There are many tools designed to assist game designers. Many of these tools have features that provide help with several different aspects of a game development process, such as physics and graphics. In the recent years, game engines like Unity and Unreal have contributed to popularizing the creation of complex AAA titles, once exclusively developed by major companies.
We never saw so demanding an era about videogame consumption, and the indications are that the demand will continue to increase year after year. From mobile phones to powerful console systems, from kids to elders, there seems to be a market for everyoneÕs gaming needs.
In the gaming industry, content is king. To keep players satisfied, game developers need to invest in compelling characters, stories and eye-candy graphics. Creativity and novelty are musts, since the player should not feel that they are playing the "same" game repetitively in each advancing level.
The need for such creativity and content has led to the emergence of advanced AI-assisted game development tools. Unlike generic game creation tools, such tools specifically focus on AI techniques. For example, they can automatically and flawlessly create levels and environments using minimal inputs. AI can also play games and collect data about gameplay sessions, allowing developers and makers a clear and concise window into the development and debugging process. AI can understand and predict how potential players will be interacting with the game, leading to better insights into future installments and personalized gameplay. Although AI-assisted game design tools are still in their infancy, the results are extremely exciting and present an exemplary mixed-initiative future with human-augmented AI.
- Tiago Machado
Internet users outside China watched a computer defeat its national go champion, but few Chinese web surfers could see it. Censors blocked access to Tuesday's online broadcast by Google, which organized the game in a town west of Shanghai during a forum on artificial intelligence. The event got little coverage from Chinese newspapers and broadcasters, suggesting they might have received orders to avoid mentioning Google, which closed its China-based search engine in 2010 in a dispute over censorship and computer hacking. The official response to the game, a major event for go and artificial intelligence, reflects the conflict between the ruling Communist Party's technology ambitions and its insistence on controlling what its public can see, hear and read.
Working in the world of video games is a true dream job, and Bugi Kaigwa, a technical artist at Visual Concepts, is living the dream as a video game designer. Kaigwa, who works on developing the immensely popular NBA 2K basketball games, including this year's NBA 2K17 game, chatted with USA TODAY College about vanilla lattes, hard work and, well, of course video games. My dad is an amazing, amazing artist and I look up to him. My heart, though, was in the animation; I love video games, and I came to California and enrolled in Cogswell.
Doug Polk, one of the world's best poker players, shoveled egg whites into his mouth with a plastic fork and slurped unsweetened oatmeal from a paper cup, 13 days into the oddest tournament he has ever entered. His opponent, Claudico, did not struggle with fatigue, mental breakdown or hunger, despite... Doug Polk, one of the world's best poker players, shoveled egg whites into his mouth with a plastic fork and slurped unsweetened oatmeal from a paper cup, 13 days into the oddest tournament he has ever entered. The European Space Agency's Rosetta orbiter will commit operational suicide early Friday morning, but first it has just a little bit more science to do. The European Space Agency's Rosetta orbiter will commit operational suicide early Friday morning, but first it has just a little bit more science to do.
What we do as product managers, designers, producers, UX professionals, and community managers all ties back to this core idea of game design – the art of facilitating interactions between people. So why not write a design doc or plan specifically defining community mechanics? Take our friends at Hyper Hippo Games, who work as an agile game design studio, continually testing new game ideas and measuring to learn what's working. Just as a game designer would more likely use Unity or Lumberyard to build a game, an engineer would likely use Amazon Web Services or Google Cloud Platform for data infrastructure.
The identification of poker as a useful research domain has inevitably resulted in increased attention from academic researchers who have pursued many separate avenues of research in the area of computer poker. The poker domain has often featured in previous review papers that focus on games in general, however a comprehensive review paper with a specific focus on computer poker has so far been lacking in the literature. This is followed by the use of computational game theory to construct robust poker agents and the advances that have been made in this area. Approaches to constructing exploitive agents are reviewed and the challenging problems of creating accurate and dynamic opponent models are addressed.
Scientists at Microsoft Research Asia recently demonstrated software that allows Kinect to read sign language using hand tracking. Originally developed for gaming, the Kinect's sensors read a user's body position and movements and, with the help of a computer, translate them into commands. In June 2011 Microsoft released Kinect for Windows software development kit (SDK), which helped make the technology broadly available for scientific use. 'You can communicate between American sign language and Chinese sign language--or potentially any sign languages to any other natural language,' said Stewart Tansley director, Natural User Interface at Microsoft.
First computer program to win a 9x9 game on even against a top-ranked human player. Winner of the 9x9 Go competition at the Computer Olympiad 2009 in Pamplona, Spain. First computer program to win a 9x9 game on even against a top-ranked human player. Winner of the 9x9 Go competition at the Computer Olympiad 2009 in Pamplona, Spain.
We --- Kenny Young, Kelly Li, Broderick, Phil, Ryan, Jakub (and previously Aja, David, Jack, Mike, Morgan, Nathan Po, Maryia, Martha, Leah, Yngvi, Geoff Ryan, and Robert Budac) --- build Hex players and solvers. Previous projects include Wolve, Mongoose and Queenbee. Wolve 2006, written by Broderick, Phil, Mike, Morgan, Geoff, and Yngvi with assistance from Ryan and Martin Müller, is a revised version of Mongoose. In the UCT search tree it prunes moves via virtual connection and inferior cell information similar to that used by Wolve; it also handles solved states.
The immediate reaction to Apple's long-overdue MacBook Pro overhaul seems mixed, to say the least. For every excited reaction to the laptop's adaptive Touch Bar keys, we see people lamenting the lack of ports that professional users actually need, the lack of a 32GB memory option, the lack of an SD card slot, and the lack of, well, pretty much any "pro" features in the entry-level MacBook Pro model (which still costs $1,500 and up). Fear not: If "Pro" is more than a mere buzzword to you, there's a veritable cornucopia of attractive, yet powerful PC laptops just waiting to scratch your itch. For even more options, be sure to check out PCWorld's list of the best PC laptops around.
Tata Communications is hoping that a Formula 1 racing fan and Singapore-based game designer will pave the way for an immersive augmented reality experience that could be deployed in the future. The effort is designed to attract developers to potentially enhance the Formula 1 racing experience. The innovation challenge highlights how companies are increasingly holding contests to garner ideas and potentially future talent. YogaBrata's idea was to use a 360-degree trackside experience that is enabled by a group of commentators who roam wearing wearable cameras.