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Tailoring Self-Attention for Graph via Rooted Subtrees

Neural Information Processing Systems

Attention mechanisms have made significant strides in graph learning, yet they still exhibit notable limitations: local attention faces challenges in capturing long-range information due to the inherent problems of the message-passing scheme, while global attention cannot reflect the hierarchical neighborhood structure and fails to capture fine-grained local information. In this paper, we propose a novel multihop graph attention mechanism, named Subtree Attention (STA), to address the aforementioned issues. STA seamlessly bridges the fully-attentional structure and the rooted subtree, with theoretical proof that STA approximates the global attention under extreme settings.


Alignment with human representations supports robust few-shot learning

Neural Information Processing Systems

Should we care whether AI systems have representations of the world that are similar to those of humans? We provide an information-theoretic analysis that suggests that there should be a U-shaped relationship between the degree of representational alignment with humans and performance on few-shot learning tasks. We confirm this prediction empirically, finding such a relationship in an analysis of the performance of 491 computer vision models. We also show that highly-aligned models are more robust to both natural adversarial attacks and domain shifts. Our results suggest that human alignment is often a sufficient, but not necessary, condition for models to make effective use of limited data, be robust, and generalize well.


Quantifying Aleatoric Uncertainty of the Treatment Effect: A Novel Orthogonal Learner

Neural Information Processing Systems

Estimating causal quantities from observational data is crucial for understanding the safety and effectiveness of medical treatments. However, to make reliable inferences, medical practitioners require not only estimating averaged causal quantities, such as the conditional average treatment effect, but also understanding the randomness of the treatment effect as a random variable. This randomness is referred to as aleatoric uncertainty and is necessary for understanding the probability of benefit from treatment or quantiles of the treatment effect. Yet, the aleatoric uncertainty of the treatment effect has received surprisingly little attention in the causal machine learning community. To fill this gap, we aim to quantify the aleatoric uncertainty of the treatment effect at the covariate-conditional level, namely, the conditional distribution of the treatment effect (CDTE).


Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks Supplementary Materials

Neural Information Processing Systems

The source code of Minigrid and Miniworld can be found at https://github.com/ To run the experiments, we have implemented the following functionalities: 1. implemented the human trajectory saving for MiniGrid-FourRooms-v0 (copied the ManualControlclass from Minigrid and added 38 lines of code, which are mostly calling data saving functions); 2. implemented the human trajectory saving for MiniWorld-FourRooms-v0 (copied the ManualControlclass from Miniworld and added 45 lines of code, which are mostly calling data saving functions); 3. implemented data saving and plotting for MiniGrid-FourRooms-v0 (33 lines of code, mostly for Matplotlib); 4. implemented data saving and plotting for MiniWorld-FourRooms-v0 (33 lines of code, mostly for Matplotlib). In total, the implementation of this new functionality required 149 lines of code. The source code is hosted on GitHub. We bear all the responsibility in case of violation of rights.




Facing Off World Model Backbones: RNNs, Transformers, and S4

Neural Information Processing Systems

World models are a fundamental component in model-based reinforcement learning (MBRL). To perform temporally extended and consistent simulations of the future in partially observable environments, world models need to possess long-term memory. However, state-of-the-art MBRL agents, such as Dreamer, predominantly employ recurrent neural networks (RNNs) as their world model backbone, which have limited memory capacity. In this paper, we seek to explore alternative world model backbones for improving long-term memory. In particular, we investigate the effectiveness of Transformers and Structured State Space Sequence (S4) models, motivated by their remarkable ability to capture long-range dependencies in low-dimensional sequences and their complementary strengths.


Bayesian Learning via Q-Exponential Process

Neural Information Processing Systems

Regularization is one of the most fundamental topics in optimization, statistics and machine learning. To get sparsity in estimating a parameter u Rd, an โ„“q penalty term, u q, is usually added to the objective function. What is the probabilistic distribution corresponding to such โ„“q penalty? What is the correct stochastic process corresponding to u q when we model functions u Lq? This is important for statistically modeling high-dimensional objects such as images, with penalty to preserve certain properties, e.g.



Vision Model: Frozen, GIT, CoCa, VCAudio Model: WavCaps AC

Neural Information Processing Systems

Vision and text have been fully explored in contemporary video-text foundational models, while other modalities such as audio and subtitles in videos have not received sufficient attention. In this paper, we resort to establish connections between multi-modality video tracks, including Vision, Audio, and Subtitle, and Text by exploring an automatically generated large-scale omni-modality video caption dataset called VAST-27M. Specifically, we first collect 27 million opendomain video clips and separately train a vision and an audio captioner to generate vision and audio captions. Then, we employ an off-the-shelf Large Language Model (LLM) to integrate the generated captions, together with subtitles and instructional prompts into omni-modality captions. Based on the proposed VAST-27M dataset, we train an omni-modality video-text foundational model named VAST, which can perceive and process vision, audio, and subtitle modalities from video, and better support various tasks including vision-text, audio-text, and multi-modal video-text tasks (retrieval, captioning and QA). Extensive experiments have been conducted to demonstrate the effectiveness of our proposed VAST-27M corpus and VAST foundation model. VAST achieves 22 new state-of-the-art results on various cross-modality benchmarks.