Problem Solving
OVOD-Agent: A Markov-Bandit Framework for Proactive Visual Reasoning and Self-Evolving Detection
Wang, Chujie, Lu, Jianyu, Luo, Zhiyuan, Chen, Xi, He, Chu
Open-V ocabulary Object Detection (OVOD) aims to enable detectors to generalize across categories by leveraging semantic information. Although existing methods are pre-trained on large vision-language datasets, their inference is still limited to fixed category names, creating a gap between multimodal training and unimodal inference. Previous work has shown that improving textual representation can significantly enhance OVOD performance, indicating that the textual space is still underexplored. T o this end, we propose OVOD-Agent, which transforms passive category matching into proactive visual reasoning and self-evolving detection. Inspired by the Chain-of-Thought (CoT) paradigm, OVOD-Agent extends the textual optimization process into an interpretable Visual-CoT with explicit actions. OVOD's lightweight nature makes LLM-based management unsuitable; instead, we model visual context transitions as a W eakly Markovian Decision Process (w-MDP) over eight state spaces, which naturally represents the agent's state, memory, and interaction dynamics. A Bandit module generates exploration signals under limited supervision, helping the agent focus on uncertain regions and adapt its detection policy. W e further integrate Markov transition matrices with Bandit trajectories for self-supervised Reward Model (RM) optimization, forming a closed loop from Bandit exploration to RM learning. Experiments on COCO and LVIS show that OVOD-Agent provides consistent improvements across OVOD backbones, particularly on rare categories, confirming the effectiveness of the proposed framework.
GuardTrace-VL: Detecting Unsafe Multimodel Reasoning via Iterative Safety Supervision
Xiang, Yuxiao, Chen, Junchi, Jin, Zhenchao, Miao, Changtao, Yuan, Haojie, Chu, Qi, Gong, Tao, Yu, Nenghai
Multimodal large reasoning models (MLRMs) are increasingly deployed for vision-language tasks that produce explicit intermediate rationales. However, reasoning traces can contain unsafe content even when the final answer is non-harmful, creating deployment risks. Existing multimodal safety guards primarily evaluate only the input question and the final answer, neglecting the intermediate reasoning process. This oversight allows undetected harm, such as biased inferences or policy-violating use of visual context, to emerge during reasoning. We introduce GuardTrace-VL, a vision-aware safety auditor that monitors the full Question-Thinking-Answer (QTA) pipeline via joint image-text analysis, enabling detection of unsafe content as it emerges in the reasoning stage. To support training and evaluation, we construct the GuardTrace dataset, which is generated through diverse prompting strategies and refined via a MLRM- and human-based voting and verification pipeline. Furthermore, we propose a three-stage progressive training scheme combined with the data refinement process, enabling the model to learn nuanced and context-dependent safety preferences according to different risk levels. On our proposed test set covering both in-domain and out-of-domain scenarios, GuardTrace-VL model achieves an F1 score of 93.1% on unsafe reasoning detection tasks, representing a 13.5% improvement in F1 score compared to the previous strongest multimodal safety defense methods. The codes will be made publicly available.
Cross Domain Evaluation of Multimodal Chain-of-Thought Reasoning of different datasets into the Amazon CoT Framework
Tiwari, Nitya, Maheshwari, Parv, Agarwal, Vidisha
While recent work has extended CoT to multimodal settings, achieving state-of-the-art results on science question answering benchmarks like ScienceQA, the generalizabil-ity of these approaches across diverse domains remains un-derexplored. This work presents a comprehensive analysis of Multimodal Chain-of-Thought (Multimodal-CoT) reasoning, evaluating its effectiveness on the A-OKVQA, OKVQA and ChartQA datasets, which requires broad commonsense and world knowledge beyond scientific reasoning. We implement the two-stage framework proposed by Zhang et al. [3], which separates rationale generation from answer inference and integrates vision features through a gated fusion mechanism with T5-based language models. Through systematic ablation studies, we analyze the contributions of vision features, rationale quality, and architectural choices. Our findings reveal that while vision integration significantly reduces hallucination in rationale generation, the effectiveness of CoT reasoning varies substantially across question types, with commonsense reasoning presenting particular challenges. This work provides practical insights for researchers implementing multimodal reasoning systems and identifies key areas for future improvement in cross-domain generalization.
Universe of Thoughts: Enabling Creative Reasoning with Large Language Models
Suzuki, Yuto, Banaei-Kashani, Farnoush
Reasoning based on Large Language Models (LLMs) has garnered increasing attention due to outstanding performance of these models in mathematical and complex logical tasks. Beginning with the Chain-of-Thought (CoT) prompting technique, numerous reasoning methods have emerged that decompose problems into smaller, sequential steps (or thoughts). However, existing reasoning models focus on conventional problem-solving and do not necessarily generate creative solutions by ``creative reasoning''. In domains where the solution space is expansive and conventional solutions are suboptimal, such as drug discovery or business strategization, creative reasoning to discover innovative solutions is crucial. To address this gap, first we introduce a computational framework for creative reasoning inspired by established cognitive science principles. With this framework, we propose three core creative reasoning paradigms, namely, \textit{combinational}, \textit{exploratory}, and \textit{transformative} reasoning, where each offers specific directions for systematic exploration of the universe of thoughts to generate creative solutions. Next, to materialize this framework using LLMs, we introduce the \textit{Universe of Thoughts} (or \textit{UoT}, for short), a novel set of methods to implement the aforementioned three creative processes. Finally, we introduce three novel tasks that necessitate creative problem-solving, along with an evaluation benchmark to assess creativity from three orthogonal perspectives: feasibility as constraint, and utility and novelty as metrics. With a comparative analysis against the state-of-the-art (SOTA) reasoning techniques as well as representative commercial models with reasoning capability, we show that UoT demonstrates superior performance in creative reasoning.
Agent0-VL: Exploring Self-Evolving Agent for Tool-Integrated Vision-Language Reasoning
Liu, Jiaqi, Xiong, Kaiwen, Xia, Peng, Zhou, Yiyang, Ji, Haonian, Feng, Lu, Han, Siwei, Ding, Mingyu, Yao, Huaxiu
Vision-language agents have achieved remarkable progress in a variety of multimodal reasoning tasks; however, their learning remains constrained by the limitations of human-annotated supervision. Recent self-rewarding approaches attempt to overcome this constraint by allowing models to act as their own critics or reward providers. Yet, purely text-based self-evaluation struggles to verify complex visual reasoning steps and often suffers from evaluation hallucinations. To address these challenges, inspired by recent advances in tool-integrated reasoning, we propose Agent0-VL, a self-evolving vision-language agent that achieves continual improvement with tool-integrated reasoning. Agent0-VL incorporates tool usage not only into reasoning but also into self-evaluation and self-repair, enabling the model to introspect, verify, and refine its reasoning through evidence-grounded analysis. It unifies two synergistic roles within a single LVLM: a Solver that performs multi-turn tool-integrated reasoning, and a Verifier that generates structured feedback and fine-grained self-rewards through tool-grounded critique. These roles interact through a Self-Evolving Reasoning Cycle, where tool-based verification and reinforcement learning jointly align the reasoning and evaluation distributions for stable self-improvement. Through this zero-external-reward evolution, Agent0-VL aligns its reasoning and verification behaviors without any human annotation or external reward models, achieving continual self-improvement. Experiments on geometric problem solving and visual scientific analysis show that Agent0-VL achieves an 12.5% improvement over the base model. Our code is available at https://github.com/aiming-lab/Agent0.
Characterizing Pattern Matching and Its Limits on Compositional Task Structures
Chang, Hoyeon, Park, Jinho, Cho, Hanseul, Yang, Sohee, Ko, Miyoung, Hwang, Hyeonbin, Won, Seungpil, Lee, Dohaeng, Ahn, Youbin, Seo, Minjoon
Despite impressive capabilities, LLMs' successes often rely on pattern-matching behaviors, yet these are also linked to OOD generalization failures in compositional tasks. However, behavioral studies commonly employ task setups that allow multiple generalization sources (e.g., algebraic invariances, structural repetition), obscuring a precise and testable account of how well LLMs perform generalization through pattern matching and their limitations. To address this ambiguity, we first formalize pattern matching as functional equivalence, i.e., identifying pairs of subsequences of inputs that consistently lead to identical results when the rest of the input is held constant. Then, we systematically study how decoder-only Transformer and Mamba behave in controlled tasks with compositional structures that isolate this mechanism. Our formalism yields predictive and quantitative insights: (1) Instance-wise success of pattern matching is well predicted by the number of contexts witnessing the relevant functional equivalence. (2) We prove a tight sample complexity bound of learning a two-hop structure by identifying the exponent of the data scaling law for perfect in-domain generalization. Our empirical results align with the theoretical prediction, under 20x parameter scaling and across architectures. (3) Path ambiguity is a structural barrier: when a variable influences the output via multiple paths, models fail to form unified intermediate state representations, impairing accuracy and interpretability. (4) Chain-of-Thought reduces data requirements yet does not resolve path ambiguity. Hence, we provide a predictive, falsifiable boundary for pattern matching and a foundational diagnostic for disentangling mixed generalization mechanisms.
Beyond Generation: Multi-Hop Reasoning for Factual Accuracy in Vision-Language Models
Visual Language Models (VLMs) are powerful generative tools but often produce factually inaccurate outputs due to a lack of robust reasoning capabilities. While extensive research has been conducted on integrating external knowledge for reasoning in large language models (LLMs), such efforts remain underexplored in VLMs, where the challenge is compounded by the need to bridge multiple modalities seamlessly. This work introduces a framework for knowledge-guided reasoning in VLMs, leveraging structured knowledge graphs for multi-hop verification using image-captioning task to illustrate our framework. Our approach enables systematic reasoning across multiple steps, including visual entity recognition, knowledge graph traversal, and fact-based caption refinement. We evaluate the framework using hierarchical, triple-based and bullet-point based knowledge representations, analyzing their effectiveness in factual accuracy and logical inference. Empirical results show that our approach improves factual accuracy by approximately 31% on preliminary experiments on a curated dataset of mixtures from Google Landmarks v2, Conceptual captions and Coco captions revealing key insights into reasoning patterns and failure modes. This work demonstrates the potential of integrating external knowledge for advancing reasoning in VLMs, paving the way for more reliable and knowledgable multimodal systems.
Map-World: Masked Action planning and Path-Integral World Model for Autonomous Driving
Hu, Bin, Lu, Zijian, Liao, Haicheng, Yuan, Chengran, Rao, Bin, Li, Yongkang, Li, Guofa, Cui, Zhiyong, Xu, Cheng-zhong, Li, Zhenning
Motion planning for autonomous driving must handle multiple plausible futures while remaining computationally efficient. Recent end-to-end systems and world-model-based planners predict rich multi-modal trajectories, but typically rely on handcrafted anchors or reinforcement learning to select a single best mode for training and control. This selection discards information about alternative futures and complicates optimization. We propose MAP-World, a prior-free multi-modal planning framework that couples masked action planning with a path-weighted world model. The Masked Action Planning (MAP) module treats future ego motion as masked sequence completion: past waypoints are encoded as visible tokens, future waypoints are represented as mask tokens, and a driving-intent path provides a coarse scaffold. A compact latent planning state is expanded into multiple trajectory queries with injected noise, yielding diverse, temporally consistent modes without anchor libraries or teacher policies. A lightweight world model then rolls out future BEV semantics conditioned on each candidate trajectory. During training, semantic losses are computed as an expectation over modes, using trajectory probabilities as discrete path weights, so the planner learns from the full distribution of plausible futures instead of a single selected path. On NAVSIM, our method matches anchor-based approaches and achieves state-of-the-art performance among world-model-based methods, while avoiding reinforcement learning and maintaining real-time inference latency.
MicroSims: A Framework for AI-Generated, Scalable Educational Simulations with Universal Embedding and Adaptive Learning Support
Lockhart, Valerie, McCreary, Dan, Peterson, Troy A.
Educational simulations have long been recognized as powerful tools for enhancing learning outcomes, yet their creation has traditionally required substantial resources and technical expertise. This paper introduces MicroSims a novel framework for creating lightweight, interactive educational simulations that can be rapidly generated using artificial intelligence, universally embedded across digital learning platforms, and easily customized without programming knowledge. MicroSims occupy a unique position at the intersection of three key innovations: (1) standardized design patterns that enable AI-assisted generation, (2) iframe-based architecture that provides universal embedding and sandboxed security, and (3) transparent, modifiable code that supports customization and pedagogical transparency. We present a comprehensive framework encompassing design principles, technical architecture, metadata standards, and development workflows. Drawing on empirical research from physics education studies and meta-analyses across STEM disciplines, we demonstrate that interactive simulations can improve conceptual understanding by up to 30-40\% compared to traditional instruction. MicroSims extend these benefits while addressing persistent barriers of cost, technical complexity, and platform dependence. This work has significant implications for educational equity, and low-cost intelligent interactive textbooks that enabling educators worldwide to create customized, curriculum-aligned simulations on demand. We discuss implementation considerations, present evidence of effectiveness, and outline future directions for AI-powered adaptive learning systems built on the MicroSim foundation.
Scaling Agentic Reinforcement Learning for Tool-Integrated Reasoning in VLMs
Lu, Meng, Xu, Ran, Fang, Yi, Zhang, Wenxuan, Yu, Yue, Srivastava, Gaurav, Zhuang, Yuchen, Elhoseiny, Mohamed, Fleming, Charles, Yang, Carl, Tu, Zhengzhong, Xie, Yang, Xiao, Guanghua, Wang, Hanrui, Jin, Di, Shi, Wenqi, Wang, Xuan
While recent vision-language models (VLMs) demonstrate strong image understanding, their ability to "think with images", i.e., to reason through multi-step visual interactions, remains limited. We introduce VISTA-Gym, a scalable training environment for incentivizing tool-integrated visual reasoning capabilities in VLMs. VISTA-Gym unifies diverse real-world multimodal reasoning tasks (7 tasks from 13 datasets in total) with a standardized interface for visual tools (e.g., grounding, parsing), executable interaction loops, verifiable feedback signals, and efficient trajectory logging, enabling visual agentic reinforcement learning at scale. While recent VLMs exhibit strong text-only reasoning, both proprietary and open-source models still struggle with tool selection, invocation, and coordination. With VISTA-Gym, we train VISTA-R1 to interleave tool-use with agentic reasoning via multi-turn trajectory sampling and end-to-end reinforcement learning. Extensive experiments across 11 public reasoning-intensive VQA benchmarks show that VISTA-R1-8B outperforms state-of-the-art baselines with similar sizes by 9.51%-18.72%, demonstrating VISTA-Gym as an effective training ground to unlock the tool-integrated reasoning capabilities for VLMs.