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 Computational Learning Theory


Categorization Under Complexity: A Unified MDL Account of Human Learning of Regular and Irregular Categories

Neural Information Processing Systems

We present an account of human concept learning-that is, learning of categories from examples-based on the principle of minimum description length (MDL). In support of this theory, we tested a wide range of two-dimensional concept types, including both regular (simple) and highly irregular (complex) structures, and found the MDL theory to give a good account of subjects' performance. This suggests that the intrinsic complexity ofa concept (that is, its description -length) systematically influences its leamability.


Categorization Under Complexity: A Unified MDL Account of Human Learning of Regular and Irregular Categories

Neural Information Processing Systems

We present an account of human concept learning-that is, learning of categories from examples-based on the principle of minimum description length(MDL). In support of this theory, we tested a wide range of two-dimensional concept types, including both regular (simple) and highly irregular (complex) structures, and found the MDL theory to give a good account of subjects' performance. This suggests that the intrinsic complexityofa concept (that is, its description -length) systematically influences its leamability.


Sequence Prediction based on Monotone Complexity

arXiv.org Artificial Intelligence

This paper studies sequence prediction based on the monotone Kolmogorov complexity Km=-log m, i.e. based on universal deterministic/one-part MDL. m is extremely close to Solomonoff's prior M, the latter being an excellent predictor in deterministic as well as probabilistic environments, where performance is measured in terms of convergence of posteriors or losses. Despite this closeness to M, it is difficult to assess the prediction quality of m, since little is known about the closeness of their posteriors, which are the important quantities for prediction. We show that for deterministic computable environments, the "posterior" and losses of m converge, but rapid convergence could only be shown on-sequence; the off-sequence behavior is unclear. In probabilistic environments, neither the posterior nor the losses converge, in general.


Large Scale Bayes Point Machines

Neural Information Processing Systems

Subsequently, SVMs have been modified to handle regression [12] and GPs have been adapted to the problem of classification [8]. Both schemes essentially work in the same function space that is characterised by kernels (SVM) and covariance functions (GP), respectively. While the formal similarity of the two methods is striking the underlying paradigms of inference are very different. The SVM was inspired by results from statistical/PAC learning theory while GPs are usually considered in a Bayesian framework. This ideological clash can be viewed as a continuation in machine learning of the by now classical disagreement between Bayesian and frequentistic statistics.


Efficient Learning of Linear Perceptrons

Neural Information Processing Systems

The resulting combinatorial problem - finding the best agreement half-space over an input sample - is NP hard to approximate to within some constant factor. We suggest a way to circumvent this theoretical bound by introducing a new measure of success for such algorithms. An algorithm is ILmargin successful if the agreement ratio of the half-space it outputs is as good as that of any half-space once training points that are inside the ILmargins of its separating hyper-plane are disregarded. We prove crisp computational complexity results with respect to this success measure: On one hand, for every positive IL, there exist efficient (poly-time) ILmargin successful learning algorithms. On the other hand, we prove that unless P NP, there is no algorithm that runs in time polynomial in the sample size and in 1/ IL that is ILmargin successful for all IL O. 1 Introduction We consider the computational complexity of learning linear perceptrons for arbitrary (Le.


Large Scale Bayes Point Machines

Neural Information Processing Systems

Subsequently, SVMs have been modified to handle regression [12] and GPs have been adapted to the problem of classification [8]. Both schemes essentially work in the same function space that is characterised by kernels (SVM) and covariance functions (GP), respectively. While the formal similarity of the two methods is striking the underlying paradigms of inference are very different. The SVM was inspired by results from statistical/PAC learning theory while GPs are usually considered in a Bayesian framework. This ideological clash can be viewed as a continuation in machine learning of the by now classical disagreement between Bayesian and frequentistic statistics.


Efficient Learning of Linear Perceptrons

Neural Information Processing Systems

The resulting combinatorial problem - finding the best agreement half-space over an input sample - is NP hard to approximate to within some constant factor. We suggest a way to circumvent this theoretical bound by introducing a new measure of success for such algorithms. An algorithm is ILmargin successful if the agreement ratio of the half-space it outputs is as good as that of any half-space once training points that are inside the ILmargins of its separating hyper-plane are disregarded. We prove crisp computational complexity results with respect to this success measure: On one hand, for every positive IL, there exist efficient (poly-time) ILmargin successful learning algorithms. On the other hand, we prove that unless P NP, there is no algorithm that runs in time polynomial in the sample size and in 1/ IL that is ILmargin successful for all IL O. 1 Introduction We consider the computational complexity of learning linear perceptrons for arbitrary (Le.


Algorithmic Stability and Generalization Performance

Neural Information Processing Systems

A stable learner is one for which the learned solution does not change much with small changes in the training set. The bounds we obtain do not depend on any measure of the complexity of the hypothesis space (e.g. VC dimension) but rather depend on how the learning algorithm searches this space, and can thus be applied even when the VC dimension is infinite. We demonstrate that regularization networks possess the required stability property and apply our method to obtain new bounds on their generalization performance.


Efficient Learning of Linear Perceptrons

Neural Information Processing Systems

The resulting combinatorial problem - finding the best agreement half-space over an input sample - is NP hard to approximate to within some constant factor. We suggest a way to circumvent this theoretical bound by introducing a new measure of success for such algorithms. An algorithm is ILmargin successful if the agreement ratio of the half-space it outputs is as good as that of any half-space once training points that are inside the ILmargins of its separating hyper-plane are disregarded. We prove crisp computational complexity resultswith respect to this success measure: On one hand, for every positive IL, there exist efficient (poly-time) ILmargin successful learningalgorithms. On the other hand, we prove that unless P NP, there is no algorithm that runs in time polynomial in the sample size and in 1/IL that is ILmargin successful for all IL O. 1 Introduction We consider the computational complexity of learning linear perceptrons for arbitrary (Le.non -separable) data sets.


Finding a Path is Harder than Finding a Tree

Journal of Artificial Intelligence Research

I consider the problem of learning an optimal path graphical model from data and show the problem to be NP-hard for the maximum likelihood and minimum description length approaches and a Bayesian approach. This hardness result holds despite the fact that the problem is a restriction of the polynomially solvable problem of finding the optimal tree graphical model.