Industry
Solving Continuous Mean Field Games: Deep Reinforcement Learning for Non-Stationary Dynamics
Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite spaces or stationary models, hindering their applicability to real-world problems. This paper introduces a novel deep reinforcement learning (DRL) algorithm specifically designed for non-stationary continuous MFGs. The proposed approach builds upon a Fictitious Play (FP) methodology, leveraging DRL for bestresponse computation and supervised learning for average policy representation. Furthermore, it learns a representation of the time-dependent population distribution using a Conditional Normalizing Flow. To validate the effectiveness of our method, we evaluate it on three different examples of increasing complexity. By addressing critical limitations in scalability and density approximation, this work represents a significant advancement in applying DRL techniques to complex MFG problems, bringing the field closer to real-world multi-agent systems.
Michael Fassbender says it is becoming harder to know what to trust online
What happens if pretending to be someone else becomes your entire life? It is a question at the heart of many of the biggest spy dramas, from Slow Horses to Black Doves - and it is one that TV thriller series The Agency explores more deeply than most. Returning for a second season, the Paramount+ thriller follows CIA operatives living under deep-cover identities. It examines not just the dangers of espionage, but the psychological cost of maintaining a lie for years. Starring Michael Fassbender, Richard Gere and Katherine Waterston, the series is based on acclaimed French drama The Bureau.
CoP: Agentic Red-teaming for Large Language Models using Composition of Principles
Recent advances in Large Language Models (LLMs) have spurred transformative applications in various domains, ranging from open-source to proprietary LLMs. However, jailbreak attacks, which aim to break safety alignment and user compliance by tricking the target LLMs into answering harmful and risky responses, are becoming an urgent concern. The practice of red-teaming for LLMs is to proactively explore potential risks and error-prone instances before the release of frontier AI technology. This paper proposes an agentic workflow to automate and scale the red-teaming process of LLMs through the Composition-of-Principles (CoP) framework, where human users provide a set of red-teaming principles as instructions to an AI agent to automatically orchestrate effective red-teaming strategies and generate jailbreak prompts. Distinct from existing red-teaming methods, our CoP framework provides a unified and extensible framework to encompass and orchestrate human-provided red-teaming principles to enable the automated discovery of new red-teaming strategies. When tested against leading LLMs, CoP1 reveals unprecedented safety risks by finding novel jailbreak prompts and improving the best-known single-turn attack success rate by up to 19.0 times.
Chiron-o1: Igniting Multimodal Large Language Models towards Generalizable Medical Reasoning via Mentor-Intern Collaborative Search
Multimodal large language models (MLLMs) have begun to demonstrate robust reasoning capabilities on general tasks, yet their application in the medical domain remains in its early stages. Constructing chain-of-thought (CoT) training data is essential for bolstering the reasoning abilities of medical MLLMs.
New video game console aims to get kids moving
The company behind the UK's newest video game console is not concerned with the latest state-of-the-art graphics or hardware. Instead, David Lee, chief executive of US technology firm Nex, says its cube-shaped machine, the Nex Playground, is designed to get children moving. The relatively little-known device surprised the games industry when research firm Circana revealed it was the third best-selling console in the US over Black Friday 2025, outselling the Xbox Series S and X. While motion-controlled gaming is nothing new - Nintendo's Wii launched in 2006 - concerns around children's passive screen time remain a hot topic for many parents and politicians. Ahead of the UK launch I spoke to parents who already own the console in the US, and tried the machine myself to find out how it works - and if it can really get families feeling fitter.
In 1962 Wisconsin, delivery pizzas were cooked in traffic
Mobile kitchens ensured that pizzas arrived piping hot. More information Adding us as a Preferred Source in Google by using this link indicates that you would like to see more of our content in Google News results. In 1962, Pizza on Wheels aimed to deliver restaurant-fresh pizza straight from the oven. Breakthroughs, discoveries, and DIY tips sent six days a week. By signing up, you confirm you are 16+, will receive newsletters and promotional content and agree to our Terms of Use and acknowledge the data practices in our Privacy Policy .
Adaptive Preference Arithmetic: Modeling Dynamic Preference Strengths for LLMAgent Personalization
As large language models (LLMs) are increasingly used as personalized user assistants, effectively adapting to users' evolving preferences is critical for delivering high-quality personalized responses. While user preferences are often stable in content, their relative strengths shift over time due to changing goals and contexts. Therefore, modeling these dynamic preference strengths can enable finer-grained personalization. However, current methods face two major challenges: (i) limited user feedback makes it difficult to estimate preference strengths accurately, and (ii) natural language ambiguity limits the controllability of preference-guided generation. To address these issues, we propose AdaPA-Agent, a LLM-agent personalization framework that models dynamic preference strengths via Adaptive Preference Arithmetic. First, instead of requiring additional user feedback, AdaPA-Agent employs an alignment-based strength estimation module to estimate the strength of user preferences from the existing user-agent interaction. Then, it guides controllable personalized generation by linearly combining next-token distributions, weighted by the estimated strengths of individual preferences. Experiments on two personalization tasks-conversational recommendation and personalized web interaction-demonstrate that AdaPA-Agent better aligning with users' changing intents, and has achieved over 18.9% and 14.2% improvements compared to ReAct, the widely-used agent framework.
Evaluating LLMs in Open-Source Games
Large Language Models' (LLMs) programming capabilities enable their participation in open-source games: a game-theoretic setting in which players submit computer programs in lieu of actions. These programs offer numerous advantages, including interpretability, inter-agent transparency, and formal verifiability; additionally, they enable program equilibria, solutions that leverage the transparency of code and are inaccessible within normal-form settings. We evaluate the capabilities of leading open-and closed-weight LLMs to predict and classify program strategies and evaluate features of the approximate program equilibria reached by LLM agents in dyadic and evolutionary settings. We identify the emergence of payoffmaximizing, cooperative, and deceptive strategies, characterize the adaptation of mechanisms within these programs over repeated open-source games, and analyze their comparative evolutionary fitness. We find that open-source games serve as a viable environment to study and steer the emergence of cooperative strategy in multi-agent dilemmas.
LLMInterpretability with Identifiable Temporal-Instantaneous Representation
Despite Large Language Models' remarkable capabilities, understanding their internal representations remains challenging. Mechanistic interpretability tools such as sparse autoencoders (SAEs) were developed to extract interpretable features from LLMs but lack temporal dependency modeling, instantaneous relation representation, and more importantly theoretical guarantees--undermining both the theoretical foundations and the practical confidence necessary for subsequent analyses. While causal representation learning (CRL) offers theoretically-grounded approaches for uncovering latent concepts, existing methods cannot scale to LLMs' rich conceptual space due to inefficient computation. To bridge the gap, we introduce an identifiable temporal causal representation learning framework specifically designed for LLMs' high-dimensional concept space, capturing both time-delayed and instantaneous causal relations. Our approach provides theoretical guarantees and demonstrates efficacy on synthetic datasets scaled to match real-world complexity. By extending SAE techniques with our temporal causal framework, we successfully discover meaningful concept relationships in LLM activations. Our findings show that modeling both temporal and instantaneous conceptual relationships advances the interpretability of LLMs.