the PAC Framework: Universal Rates and Partial Concept Classes
Kalavasis, Alkis, Velegkas, Grigoris, Karbasi, Amin
In this paper we study the problem of multiclass classification with a bounded number of different labels $k$, in the realizable setting. We extend the traditional PAC model to a) distribution-dependent learning rates, and b) learning rates under data-dependent assumptions. First, we consider the universal learning setting (Bousquet, Hanneke, Moran, van Handel and Yehudayoff, STOC '21), for which we provide a complete characterization of the achievable learning rates that holds for every fixed distribution. In particular, we show the following trichotomy: for any concept class, the optimal learning rate is either exponential, linear or arbitrarily slow. Additionally, we provide complexity measures of the underlying hypothesis class that characterize when these rates occur. Second, we consider the problem of multiclass classification with structured data (such as data lying on a low dimensional manifold or satisfying margin conditions), a setting which is captured by partial concept classes (Alon, Hanneke, Holzman and Moran, FOCS '21). Partial concepts are functions that can be undefined in certain parts of the input space. We extend the traditional PAC learnability of total concept classes to partial concept classes in the multiclass setting and investigate differences between partial and total concepts.
Adversarially Robust Learning with Tolerance
Ashtiani, Hassan, Pathak, Vinayak, Urner, Ruth
We initiate the study of tolerant adversarial PAC-learning with respect to metric perturbation sets. In adversarial PAC-learning, an adversary is allowed to replace a test point $x$ with an arbitrary point in a closed ball of radius $r$ centered at $x$. In the tolerant version, the error of the learner is compared with the best achievable error with respect to a slightly larger perturbation radius $(1+\gamma)r$. This simple tweak helps us bridge the gap between theory and practice and obtain the first PAC-type guarantees for algorithmic techniques that are popular in practice. Our first result concerns the widely-used ``perturb-and-smooth'' approach for adversarial learning. For perturbation sets with doubling dimension $d$, we show that a variant of these approaches PAC-learns any hypothesis class $\mathcal{H}$ with VC-dimension $v$ in the $\gamma$-tolerant adversarial setting with $O\left(\frac{v(1+1/\gamma)^{O(d)}}{\varepsilon}\right)$ samples. This is in contrast to the traditional (non-tolerant) setting in which, as we show, the perturb-and-smooth approach can provably fail. Our second result shows that one can PAC-learn the same class using $\widetilde{O}\left(\frac{d.v\log(1+1/\gamma)}{\varepsilon^2}\right)$ samples even in the agnostic setting. This result is based on a novel compression-based algorithm, and achieves a linear dependence on the doubling dimension as well as the VC-dimension. This is in contrast to the non-tolerant setting where there is no known sample complexity upper bound that depend polynomially on the VC-dimension.
Do PAC-Learners Learn the Marginal Distribution?
Hopkins, Max, Kane, Daniel M., Lovett, Shachar, Mahajan, Gaurav
We study a foundational variant of Valiant and Vapnik and Chervonenkis' Probably Approximately Correct (PAC)-Learning in which the adversary is restricted to a known family of marginal distributions $\mathscr{P}$. In particular, we study how the PAC-learnability of a triple $(\mathscr{P},X,H)$ relates to the learners ability to infer \emph{distributional} information about the adversary's choice of $D \in \mathscr{P}$. To this end, we introduce the `unsupervised' notion of \emph{TV-Learning}, which, given a class $(\mathscr{P},X,H)$, asks the learner to approximate $D$ from unlabeled samples with respect to a natural class-conditional total variation metric. In the classical distribution-free setting, we show that TV-learning is \emph{equivalent} to PAC-Learning: in other words, any learner must infer near-maximal information about $D$. On the other hand, we show this characterization breaks down for general $\mathscr{P}$, where PAC-Learning is strictly sandwiched between two approximate variants we call `Strong' and `Weak' TV-learning, roughly corresponding to unsupervised learners that estimate most relevant distances in $D$ with respect to $H$, but differ in whether the learner \emph{knows} the set of well-estimated events. Finally, we observe that TV-learning is in fact equivalent to the classical notion of \emph{uniform estimation}, and thereby give a strong refutation of the uniform convergence paradigm in supervised learning.
Information Theoretic Lower Bounds for Information Theoretic Upper Bounds
We examine the relationship between the mutual information between the output model and the empirical sample and the generalization of the algorithm in the context of stochastic convex optimization. Despite increasing interest in information-theoretic generalization bounds, it is uncertain if these bounds can provide insight into the exceptional performance of various learning algorithms. Our study of stochastic convex optimization reveals that, for true risk minimization, dimension-dependent mutual information is necessary. This indicates that existing information-theoretic generalization bounds fall short in capturing the generalization capabilities of algorithms like SGD and regularized ERM, which have dimension-independent sample complexity.
Online Subset Selection using $\alpha$-Core with no Augmented Regret
Sahoo, Sourav, Chaudhary, Siddhant, Mukhopadhyay, Samrat, Sinha, Abhishek
We revisit the classic problem of optimal subset selection in the online learning set-up. Assume that the set $[N]$ consists of $N$ distinct elements. On the $t$th round, an adversary chooses a monotone reward function $f_t: 2^{[N]} \to \mathbb{R}_+$ that assigns a non-negative reward to each subset of $[N].$ An online policy selects (perhaps randomly) a subset $S_t \subseteq [N]$ consisting of $k$ elements before the reward function $f_t$ for the $t$th round is revealed to the learner. As a consequence of its choice, the policy receives a reward of $f_t(S_t)$ on the $t$th round. Our goal is to design an online sequential subset selection policy to maximize the expected cumulative reward accumulated over a time horizon. In this connection, we propose an online learning policy called SCore (Subset Selection with Core) that solves the problem for a large class of reward functions. The proposed SCore policy is based on a new polyhedral characterization of the reward functions called $\alpha$-Core - a generalization of Core from the cooperative game theory literature. We establish a learning guarantee for the SCore policy in terms of a new performance metric called $\alpha$-augmented regret. In this new metric, the performance of the online policy is compared with an unrestricted offline benchmark that can select all $N$ elements at every round. We show that a large class of reward functions, including submodular, can be efficiently optimized with the SCore policy. We also extend the proposed policy to the optimistic learning set-up where the learner has access to additional untrusted hints regarding the reward functions. Finally, we conclude the paper with a list of open problems.
On the Computational Complexity of Ethics: Moral Tractability for Minds and Machines
Why should moral philosophers, moral psychologists, and machine ethicists care about computational complexity? Debates on whether artificial intelligence (AI) can or should be used to solve problems in ethical domains have mainly been driven by what AI can or cannot do in terms of human capacities. In this paper, we tackle the problem from the other end by exploring what kind of moral machines are possible based on what computational systems can or cannot do. To do so, we analyze normative ethics through the lens of computational complexity. First, we introduce computational complexity for the uninitiated reader and discuss how the complexity of ethical problems can be framed within Marr's three levels of analysis. We then study a range of ethical problems based on consequentialism, deontology, and virtue ethics, with the aim of elucidating the complexity associated with the problems themselves (e.g., due to combinatorics, uncertainty, strategic dynamics), the computational methods employed (e.g., probability, logic, learning), and the available resources (e.g., time, knowledge, learning). The results indicate that most problems the normative frameworks pose lead to tractability issues in every category analyzed. Our investigation also provides several insights about the computational nature of normative ethics, including the differences between rule- and outcome-based moral strategies, and the implementation-variance with regard to moral resources. We then discuss the consequences complexity results have for the prospect of moral machines in virtue of the trade-off between optimality and efficiency. Finally, we elucidate how computational complexity can be used to inform both philosophical and cognitive-psychological research on human morality by advancing the Moral Tractability Thesis (MTT).
On the Complexity of Computing G\"odel Numbers
Given a computable sequence of natural numbers, it is a natural task to find a G\"odel number of a program that generates this sequence. It is easy to see that this problem is neither continuous nor computable. In algorithmic learning theory this problem is well studied from several perspectives and one question studied there is for which sequences this problem is at least learnable in the limit. Here we study the problem on all computable sequences and we classify the Weihrauch complexity of it. For this purpose we can, among other methods, utilize the amalgamation technique known from learning theory. As a benchmark for the classification we use closed and compact choice problems and their jumps on natural numbers, and we argue that these problems correspond to induction and boundedness principles, as they are known from the Kirby-Paris hierarchy in reverse mathematics. We provide a topological as well as a computability-theoretic classification, which reveal some significant differences.
Optimal lower bounds for Quantum Learning via Information Theory
Hadiashar, Shima Bab, Nayak, Ashwin, Sinha, Pulkit
Although a concept class may be learnt more efficiently using quantum samples as compared with classical samples in certain scenarios, Arunachalam and de Wolf (JMLR, 2018) proved that quantum learners are asymptotically no more efficient than classical ones in the quantum PAC and Agnostic learning models. They established lower bounds on sample complexity via quantum state identification and Fourier analysis. In this paper, we derive optimal lower bounds for quantum sample complexity in both the PAC and agnostic models via an information-theoretic approach. The proofs are arguably simpler, and the same ideas can potentially be used to derive optimal bounds for other problems in quantum learning theory. We then turn to a quantum analogue of the Coupon Collector problem, a classic problem from probability theory also of importance in the study of PAC learning. Arunachalam, Belovs, Childs, Kothari, Rosmanis, and de Wolf (TQC, 2020) characterized the quantum sample complexity of this problem up to constant factors. First, we show that the information-theoretic approach mentioned above provably does not yield the optimal lower bound. As a by-product, we get a natural ensemble of pure states in arbitrarily high dimensions which are not easily (simultaneously) distinguishable, while the ensemble has close to maximal Holevo information. Second, we discover that the information-theoretic approach yields an asymptotically optimal bound for an approximation variant of the problem. Finally, we derive a sharp lower bound for the Quantum Coupon Collector problem, with the exact leading order term, via the generalized Holevo-Curlander bounds on the distinguishability of an ensemble. All the aspects of the Quantum Coupon Collector problem we study rest on properties of the spectrum of the associated Gram matrix, which may be of independent interest.
PAC learning and stabilizing Hedonic Games: towards a unifying approach
Fioravanti, Simone, Flammini, Michele, Kodric, Bojana, Varricchio, Giovanna
We study PAC learnability and PAC stabilizability of Hedonic Games (HGs), i.e., efficiently inferring preferences or core-stable partitions from samples. We first expand the known learnability/stabilizability landscape for some of the most prominent HGs classes, providing results for Friends and Enemies Games, Bottom Responsive, and Anonymous HGs. Then, having a broader view in mind, we attempt to shed light on the structural properties leading to learnability/stabilizability, or lack thereof, for specific HGs classes. Along this path, we focus on the fully expressive Hedonic Coalition Nets representation of HGs. We identify two sets of conditions that lead to efficient learnability, and which encompass all of the known positive learnability results. On the side of stability, we reveal that, while the freedom of choosing an ad hoc adversarial distribution is the most obvious hurdle to achieving PAC stability, it is not the only one. First, we show a distribution independent necessary condition for PAC stability. Then, we focus on $\W$-games, where players have individual preferences over other players and evaluate coalitions based on the least preferred member. We prove that these games are PAC stabilizable under the class of bounded distributions, which assign positive probability mass to all coalitions. Finally, we discuss why such a result is not easily extendable to other HGs classes even in this promising scenario. Namely, we establish a purely computational property necessary for achieving PAC stability.