Problem Solving
Invariant Object Recognition Using a Distributed Associative Memory
Wechsler, Harry, Zimmerman, George Lee
Invariant Object Recognition Using a Distributed Associative Memory Harry Wechsler and George Lee Zimmerman Department or Electrical Engineering University or Minnesota Minneapolis, MN 55455 Abstract This paper describes an approach to 2-dimensional object recognition. Complex-log conformal mappingis combined with a distributed associative memory to create a system which recognizes objects regardless of changes in rotation or scale. Recalled information from the memorized database is used to classify an object, reconstruct the memorized version ofthe object, and estimate the magnitude of changes in scale or rotation. The system response is resistant to moderate amounts of noise and occlusion. Several experiments, using real,gray scale images, are presented to show the feasibility of our approach. Introduction The challenge of the visual recognition problem stems from the fact that the projection of an object onto an image can be confounded by several dimensions of variability such as uncertain perspective, changing orientation and scale, sensor noise, occlusion, and nonuniform illumination.
LEARNING BY STATE RECURRENCE DETECTION
Rosen, Bruce E., Goodwin, James M., Vidal, Jacques J.
The approach is applied both to Michie and Chambers BOXES algorithm and to Barto, Sutton and Anderson's extension, the ASE/ACE system, and has significantly improved the convergence rate of stochastically based learning automata. Recurrencelearning is a new nonlinear reward-penalty algorithm. It exploits information found during learning trials to reinforce decisions resulting in the recurrence of nonfailing states. Recurrence learning applies positive reinforcement during the exploration of the search space, whereas in the BOXES or ASE algorithms, only negative weight reinforcement is applied, and then only on failure. Simulation results show that the added information from recurrence learning increases the learning rate.
Performance Measures for Associative Memories that Learn and Forget
The McCulloch/Pitts model discussed in [1] was one of the earliest neural network models to be analyzed. Some computational properties of what we call a Hopfield Associative Memory Network (HAMN):similar to the McCulloch/Pitts model was discussed by Hopfield in [2]. The HAMN can be measured quantitatively by defining and evaluating the information capacity as [2-6] have shown, but this network fails to exhibit more complex computational capabilities that neural network have due to its simplified structure. The HAMN belongs to a class of networks which we call static. In static networks the learning and recall procedures areseparate.
High Order Neural Networks for Efficient Associative Memory Design
Dreyfus, Gรฉrard, Guyon, Isabelle, Nadal, Jean-Pierre, Personnaz, Lรฉon
The designed networks exhibit the desired associative memory function: perfect storage and retrieval of pieces of information and/or sequences of information of any complexity. INTRODUCTION In the field of information processing, an important class of potential applications of neural networks arises from their ability to perform as associative memories. Since the publication of J. Hopfield's seminal paper1, investigations of the storage and retrieval properties of recurrent networks have led to a deep understanding of their properties. The basic limitations of these networks are the following: - their storage capacity is of the order of the number of neurons; - they are unable to handle structured problems; - they are unable to classify non-linearly separable data. American Institute of Physics 1988 234 In order to circumvent these limitations, one has to introduce additional non-linearities. This can be done either by using "hidden", nonlinear units, or by considering multi-neuron interactions2. This paper presents learning rules for networks with multiple interactions, allowing the storage and retrieval, either of static pieces of information (autoassociative memory), or of temporal sequences (associative memory), while preventing an explosive growth of the number of synaptic coefficients. AUTOASSOCIATIVEMEMORY The problem that will be addressed in this paragraph is how to design an autoassociative memory with a recurrent (or feedback) neural network when the number p of prototypes is large as compared to the number n of neurons. We consider a network of n binary neurons, operating in a synchronous mode, with period t.
The Capacity of the Kanerva Associative Memory is Exponential
CA 94305 ABSTRACT The capacity of an associative memory is defined as the maximum number of vords that can be stored and retrieved reliably by an address vithin a given sphere of attraction. It is shown by sphere packing arguments that as the address length increases. This exponential grovth in capacity can actually be achieved by the Kanerva associative memory. Formulas for these op.timal values are provided. The exponential grovth in capacity for the Kanerva associative memory contrasts sharply vith the sub-linear grovth in capacity for the Hopfield associative memory.
Foundations and Grand Challenges of Artificial Intelligence: AAAI Presidential Address
AAAI is a society devoted to supporting the progress in science, technology and applications of AI. I thought I would use this occasion to share with you some of my thoughts on the recent advances in AI, the insights and theoretical foundations that have emerged out of the past thirty years of stable, sustained, systematic explorations in our field, and the grand challenges motivating the research in our field.
Evidence Accumulation and Flow of Control in a Hierarchical Spatial Reasoning System
A fundamental goal of computer vision is the development of systems capable of carrying out scene interpretation while taking into account all the available knowledge. In this article, we focus on how the interpretation task can be aided by the expected scene information (such as map knowledge), which, in most cases, would not be in registration with the perceived scene. The system is implemented as a two-panel, six-level blackboard and uses the Dempster-Shafer formalism to accomplish inexact reasoning in a hierarchical space. Inexact reasoning involves exploiting, at different levels of abstraction, any internal geometric consistencies in the data and between the data and the expected scene.