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 Computational Learning Theory


Protocols for Learning Classifiers on Distributed Data

arXiv.org Machine Learning

We consider the problem of learning classifiers for labeled data that has been distributed across several nodes. Our goal is to find a single classifier, with small approximation error, across all datasets while minimizing the communication between nodes. This setting models real-world communication bottlenecks in the processing of massive distributed datasets. We present several very general sampling-based solutions as well as some two-way protocols which have a provable exponential speed-up over any one-way protocol. We focus on core problems for noiseless data distributed across two or more nodes. The techniques we introduce are reminiscent of active learning, but rather than actively probing labels, nodes actively communicate with each other, each node simultaneously learning the important data from another node.


Active Learning with a Drifting Distribution

Neural Information Processing Systems

We study the problem of active learning in a stream-based setting, allowing the distribution of the examples to change over time. We prove upper bounds on the number of prediction mistakes and number of label requests for established disagreement-based active learning algorithms, both in the realizable case and under Tsybakov noise. We further prove minimax lower bounds for this problem.


Algorithms and hardness results for parallel large margin learning

Neural Information Processing Systems

We study the fundamental problem of learning an unknown large-margin halfspace in the context of parallel computation. Our main positive result is a parallel algorithm for learning a large-margin halfspace that is based on interior point methods from convex optimization and fast parallel algorithms for matrix computations. We show that this algorithm learns an unknown gamma-margin halfspace over n dimensions using poly(n,1/gamma) processors and runs in time ~O(1/gamma) + O(log n). In contrast, naive parallel algorithms that learn a gamma-margin halfspace in time that depends polylogarithmically on n have Omega(1/gamma^2) runtime dependence on gamma. Our main negative result deals with boosting, which is a standard approach to learning large-margin halfspaces. We give an information-theoretic proof that in the original PAC framework, in which a weak learning algorithm is provided as an oracle that is called by the booster, boosting cannot be parallelized: the ability to call the weak learner multiple times in parallel within a single boosting stage does not reduce the overall number of successive stages of boosting that are required.


Online Learning: Stochastic, Constrained, and Smoothed Adversaries

Neural Information Processing Systems

Learning theory has largely focused on two main learning scenarios: the classical statistical setting where instances are drawn i.i.d. from a fixed distribution, and the adversarial scenario whereby at every time step the worst instance is revealed to the player. It can be argued that in the real world neither of these assumptions is reasonable. We define the minimax value of a game where the adversary is restricted in his moves, capturing stochastic and non-stochastic assumptions on data. Building on the sequential symmetrization approach, we define a notion of distribution-dependent Rademacher complexity for the spectrum of problems ranging from i.i.d. to worst-case. The bounds let us immediately deduce variation-type bounds. We study a smoothed online learning scenario and show that exponentially small amount of noise can make function classes with infinite Littlestone dimension learnable.


PAC-Bayesian Analysis of Contextual Bandits

Neural Information Processing Systems

We derive an instantaneous (per-round) data-dependent regret bound for stochastic multiarmed bandits with side information (also known as contextual bandits). The scaling of our regret bound with the number of states (contexts) $N$ goes as $\sqrt{N I_{\rho_t}(S;A)}$, where $I_{\rho_t}(S;A)$ is the mutual information between states and actions (the side information) used by the algorithm at round $t$. If the algorithm uses all the side information, the regret bound scales as $\sqrt{N \ln K}$, where $K$ is the number of actions (arms). However, if the side information $I_{\rho_t}(S;A)$ is not fully used, the regret bound is significantly tighter. In the extreme case, when $I_{\rho_t}(S;A) = 0$, the dependence on the number of states reduces from linear to logarithmic. Our analysis allows to provide the algorithm large amount of side information, let the algorithm to decide which side information is relevant for the task, and penalize the algorithm only for the side information that it is using de facto. We also present an algorithm for multiarmed bandits with side information with computational complexity that is a linear in the number of actions.


Information, learning and falsification

arXiv.org Machine Learning

There are (at least) three approaches to quantifying information. The first, algorithmic information or Kolmogorov complexity, takes events as strings and, given a universal Turing machine, quantifies the information content of a string as the length of the shortest program producing it. The second, Shannon information, takes events as belonging to ensembles and quantifies the information resulting from observing the given event in terms of the number of alternate events that have been ruled out. The third, statistical learning theory, has introduced measures of capacity that control (in part) the expected risk of classifiers. These capacities quantify the expectations regarding future data that learning algorithms embed into classifiers. This note describes a new method of quantifying information, effective information, that links algorithmic information to Shannon information, and also links both to capacities arising in statistical learning theory. After introducing the measure, we show that it provides a non-universal analog of Kolmogorov complexity. We then apply it to derive basic capacities in statistical learning theory: empirical VC-entropy and empirical Rademacher complexity. A nice byproduct of our approach is an interpretation of the explanatory power of a learning algorithm in terms of the number of hypotheses it falsifies, counted in two different ways for the two capacities. We also discuss how effective information relates to information gain, Shannon and mutual information.


Principles of Solomonoff Induction and AIXI

arXiv.org Artificial Intelligence

We identify principles characterizing Solomonoff Induction by demands on an agent's external behaviour. Key concepts are rationality, computability, indifference and time consistency. Furthermore, we discuss extensions to the full AI case to derive AIXI.


Falsification and future performance

arXiv.org Machine Learning

We information-theoretically reformulate two measures of capacity from statistical learning theory: empirical VC-entropy and empirical Rademacher complexity. We show these capacity measures count the number of hypotheses about a dataset that a learning algorithm falsifies when it finds the classifier in its repertoire minimizing empirical risk. It then follows from that the future performance of predictors on unseen data is controlled in part by how many hypotheses the learner falsifies. As a corollary we show that empirical VC-entropy quantifies the message length of the true hypothesis in the optimal code of a particular probability distribution, the so-called actual repertoire.


Estimated VC dimension for risk bounds

arXiv.org Machine Learning

Vapnik-Chervonenkis (VC) dimension is a fundamental measure of the generalization capacity of learning algorithms. However, apart from a few special cases, it is hard or impossible to calculate analytically. Vapnik et al. [10] proposed a technique for estimating the VC dimension empirically. While their approach behaves well in simulations, it could not be used to bound the generalization risk of classifiers, because there were no bounds for the estimation error of the VC dimension itself. We rectify this omission, providing high probability concentration results for the proposed estimator and deriving corresponding generalization bounds.


An MDL framework for sparse coding and dictionary learning

arXiv.org Machine Learning

The power of sparse signal modeling with learned over-complete dictionaries has been demonstrated in a variety of applications and fields, from signal processing to statistical inference and machine learning. However, the statistical properties of these models, such as under-fitting or over-fitting given sets of data, are still not well characterized in the literature. As a result, the success of sparse modeling depends on hand-tuning critical parameters for each data and application. This work aims at addressing this by providing a practical and objective characterization of sparse models by means of the Minimum Description Length (MDL) principle -- a well established information-theoretic approach to model selection in statistical inference. The resulting framework derives a family of efficient sparse coding and dictionary learning algorithms which, by virtue of the MDL principle, are completely parameter free. Furthermore, such framework allows to incorporate additional prior information to existing models, such as Markovian dependencies, or to define completely new problem formulations, including in the matrix analysis area, in a natural way. These virtues will be demonstrated with parameter-free algorithms for the classic image denoising and classification problems, and for low-rank matrix recovery in video applications.