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SEAL: Semantic-Aware Hierarchical Learning for Generalized Category Discovery

Neural Information Processing Systems

This paper investigates the problem of Generalized Category Discovery (GCD). Given a partially labelled dataset, GCD aims to categorize all unlabelled images, regardless of whether they belong to known or unknown classes. Existing approaches typically depend on either single-level semantics or manually designed abstract hierarchies, which limit their generalizability and scalability. To address these limitations, we introduce a SEmantic-aware hierArchical Learning framework (SEAL), guided by naturally occurring and easily accessible hierarchical structures. Within SEAL, we propose a Hierarchical Semantic-Guided Soft Contrastive Learning approach that exploits hierarchical similarity to generate informative soft negatives, addressing the limitations of conventional contrastive losses that treat all negatives equally. Furthermore, a Cross-Granularity Consistency (CGC) module is designed to align the predictions from different levels of granularity. SEAL consistently achieves state-of-the-art performance on finegrained benchmarks, including the SSB benchmark, Oxford-Pet, and the Herbarium19 dataset, and further demonstrates generalization on coarse-grained datasets.


VMDT: Decoding the Trustworthiness of Video Foundation Models

Neural Information Processing Systems

As foundation models become more sophisticated, ensuring their trustworthiness becomes increasingly critical; yet, unlike text and image, the video modality still lacks comprehensive trustworthiness benchmarks. We introduce VMDT (VideoModal DecodingTrust), the first unified platform for evaluating text-to-video (T2V) and video-to-text (V2T) models across five key trustworthiness dimensions: safety, hallucination, fairness, privacy, and adversarial robustness. Through our extensive evaluation of 7 T2V models and 19 V2T models using VMDT, we uncover several significant insights. For instance, all open-source T2V models evaluated fail to recognize harmful queries and often generate harmful videos, while exhibiting higher levels of unfairness compared to image modality models. In V2T models, unfairness and privacy risks rise with scale, whereas hallucination and adversarial robustness improve--though overall performance remains low. Uniquely, safety shows no correlation with model size, implying that factors other than scale govern current safety levels. Our findings highlight the urgent need for developing more robust and trustworthy video foundation models, and VMDT provides a systematic framework for measuring and tracking progress toward this goal.


L2RSI: Cross-view LiDAR-based Place Recognition for Large-scale Urban Scenes via Remote Sensing Imagery

Neural Information Processing Systems

We tackle the challenge of LiDAR-based place recognition, which traditionally depends on costly and time-consuming prior 3D maps. To overcome this, we first construct LiRSI-XA dataset, which encompasses approximately 110,000 remote sensing submaps and 13,000 LiDAR point cloud submaps captured in urban scenes, and propose a novel method, L2RSI, for cross-view LiDAR place recognition using high-resolution Remote Sensing Imagery. This approach enables large-scale localization capabilities at a reduced cost by leveraging readily available overhead images as map proxies. L2RSI addresses the dual challenges of cross-view and cross-modal place recognition by learning feature alignment between point cloud submaps and remote sensing submaps in the semantic domain. Additionally, we introduce a novel probability propagation method based on particle estimation to refine position predictions, effectively leveraging temporal and spatial information. This approach enables large-scale retrieval and cross-scene generalization without fine-tuning. Extensive experiments on LiRSI-XA demonstrate that, within a 100km2 retrieval range, L2RSI accurately localizes 83.27% of point cloud submaps within a 30m radius for top-1 retrieved location. Our project page is publicly available at https://shizw695.github.io/L2RSI/.



Improved Representation Steering for Language Models

Neural Information Processing Systems

Steering methods for language models (LMs) seek to provide fine-grained and interpretable control over model generations by variously changing model inputs, weights, or representations to adjust behavior. Recent work has shown that adjusting weights or representations is often less effective than steering by prompting, for instance when wanting to introduce or suppress a particular concept. We demonstrate how to improve representation steering via our new Reference-free Preference Steering (RePS), a bidirectional preference-optimization objective that jointly does concept steering and suppression. We train three parameterizations of RePS and evaluate them on AXBENCH, a large-scale model steering benchmark. On Gemmamodels with sizes ranging from 2Bto 27B, RePS outperforms all existing steering methods trained with a language modeling objective and substantially narrows the gap with prompting - while promoting interpretability and minimizing parameter count. In suppression, RePS matches the language-modeling objective on Gemma-2 and outperforms it on the larger Gemma-3 variants while remaining resilient to prompt-based jailbreaking attacks that defeat prompting. Overall, our results suggest that RePS provides an interpretable and robust alternative to prompting for both steering and suppression.


Learning Skill-Attributes for Transferable Assessment in Video

Neural Information Processing Systems

Skill assessment from video entails rating the quality of a person's physical performance and explaining what could be done better. Today's models specialize for an individual sport, and suffer from the high cost and scarcity of expert-level supervision across the long tail of sports. Towards closing that gap, we explore transferable video representations for skill assessment. Our CROSSTRAINER approach discovers skill-attributes--such as balance, control, and hand positioning--whose meaning transcends the boundaries of any given sport, then trains a multimodal language model to generate actionable feedback for a novel video, e.g., "lift hands more to generate more power" as well as its proficiency level, e.g., early expert. We validate the new model on multiple datasets for both cross-sport (transfer) and intra-sport (in-domain) settings, where it achieves gains up to 60% relative to the state of the art. By abstracting out the shared behaviors indicative of human skill, the proposed video representation generalizes substantially better than an array of existing techniques, enriching today's multimodal large language models.


Compute-Optimal Scaling for Value-Based Deep RL

Neural Information Processing Systems

As models grow larger and training them becomes expensive, it becomes increasingly important to scale training recipes not just to larger models and more data, but to do so in a compute-optimal manner that extracts maximal performance per unit of compute. While such scaling has been well studied for language modeling, reinforcement learning (RL) has received less attention in this regard. In this paper, we investigate compute scaling for online, value-based deep RL. These methods present two primary axes for compute allocation: model capacity and the updateto-data (UTD) ratio. Given a fixed compute budget, we ask: how should resources be partitioned across these axes to maximize data efficiency? Our analysis reveals a nuanced interplay between model size, batch size, and UTD. In particular, we identify a phenomenon we call TD-overfitting: increasing the batch quickly harms Q-function accuracy for small models, but this effect is absent in large models, enabling effective use of large batch size at scale. We provide a mental model for understanding this phenomenon and build guidelines for choosing batch size and UTD to optimize compute usage. Our findings provide a grounded starting point for compute-optimal scaling in deep RL, mirroring studies in supervised learning but adapted to TD learning.


Revisiting End-to-End Learning with Slide-level Supervision in Computational Pathology

Neural Information Processing Systems

Pre-trained encoders for offline feature extraction followed by multiple instance learning (MIL) aggregators have become the dominant paradigm in computational pathology (CPath), benefiting cancer diagnosis and prognosis. However, performance limitations arise from the absence of encoder fine-tuning for downstream tasks and disjoint optimization with MIL. While slide-level supervised end-to-end (E2E) learning is an intuitive solution to this issue, it faces challenges such as high computational demands and suboptimal results. These limitations motivate us to revisit E2E learning. We argue that prior work neglects inherent E2E optimization challenges, leading to performance disparities compared to traditional two-stage methods. In this paper, we pioneer the elucidation of optimization challenge caused by sparse-attention MIL and propose a novel MIL called ABMILX.


PointMapPolicy: Structured Point Cloud Processing for Multi-Modal Imitation Learning

Neural Information Processing Systems

Robotic manipulation systems benefit from complementary sensing modalities, where each provides unique environmental information. Point clouds capture detailed geometric structure, while RGB images provide rich semantic context. Current point cloud methods struggle to capture fine-grained detail, especially for complex tasks, which RGB methods lack geometric awareness, which hinders their precision and generalization. We introduce PointMapPolicy, a novel approach that conditions diffusion policies on structured grids of points without downsampling. The resulting data type makes it easier to extract shape and spatial relationships from observations, and can be transformed between reference frames. Yet due to their structure in a regular grid, we enable the use of established computer vision techniques directly to 3D data. Using xLSTM as a backbone, our model efficiently fuses the point maps with RGB data for enhanced multi-modal perception. Through extensive experiments on the RoboCasa, CALVIN benchmarks and real robot evaluations, we demonstrate that our method achieves state-of-the-art performance across diverse manipulation tasks. The overview and demos are available on our project page.


Surface Aware Feed Forward Quadratic Gaussian for Frame Interpolation with Large Motion

Neural Information Processing Systems

Large motion poses a critical challenge in Video Frame Interpolation (VFI) task, as it requires accurate modeling of object correspondences across frames. Existing methods primarily rely on convolutional or attention-based models, which operate at the pixel or patch level. This inherently limits them to local object correspondences, making it difficult to capture frame-level object correspondences and often leading to failure under large motion. Inspired by the fundamental theorem of surface, we explore frame-level object correspondences through the lens of differential surface. The core idea is to represent video frames as 3D surfaces and align them by matching their surface properties, thereby achieving global surface alignment and frame-level object alignment.