Problem Solving
A Heuristic Search Algorithm for Solving First-Order MDPs
Karabaev, Eldar, Skvortsova, Olga
We present a heuristic search algorithm for solving first-order MDPs (FOMDPs). Our approach combines first-order state abstraction that avoids evaluating states individually, and heuristic search that avoids evaluating all states. Firstly, we apply state abstraction directly on the FOMDP avoiding propositionalization. Such kind of abstraction is referred to as firstorder state abstraction. Secondly, guided by an admissible heuristic, the search is restricted only to those states that are reachable from the initial state. We demonstrate the usefullness of the above techniques for solving FOMDPs on a system, referred to as FCPlanner, that entered the probabilistic track of the International Planning Competition (IPC'2004).
Reaching the Goal in Real-Time Heuristic Search: Scrubbing Behavior is Unavoidable
Sturtevant, Nathan R. (University of Denver) | Bulitko, Vadim (University of Alberta)
Real-time agent-centered heuristic search is a well-studied problem where an agent that can only reason locally about the world must travel to a goal location using bounded computation and memory at each step. Many algorithms have been proposed for this problem, and theoretical results have also been derived for the worst-case performance. Assuming sufficiently poor tie-breaking, among other conditions, we derive theoretical best-case bounds for reaching the goal using LRTA*, a canonical example of a real-time agent-centered heuristic search algorithm. We show that the number of steps required to reach the goal can grow asymptotically faster than the state space, resulting in a "scrubbing" when the agent repeatedly visits the same state. This theoretical result, supported by experimental data, encourages recent work in the field that uses novel tie-breaking schemas and/or perform different types of learning.
Improved Heuristic Search for Sparse Motion Planning Data Structures
Dobson, Andrew Joseph (Rutgers University) | Bekris, Kostas (Rutgers University)
Sampling-based methods provide efficient, flexible solutions for motion planning, even for complex, high-dimensional systems. Asymptotically optimal planners ensure convergence to the optimal solution, but produce dense structures. This work shows how to extend sparse methods achieving asymptotic near-optimality using multiple-goal heuristic search during graph constuction. The resulting method produces identical output to the existing Incremental Roadmap Spanner approach but in an order of magnitude less time.
Evaluating Weighted DFS Branch and Bound over Graphical Models
Flerova, Natalia (University of California, Irvine) | Marinescu, Radu (IBM Research Ireland) | Dechter, Rina (University of California, Irvine)
Weighted search was explored significantly in recent years for path-finding problems, but until now was barely considered for optimization tasks such as MPE/MAP and Weighted CSPs. An important virtue of weighted search schemes, especially in the context of anytime search, is that they are w-optimal, i.e. when terminated, they return a weight w, and a solution cost C, such that C โค w ยท C *, where C* is the optimal cost. In this paper we introduce Weighted Branch and Bound (WBB) for graphical models and provide a broad empirical evaluation of its performance compared with one of the best unweighted anytime search scheme, BRAOBB (won Pascal 2011 competition). We also compare against weighted best-first (WBF). Our results show that W BB can be superior to both unweighted BB and to weighted BF on a significant number of instances. We also illustrate the benefit of weighted search in providing suboptimality relative error bounds.
Context-Awareness to Increase Inclusion of People with DS in Society
Kramer, Dean (Middlesex University) | Augusto, Juan Carlos (Middlesex University) | Clark, Tony (Middlesex University)
Assistive technologies have the potential to enhance the quality of life of citizens. Most especially of interest are those cases where a person is affected by some physical or cognitive impairment. Whilst most work in this area have been focused on assisting people indoors to support their independence, the POSEIDON project is focused on empowering citizens with Down's Syndrome to support their independence outdoors. This paper explains the POSEIDON module which we are in the process of developing to make the system context-aware, reactive and adaptive.
Learning to Recognize Novel Objects in One Shot through Human-Robot Interactions in Natural Language Dialogues
Krause, Evan A. (Tufts University) | Zillich, Michael (Technical University Vienna) | Williams, Thomas (Tufts University) | Scheutz, Matthias (Tufts University)
Being able to quickly and naturally teach robots new knowledge is critical for many future open-world human-robot interaction scenarios. In this paper we present a novel approach to using natural language context for one-shot learning of visual objects, where the robot is immediately able to recognize the described object. We describe the architectural components and demonstrate the proposed approach on a robotic platform in a proof-of-concept evaluation.
Symbolic Domain Predictive Control
Lรถhr, Johannes (University of Freiburg) | Wehrle, Martin (University of Basel) | Fox, Maria (King's College London) | Nebel, Bernhard (University of Freiburg)
Planning-based methods to guide switched hybrid systems from an initial state into a desired goal region opens an interesting field for control. The idea of the Domain Predictive Control (DPC) approach is to generate input signals affecting both the numerical states and the modes of the system by stringing together atomic actions to a logically consistent plan. However, the existing DPC approach is restricted in the sense that a discrete and pre-defined input signal is required for each action. In this paper, we extend the approach to deal with symbolic states. This allows for the propagation of reachable regions of the state space emerging from actions with inputs that can be arbitrarily chosen within specified input bounds. This symbolic extension enables the applicability of DPC to systems with bounded inputs sets and increases its robustness due to the implicitly reduced search space. Moreover, precise numeric goal states instead of goal regions become reachable.
Semantic Segmentation Using Multiple Graphs with Block-Diagonal Constraints
Zhang, Ke (Fudan University) | Zhang, Wei (Fudan University) | Zeng, Sheng (Fudan University) | Xue, Xiangyang (Fudan University)
In this paper we propose a novel method for image semantic segmentation using multiple graphs. The multiview affinity graph is constructed by leveraging the consistency between semantic space and multiple visualspaces. With block-diagonal constraints, we enforce the affinity matrix to be sparse such that the pairwise potential for dissimilar superpixels is close to zero. By a divide-and-conquer strategy, the optimizationfor learning affinity matrix is decomposed into several subproblems that can be solved in parallel. Using the neighborhood relationship between superpixels and the consistency between affinity matrix and labelconfidencematrix, we infer the semantic label for each superpixel of unlabeled images by minimizing an objective whose closed form solution can be easily obtained. Experimental results on two real-world image datasetsdemonstrate the effectiveness of our method.
Scalable Complex Contract Negotiation with Structured Search and Agenda Management
Zhang, Xiaoqin Shelley (University of Massachusetts Dartmouth) | Klein, Mark (Massachusetts Institute of Technology) | Marsa-Maestre, Ivan (Assistant Professor, University of Alcala)
A large number of interdependent issues in complex contract negotiation poses a significant challenge for current approaches, which becomes even more apparent when negotiation problems scale up. To address this challenge, we present a structured anytime search process with an agenda management mechanism using a hierarchical negotiation model, where agents search at various levels during the negotiation with the guidance of a mediator. This structured negotiation process increases computational efficiency, making negotiations scalable for large number of interdependent issues. To validate the contributions of our approach, 1) we developed our proposed negotiation model using a hierarchical problem structure and a constraint-based preference model for real-world applications; 2) we defined a scenario matrix to capture various characteristics of negotiation scenarios and developed a scenario generator that produces test cases according to this matrix; and 3) we performed an extensive set of experiments to study the performance of this structured negotiation protocol and the influence of different scenario parameters, and investigated the Pareto efficiency and social welfare optimality of the negotiation outcomes. The experimental result supports the hypothesis that this hierarchical negotiation approach greatly improves scalability with the complexity of the negotiation scenarios.