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 Problem Solving


Integration of Problem-Solving Techniques in Agriculture

AI Magazine

Problem-solving techniques such as modeling, simulation, optimization, and network analysis have been used extensively to help agricultural scientists and practitioners understand and control biological systems. By their nature, most of these systems are difficult to quantitatively define. Many of the models and simulations that have been developed lack a user interface which enables people other than the developer to use them. As a result, several scientists are integrating knowledge-based- system (KBS) technology with conventional problem-solving techniques to increase the robustness and usability of their systems. To investigate the similarities and differences of leading scientists' approaches, a pioneer workshop, supported by the Association for the Advancement of Artificial Intelligence (AAAI) and the Knowledge Systems Area of the American Society of Agricultural Engineers, was held in San Antonio, Texas, on 10-12 August 1988. Part of the AAAI Applied Workshop Series, the meeting was intended to bring together researchers and practitioners active in applying AI concepts to agricultural problems.


Motivating the Notion of Generic Design within Information-Processing Theory: The Design Problem Space

AI Magazine

The notion of generic design, although it has been around for 25 years, is not often articulated; such is especially true within Newell and Simon's (1972) information-processing theory (IPT) framework. Design is merely lumped in with other forms of problem-solving activity. Intuitively, one feels there should be a level of description of the phenomenon that refines this broad classification by further distinguishing between design and nondesign problem solving. However, IPT does not facilitate such problem classification. This article makes a preliminary attempt to differentiate design problem solving from nondesign problem solving by identifying major invariants in the design problem space.


A Computational Model of Reasoning from the Clinical Literature

AI Magazine

This article explores the premise that a formalized representation of empirical studies can play a central role in computer- based decision support. The specific motivations underlying this research include the following propositions: (1) Reasoning from experimental evidence contained in the clinical literature is central to the decisions physicians make in patient care. (2) A computational model based on a declarative representation for published reports of clinical studies can drive a computer program that selectively tailors knowledge of the clinical literature as it is applied to a particular case. (3) The development of such a computational model is an important first step toward filling a void in computer-based decision support systems. Furthermore, the model can help us better understand the general principles of reasoning from experimental evidence both in medicine and other domains. Roundsman is a developmental computer system that draws on structured representations of the clinical literature to critique plans for the management of primary breast cancer. Roundsman is able to produce patient-specific analyses of breast cancer-management options based on the 24 clinical studies currently encoded in its knowledge base. The Roundsman system is a first step in exploring how the computer can help bring a critical analysis of the relevant literature, structured around a particular patient and treatment decision, to the physician.



Classifier systems and genetic algorithms

Classics

ABSTRACT Classifier systems are massively parallel, message-passing, rule-based systems that learn through credit assignment (the bucket brigade algorithm) and rule discovery (the genetic algorithm). They typically operate in environments that exhibit one or more of the following characteristics: (1) perpetually novel events accompanied by large amounts of noisy or irrelevant data; (2) continual, often real-time, requirements for action; (3) implicitly or inexactly defined goals; and (4) sparse payoff or reinforcement obtainable only through long action sequences. Classifier systems are designed to absorb new information continuously from such environments, devising sets of compet- ing hypotheses (expressed as rules) without disturbing significantly capabilities already acquired. This paper reviews the definition, theory, and extant applications of classifier systems, comparing them with other machine learning techniques, and closing with a discussion of advantages, problems, and possible extensions of classifier systems. Artificial Intelligence, 40 (1-3), 235-82.