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The expressive power of pooling in Graph Neural Networks

Neural Information Processing Systems

In Graph Neural Networks (GNNs), hierarchical pooling operators generate local summaries of the data by coarsening the graph structure and the vertex features. Considerable attention has been devoted to analyzing the expressive power of message-passing (MP) layers in GNNs, while a study on how graph pooling affects the expressiveness of a GNN is still lacking. Additionally, despite the recent advances in the design of pooling operators, there is not a principled criterion to compare them. In this work, we derive sufficient conditions for a pooling operator to fully preserve the expressive power of the MP layers before it. These conditions serve as a universal and theoretically-grounded criterion for choosing among existing pooling operators or designing new ones.


KD-Zero: Evolving Knowledge Distiller for Any Teacher-Student Pairs

Neural Information Processing Systems

Knowledge distillation (KD) has emerged as an effective technique for compressing models that can enhance the lightweight model. Conventional KD methods propose various designs to allow student model to imitate the teacher better. However, these handcrafted KD designs heavily rely on expert knowledge and may be sub-optimal for various teacher-student pairs. In this paper, we present a novel framework, KD-Zero, which utilizes evolutionary search to automatically discover promising distiller from scratch for any teacher-student architectures. Then, we construct our distiller search space by selecting advanced operations for these three components.


RedStar: Does Scaling Long-CoT Data Unlock Better Slow-Reasoning Systems?

arXiv.org Artificial Intelligence

Can scaling transform reasoning? In this work, we explore the untapped potential of scaling Long Chain-of-Thought (Long-CoT) data to 1000k samples, pioneering the development of a slow-thinking model, RedStar. Through extensive experiments with various LLMs and different sizes, we uncover the ingredients for specialization and scale for Long-CoT training. Surprisingly, even smaller models show significant performance gains with limited data, revealing the sample efficiency of Long-CoT and the critical role of sample difficulty in the learning process. Our findings demonstrate that Long-CoT reasoning can be effectively triggered with just a few thousand examples, while larger models achieve unparalleled improvements. We also introduce reinforcement learning (RL)-scale training as a promising direction for advancing slow-thinking systems. RedStar shines across domains: on the MATH-Hard benchmark, RedStar-code-math boosts performance from 66.2\% to 81.6\%, and on the USA Math Olympiad (AIME), it solves 46.7\% of problems using only 21k mixed-code-math datasets. In multimodal tasks like GeoQA and MathVista-GEO, RedStar-Geo achieves competitive results with minimal Long-CoT data, outperforming other slow-thinking systems like QvQ-Preview. Compared to QwQ, RedStar strikes the perfect balance between reasoning and generalizability. Our work highlights that, with careful tuning, scaling Long-CoT can unlock extraordinary reasoning capabilities-even with limited dataset and set a new standard for slow-thinking models across diverse challenges. Our data and models are released at https://huggingface.co/RedStar-Reasoning.


EDGI: Equivariant Diffusion for Planning with Embodied Agents

Neural Information Processing Systems

Embodied agents operate in a structured world, often solving tasks with spatial, temporal, and permutation symmetries. Most algorithms for planning and model-based reinforcement learning (MBRL) do not take this rich geometric structure into account, leading to sample inefficiency and poor generalization. We introduce the Equivariant Diffuser for Generating Interactions (EDGI), an algorithm for MBRL and planning that is equivariant with respect to the product of the spatial symmetry group SE(3), the discrete-time translation group ℤ, and the object permutation group Sₙ. EDGI follows the Diffuser framework by Janner et al. (2022) in treating both learning a world model and planning in it as a conditional generative modeling problem, training a diffusion model on an offline trajectory dataset. We introduce a new SE(3) ℤ Sₙ-equivariant diffusion model that supports multiple representations.


Task-aware world model learning with meta weighting via bi-level optimization

Neural Information Processing Systems

Aligning the world model with the environment for the agent's specific task is crucial in model-based reinforcement learning. While value-equivalent models may achieve better task awareness than maximum-likelihood models, they sacrifice a large amount of semantic information and face implementation issues. To combine the benefits of both types of models, we propose Task-aware Environment Modeling Pipeline with bi-level Optimization (TEMPO), a bi-level model learning framework that introduces an additional level of optimization on top of a maximum-likelihood model by incorporating a meta weighter network that weights each training sample. The meta weighter in the upper level learns to generate novel sample weights by minimizing a proposed task-aware model loss. The model in the lower level focuses on important samples while maintaining rich semantic information in state representations.


Improving neural network representations using human similarity judgments

Neural Information Processing Systems

Deep neural networks have reached human-level performance on many computer vision tasks. However, the objectives used to train these networks enforce only that similar images are embedded at similar locations in the representation space, and do not directly constrain the global structure of the resulting space. Here, we explore the impact of supervising this global structure by linearly aligning it with human similarity judgments. We find that a naive approach leads to large changes in local representational structure that harm downstream performance. Thus, we propose a novel method that aligns the global structure of representations while preserving their local structure.


MathNAS: If Blocks Have a Role in Mathematical Architecture Design

Neural Information Processing Systems

Neural Architecture Search (NAS) has emerged as a favoured method for unearthing effective neural architectures. Recent development of large models has intensified the demand for faster search speeds and more accurate search results. However, designing large models by NAS is challenging due to the dramatical increase of search space and the associated huge performance evaluation cost. Consider a typical modular search space widely used in NAS, in which a neural architecture consists of m block nodes and a block node has n alternative blocks. Facing the space containing n m candidate networks, existing NAS methods attempt to find the best one by searching and evaluating candidate networks directly.Different from the general strategy that takes architecture search as a whole problem, we propose a novel divide-and-conquer strategy by making use of the modular nature of the search space.Here, we introduce MathNAS, a general NAS framework based on mathematical programming.


Action Inference by Maximising Evidence: Zero-Shot Imitation from Observation with World Models

Neural Information Processing Systems

Unlike most reinforcement learning agents which require an unrealistic amount of environment interactions to learn a new behaviour, humans excel at learning quickly by merely observing and imitating others. This ability highly depends on the fact that humans have a model of their own embodiment that allows them to infer the most likely actions that led to the observed behaviour. In this paper, we propose Action Inference by Maximising Evidence (AIME) to replicate this behaviour using world models. AIME consists of two distinct phases. In the first phase, the agent learns a world model from its past experience to understand its own body by maximising the ELBO.


Reinforcement-Enhanced Autoregressive Feature Transformation: Gradient-steered Search in Continuous Space for Postfix Expressions

Neural Information Processing Systems

Feature transformation aims to generate new pattern-discriminative feature space from original features to improve downstream machine learning (ML) task performances. However, the discrete search space for the optimal feature explosively grows on the basis of combinations of features and operations from low-order forms to high-order forms. Existing methods, such as exhaustive search, expansion reduction, evolutionary algorithms, reinforcement learning, and iterative greedy, suffer from large search space. Overly emphasizing efficiency in algorithm design usually sacrifice stability or robustness. This framework includes four steps: 1) reinforcement-enhanced data preparation, aiming to prepare high-quality transformation-accuracy training data; 2) feature transformation operation sequence embedding, intending to encapsulate the knowledge of prepared training data within a continuous space; 3) gradient-steered optimal embedding search, dedicating to uncover potentially superior embeddings within the learned space; 4) transformation operation sequence reconstruction, striving to reproduce the feature transformation solution to pinpoint the optimal feature space. Finally, extensive experiments and case studies are performed to demonstrate the effectiveness and robustness of the proposed method.


Pre-training Contextualized World Models with In-the-wild Videos for Reinforcement Learning

Neural Information Processing Systems

Unsupervised pre-training methods utilizing large and diverse datasets have achieved tremendous success across a range of domains. Recent work has investigated such unsupervised pre-training methods for model-based reinforcement learning (MBRL) but is limited to domain-specific or simulated data. In this paper, we study the problem of pre-training world models with abundant in-the-wild videos for efficient learning of downstream visual control tasks. However, in-the-wild videos are complicated with various contextual factors, such as intricate backgrounds and textured appearance, which precludes a world model from extracting shared world knowledge to generalize better. To tackle this issue, we introduce Contextualized World Models (ContextWM) that explicitly separate context and dynamics modeling to overcome the complexity and diversity of in-the-wild videos and facilitate knowledge transfer between distinct scenes.