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Object-Centric Slot Diffusion
The recent success of transformer-based image generative models in object-centric learning highlights the importance of powerful image generators for handling complex scenes. However, despite the high expressiveness of diffusion models in image generation, their integration into object-centric learning remains largely unexplored in this domain. In this paper, we explore the feasibility and potential of integrating diffusion models into object-centric learning and investigate the pros and cons of this approach. We introduce Latent Slot Diffusion (LSD), a novel model that serves dual purposes: it is the first object-centric learning model to replace conventional slot decoders with a latent diffusion model conditioned on object slots, and it is also the first unsupervised compositional conditional diffusion model that operates without the need for supervised annotations like text. Through experiments on various object-centric tasks, including the first application of the FFHQ dataset in this field, we demonstrate that LSD significantly outperforms state-of-the-art transformer-based decoders, particularly in more complex scenes, and exhibits superior unsupervised compositional generation quality. In addition, we conduct a preliminary investigation into the integration of pre-trained diffusion models in LSD and demonstrate its effectiveness in real-world image segmentation and generation.
Learning to Draw: Emergent Communication through Sketching
Evidence that visual communication preceded written language and provided a basis for it goes back to prehistory, in forms such as cave and rock paintings depicting traces of our distant ancestors. Emergent communication research has sought to explore how agents can learn to communicate in order to collaboratively solve tasks. Existing research has focused on language, with a learned communication channel transmitting sequences of discrete tokens between the agents. In this work, we explore a visual communication channel between agents that are allowed to draw with simple strokes. Our agents are parameterised by deep neural networks, and the drawing procedure is differentiable, allowing for end-to-end training. In the framework of a referential communication game, we demonstrate that agents can not only successfully learn to communicate by drawing, but with appropriate inductive biases, can do so in a fashion that humans can interpret. We hope to encourage future research to consider visual communication as a more flexible and directly interpretable alternative of training collaborative agents.
398475c83b47075e8897a083e97eb9f0-Supplemental.pdf
We revisit first-order optimization under local information constraints such as local privacy, gradient quantization, and computational constraints limiting access to a few coordinates of the gradient. In this setting, the optimization algorithm is not allowed to directly access the complete output of the gradient oracle, but only gets limited information about it subject to the local information constraints. We study the role of adaptivity in processing the gradient output to obtain this limited information from it. We consider optimization for both convex and strongly convex functions and obtain tight or nearly tight lower bounds for the convergence rate, when adaptive gradient processing is allowed. Prior work was restricted to convex functions and allowed only nonadaptive processing of gradients. For both of these function classes and for the three information constraints mentioned above, our lower bound implies that adaptive processing of gradients cannot outperform nonadaptive processing in most regimes of interest. We complement these results by exhibiting a natural optimization problem under information constraints for which adaptive processing of gradient strictly outperforms nonadaptive processing.
BCDNets: Scalable Variational Approaches for Bayesian Causal Discovery
A structural equation model (SEM) is an effective framework to reason over causal relationships represented via a directed acyclic graph (DAG). Recent advances have enabled effective maximum-likelihood point estimation of DAGs from observational data. However, a point estimate may not accurately capture the uncertainty in inferring the underlying graph in practical scenarios, wherein the true DAG is non-identifiable and/or the observed dataset is limited. We propose Bayesian Causal Discovery Nets (BCD Nets), a variational inference framework for estimating a distribution over DAGs characterizing a linear-Gaussian SEM. Developing a full Bayesian posterior over DAGs is challenging due to the the discrete and combinatorial nature of graphs. We analyse key design choices for scalable VI over DAGs, such as 1) the parametrization of DAGs via an expressive variational family, 2) a continuous relaxation that enables low-variance stochastic optimization, and 3) suitable priors over the latent variables. We provide a series of experiments on real and synthetic data showing that BCDNets outperform maximum-likelihood methods on standard causal discovery metrics such as structural Hamming distance in low data regimes.