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 Problem Solving


Raisonner avec des diagrammes : perspectives cognitives et computationnelles

arXiv.org Artificial Intelligence

Diagrammatic, analogical or iconic representations are often contrasted with linguistic or logical representations, in which the shape of the symbols is arbitrary. The aim of this paper is to make a case for the usefulness of diagrams in inferential knowledge representation systems. Although commonly used, diagrams have for a long time suffered from the reputation of being only a heuristic tool or a mere support for intuition. The first part of this paper is an historical background paying tribute to the logicians, psychologists and computer scientists who put an end to this formal prejudice against diagrams. The second part is a discussion of their characteristics as opposed to those of linguistic forms. The last part is aimed at reviving the interest for heterogeneous representation systems including both linguistic and diagrammatic representations.


Multi-modal Systems As Multi-representational Systems

AAAI Conferences

In earlier work, we have shown how a cognitive architecture can be augmented with a diagrammatic reasoning system to produce a bimodal cognitive architecture. In this paper, we show how this bimodal architecture is also bi-representational (multi-representational in the general case) by describing a desiderata for representational formalisms and showing how the diagrammatic representation in biSoar satisfies these requirements.


DynaLearn - Engaging and Informed Tools for Learning Conceptual System Knowledge

AAAI Conferences

This paper describes the DynaLearn project, which seeks to address contemporary problems in science education by integrating well established, but currently independent technological developments, and utilize the added value that emerges. Specifically, diagrammatic representations are used for learners to articulate, analyse and communicate ideas, and thereby construct their conceptual knowledge. Ontology mapping is used to find and match co-learners working on similar ideas to provide individualised and mutually benefiting learning opportunities. Virtual characters are used to make the interaction engaging and motivating. The development of the workbench is tuned to fit key topics from environmental science curricula, and evaluated and further improved in the context of existing curricula using case studies. Through this approach, the DynaLearn project will deliver an individualised and engaging cognitive tool for acquiring conceptual knowledge that fits the true nature of this expertise.


Integrating a Portfolio of Representations to Solve Hard Problems

AAAI Conferences

This paper advocates the use of a portfolio of representations for problem solving in complex domains. It describes an approach that decouples efficient storage mechanisms called descriptives from the decision-making procedures that employ them. An architecture that takes this approach can learn which representations are appropriate for a given problem class. Examples of search with a portfolio of representations are drawn from a broad set of domains.


Hypertableau Reasoning for Description Logics

Journal of Artificial Intelligence Research

We present a novel reasoning calculus for the description logic SHOIQ^+---a knowledge representation formalism with applications in areas such as the Semantic Web. Unnecessary nondeterminism and the construction of large models are two primary sources of inefficiency in the tableau-based reasoning calculi used in state-of-the-art reasoners. In order to reduce nondeterminism, we base our calculus on hypertableau and hyperresolution calculi, which we extend with a blocking condition to ensure termination. In order to reduce the size of the constructed models, we introduce anywhere pairwise blocking. We also present an improved nominal introduction rule that ensures termination in the presence of nominals, inverse roles, and number restrictions---a combination of DL constructs that has proven notoriously difficult to handle. Our implementation shows significant performance improvements over state-of-the-art reasoners on several well-known ontologies.


Reports of the AAAI 2009 Spring Symposia

AI Magazine

The Association for the Advancement of Artificial Intelligence, in cooperation with Stanford University's Department of Computer Science, was pleased to present the 2009 Spring Symposium Series, held Monday through Wednesday, March 23–25, 2009 at Stanford University. The titles of the nine symposia were Agents that Learn from Human Teachers, Benchmarking of Qualitative Spatial and Temporal Reasoning Systems, Experimental Design for Real-World Systems, Human Behavior Modeling, Intelligent Event Processing, Intelligent Narrative Technologies II, Learning by Reading and Learning to Read, Social Semantic Web: Where Web 2.0 Meets Web 3.0, and Technosocial Predictive Analytics. The goal of the Agents that Learn from Human Teachers was to investigate how we can enable software and robotics agents to learn from real-time interaction with an everyday human partner. The aim of the Benchmarking of Qualitative Spatial and Temporal Reasoning Systems symposium was to initiate the development of a problem repository in the field of qualitative spatial and temporal reasoning and identify a graded set of challenges for future midterm and long-term research. The Experimental Design symposium discussed the challenges of evaluating AI systems. The Human Behavior Modeling symposium explored reasoning methods for understanding various aspects of human behavior, especially in the context of designing intelligent systems that interact with humans. The Intelligent Event Processing symposium discussed the need for more AI-based approaches in event processing and defined a kind of research agenda for the field, coined as intelligent complex event processing (iCEP). The Intelligent Narrative Technologies II AAAI symposium discussed innovations, progress, and novel techniques in the research domain. The Learning by Reading and Learning to Read symposium explored two aspects of making natural language texts semantically accessible to, and processable by, machines. The Social Semantic Web symposium focused on the real-world grand challenges in this area. Finally, the Technosocial Predictive Analytics symposium explored new methods for anticipatory analytical thinking that provide decision advantage through the integration of human and physical models.


Can Computers Create Humor?

AI Magazine

Despite the fact that AI has always been adventurous in trying to elucidate complex aspects of human behaviour, only recently has there been research into computational modelling of humor. One obstacle to progress is the lack of a precise and detailed theory of how humor operates. Nevertheless, since the early 1990s, there have been a number of small programs that create simple verbal humor, and more recently there have been studies of the automatic classification of the humorous status of texts. In addition, there are a number of advocates of the practical uses of computational humor: in user-interfaces, in education, and in advertising. Computer-generated humor is still quite basic, but it could be viewed as a form of exploratory creativity. For computational humor to improve, some hard problems in AI will have to be addressed.


The DL-Lite Family and Relations

Journal of Artificial Intelligence Research

The recently introduced series of description logics under the common moniker `DL-Lite' has attracted attention of the description logic and semantic web communities due to the low computational complexity of inference, on the one hand, and the ability to represent conceptual modeling formalisms, on the other. The main aim of this article is to carry out a thorough and systematic investigation of inference in extensions of the original DL-Lite logics along five axes: by (i) adding the Boolean connectives and (ii) number restrictions to concept constructs, (iii) allowing role hierarchies, (iv) allowing role disjointness, symmetry, asymmetry, reflexivity, irreflexivity and transitivity constraints, and (v) adopting or dropping the unique same assumption. We analyze the combined complexity of satisfiability for the resulting logics, as well as the data complexity of instance checking and answering positive existential queries. Our approach is based on embedding DL-Lite logics in suitable fragments of the one-variable first-order logic, which provides useful insights into their properties and, in particular, computational behavior.


Structural-Pattern Databases

AAAI Conferences

Explicit abstraction heuristics, notably pattern-database and merge-and-shrink heuristics, are employed by some state-of-the-art optimal heuristic-search planners. The major limitation of these abstraction heuristics is that the size of the abstract space has to be bounded by a (large) constant. Targeting this issue, Katz and Domshlak (2008b) introduced structural, and in particular fork-decomposition, abstractions, in which the planning task is abstracted by an instance of a tractable fragment of optimal planning. At first view, however, the lunch was not free. Some of the power of the explicit abstraction heuristics comes from pre-computing the heuristic function offline, and then determine h(s) for each evaluated state s by a very fast lookup in a "database." In contrast, fork-decomposition offer a poly-time, yet far from being fast, computation.   In this contribution, we show that the time-per-node complexity bottleneck of the fork-decomposition heuristics can be successfully overcome. Specifically, we show that an equivalent of the explicit abstractions' notion of "database" exists for the fork-decomposition abstractions as well, and this despite of their exponential-size abstract spaces. Experimentally, we show that heuristic search with such "databased" fork-decomposition heuristics favorably competes with the state-of-the-art of optimal planning.


Using Distance Estimates in Heuristic Search

AAAI Conferences

This paper explores the use of an oft-ignored information source in heuristic search: a search-distance-to-go estimate. Operators frequently have different costs and cost-to-go is not the same as search-distance-to-go.  We evaluate two previous proposals: dynamically weighted A* and A* epsilon.  We present a revision to dynamically weighted A* that improves its performance substantially in domains where the search does not progress uniformly towards solutions, and particularly in certain temporal planning problems.  We show how to incorporate distance estimates into weighted A* and improve its performance in several domains. Both approaches lead to dramatic performance increases in popular benchmark domains.