Industry
Experiments with Neural Networks for Real Time Implementation of Control
Campbell, Peter K., Dale, Michael, Ferrá, Herman L., Kowalczyk, Adam
This paper describes a neural network based controller for allocating capacity in a telecommunications network. This system was proposed in order to overcome a "real time" response constraint. Two basic architectures are evaluated: 1) a feedforward network-heuristic and; 2) a feedforward network-recurrent network. These architectures are compared against a linear programming (LP) optimiser as a benchmark. This LP optimiser was also used as a teacher to label the data samples for the feedforward neural network training algorithm. It is found that the systems are able to provide a traffic throughput of 99% and 95%, respectively, of the throughput obtained by the linear programming solution. Once trained, the neural network based solutions are found in a fraction of the time required by the LP optimiser.
Tempering Backpropagation Networks: Not All Weights are Created Equal
Schraudolph, Nicol N., Sejnowski, Terrence J.
Backpropagation learning algorithms typically collapse the network's structure into a single vector of weight parameters to be optimized. We suggest that their performance may be improved by utilizing the structural information instead of discarding it, and introduce a framework for ''tempering'' each weight accordingly. In the tempering model, activation and error signals are treated as approximately independent random variables. The characteristic scale of weight changes is then matched to that ofthe residuals, allowing structural properties such as a node's fan-in and fan-out to affect the local learning rate and backpropagated error. The model also permits calculation of an upper bound on the global learning rate for batch updates, which in turn leads to different update rules for bias vs. non-bias weights. This approach yields hitherto unparalleled performance on the family relations benchmark, a deep multi-layer network: for both batch learning with momentum and the delta-bar-delta algorithm, convergence at the optimal learning rate is sped up by more than an order of magnitude.
Control of Selective Visual Attention: Modeling the "Where" Pathway
Intermediate and higher vision processes require selection of a subset of the available sensory information before further processing. Usually, this selection is implemented in the form of a spatially circumscribed region of the visual field, the so-called "focus of attention" which scans the visual scene dependent on the input and on the attentional state of the subject. We here present a model for the control of the focus of attention in primates, based on a saliency map. This mechanism is not only expected to model the functionality of biological vision but also to be essential for the understanding of complex scenes in machine vision.
Competence Acquisition in an Autonomous Mobile Robot using Hardware Neural Techniques
Jackson, Geoffrey B., Murray, Alan F.
In this paper we examine the practical use of hardware neural networks in an autonomous mobile robot. We have developed a hardware neural system based around a custom VLSI chip, EP SILON III, designed specifically for embedded hardware neural applications. We present here a demonstration application of an autonomous mobile robot that highlights the flexibility of this system.
A Smoothing Regularizer for Recurrent Neural Networks
We derive a smoothing regularizer for recurrent network models by requiring robustness in prediction performance to perturbations of the training data. The regularizer can be viewed as a generalization of the first order Tikhonov stabilizer to dynamic models. The closed-form expression of the regularizer covers both time-lagged and simultaneous recurrent nets, with feedforward nets and onelayer linear nets as special cases. We have successfully tested this regularizer in a number of case studies and found that it performs better than standard quadratic weight decay. 1 Introd uction One technique for preventing a neural network from overfitting noisy data is to add a regularizer to the error function being minimized. Regularizers typically smooth the fit to noisy data. Well-established techniques include ridge regression, see (Hoerl & Kennard 1970), and more generally spline smoothing functions or Tikhonov stabilizers that penalize the mth-order squared derivatives of the function being fit, as in (Tikhonov & Arsenin 1977), (Eubank 1988), (Hastie & Tibshirani 1990) and (Wahba 1990). Thes(-ilethods have recently been extended to networks of radial basis functions (Girosi, Jones & Poggio 1995), and several heuristic approaches have been developed for sigmoidal neural networks, for example, quadratic weight decay (Plaut, Nowlan & Hinton 1986), weight elimination (Scalettar & Zee 1988),(Chauvin 1990),(Weigend, Rumelhart & Huberman 1990) and soft weight sharing (Nowlan & Hinton 1992).
VLSI Model of Primate Visual Smooth Pursuit
Etienne-Cummings, Ralph, Spiegel, Jan Van der, Mueller, Paul
A one dimensional model of primate smooth pursuit mechanism has been implemented in 2 11m CMOS VLSI. The model consolidates Robinson's negative feedback model with Wyatt and Pola's positive feedback scheme, to produce a smooth pursuit system which zero's the velocity of a target on the retina. Furthermore, the system uses the current eye motion as a predictor for future target motion. Analysis, stability and biological correspondence of the system are discussed. For implementation at the focal plane, a local correlation based visual motion detection technique is used. Velocity measurements, ranging over 4 orders of magnitude with 15% variation, provides the input to the smooth pursuit system. The system performed successful velocity tracking for high contrast scenes. Circuit design and performance of the complete smooth pursuit system is presented.
Modeling Saccadic Targeting in Visual Search
Rao, Rajesh P. N., Zelinsky, Gregory J., Hayhoe, Mary M., Ballard, Dana H.
Visual cognition depends criticalIy on the ability to make rapid eye movements known as saccades that orient the fovea over targets of interest in a visual scene. Saccades are known to be ballistic: the pattern of muscle activation for foveating a prespecified target location is computed prior to the movement and visual feedback is precluded. Despite these distinctive properties, there has been no general model of the saccadic targeting strategy employed by the human visual system during visual search in natural scenes. This paper proposes a model for saccadic targeting that uses iconic scene representations derived from oriented spatial filters at multiple scales. Visual search proceeds in a coarse-to-fine fashion with the largest scale filter responses being compared first. The model was empirically tested by comparing its perfonnance with actual eye movement data from human subjects in a natural visual search task; preliminary results indicate substantial agreement between eye movements predicted by the model and those recorded from human subjects.
Stock Selection via Nonlinear Multi-Factor Models
This paper discusses the use of multilayer feed forward neural networks for predicting a stock's excess return based on its exposure to various technical and fundamental factors. To demonstrate the effectiveness of the approach a hedged portfolio which consists of equally capitalized long and short positions is constructed and its historical returns are benchmarked against T-bill returns and the S&P500 index. 1 Introduction
Optimizing Cortical Mappings
Goodhill, Geoffrey J., Finch, Steven, Sejnowski, Terrence J.
"Topographic" mappings occur frequently in the brain. A popular approach to understanding the structure of such mappings is to map points representing input features in a space of a few dimensions to points in a 2 dimensional space using some selforganizing algorithm. We argue that a more general approach may be useful, where similarities between features are not constrained to be geometric distances, and the objective function for topographic matching is chosen explicitly rather than being specified implicitly by the self-organizing algorithm. We investigate analytically an example of this more general approach applied to the structure of interdigitated mappings, such as the pattern of ocular dominance columns in primary visual cortex. 1 INTRODUCTION A prevalent feature of mappings in the brain is that they are often "topographic". In the most straightforward case this simply means that neighbouring points on a two-dimensional sheet (e.g. the retina) are mapped to neighbouring points in a more central two-dimensional structure (e.g. the optic tectum). However a more complex case, still often referred to as topographic, is the mapping from an abstract space of features (e.g.