Problem Solving
Realization of a geometry theorem-proving machine
... the technique of heuristic programmingis under detailed investigation as a means to the end of applying largescaledigital computers to the solution of a difficult class of problems currentlyconsidered to be beyond their capabilities; namely those problemsthat seem to require the agent of human intelligence and ingenuity fortheir solution. It is difficult to characterize such problems further, except,perhaps, to remark rather vaguely that they generally involve complexdecision processes in a potentially infinite and uncontrollable environment.If, however, we should restrict the universe of problems to those thatamount to the discovery of a proof for a theorem in some well-definedformal system, then the distinguishing characteristics of those problems ofspecial interest to us are brought clearly into focus.Proceedings of an International Conference on Information Processing. Paris:UNESCO House, 273-282.
Elements of a theory of human problem solving
A description of a theory of problem-solving in terms of information processes amenable for use in a digital computer. The postulates are: "A control system consisting of a number of memories, which contain symbolized information and are interconnected by various ordering relations; a number of primitive information processes, which operate on the information in the memories; a perfectly definite set of rules for combining these processes into whole programs of processing." Examples are given of how processes that occur in behavior can be realized out of elementary information processes. The heuristic value of this theory is pertinent to theories of learning, perception, and concept formation. Psychological Review, March, 65(3):151-166.
The Processes of Creative Thinking
"We ask first whether we need a theory of creative thinking distinct from a theory of problem solving. Subject to minor qualifications, we conclude there is no such need -- that we call problem solving creative when the problems solved are relatively new and difficult. Next, we summarize what has been learned about problem solving by simulating certain human problem solving processes with digital computers. Finally, we indicate some of the differences in degreee that might be observed in comparing relatively creative with relative routine problem solving."RAND Corporation Paper P-1320, Santa Monica, Calif