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Is Learning The n-th Thing Any Easier Than Learning The First?
This paper investigates learning in a lifelong context. Lifelong learning addresses situations in which a learner faces a whole stream of learning tasks.Such scenarios provide the opportunity to transfer knowledge across multiple learning tasks, in order to generalize more accurately from less training data. In this paper, several different approaches to lifelong learning are described, and applied in an object recognition domain. It is shown that across the board, lifelong learning approaches generalize consistently more accurately from less training data, by their ability to transfer knowledge across learning tasks. 1 Introduction Supervised learning is concerned with approximating an unknown function based on examples. Virtuallyall current approaches to supervised learning assume that one is given a set of input-output examples, denoted by X, which characterize an unknown function, denoted by f.
Onset-based Sound Segmentation
A technique for segmenting sounds using processing based on mammalian earlyauditory processing is presented. The technique is based on features in sound which neuron spike recording suggests are detected in the cochlear nucleus. The sound signal is bandpassed andeach signal processed to enhance onsets and offsets. The onset and offset signals are compressed, then clustered both in time and across frequency channels using a network of integrateand-fire neurons.Onsets and offsets are signalled by spikes, and the timing of these spikes used to segment the sound. 1 Background Traditional speech interpretation techniques based on Fourier transforms, spectrum recoding, and a hidden Markov model or neural network interpretation stage have limitations both in continuous speech and in interpreting speech in the presence of noise, and this has led to interest in front ends modelling biological auditory systems for speech interpretation systems (Ainsworth and Meyer 92; Cosi 93; Cole et al 95). Auditory modelling systems use similar early auditory processing to that used in biological systems.
Adaptive Back-Propagation in On-Line Learning of Multilayer Networks
West, Ansgar H. L., Saad, David
This research has been motivated by the dominance of the suboptimal symmetric phase in online learning of two-layer feedforward networks trained by gradient descent [2]. This trapping is emphasized for inappropriate small learning rates but exists in all training scenarios, effecting the learning process considerably. We Adaptive Back-Propagation in Online Learning of Multilayer Networks 329 proposed an adaptive back-propagation training algorithm [Eq.
A Neural Network Autoassociator for Induction Motor Failure Prediction
Petsche, Thomas, Marcantonio, Angelo, Darken, Christian, Hanson, Stephen Jose, Kuhn, Gary M., Santoso, N. Iwan
We present results on the use of neural network based autoassociators which act as novelty or anomaly detectors to detect imminent motor failures. The autoassociator is trained to reconstruct spectra obtained from the healthy motor. In laboratory tests, we have demonstrated that the trained autoassociator has a small reconstruction error on measurements recorded from healthy motors but a larger error on those recorded from a motor with a fault. We have designed and built a motor monitoring system using an autoassociator for anomaly detection and are in the process of testing the system at three industrial and commercial sites.
Modeling Saccadic Targeting in Visual Search
Rao, Rajesh P. N., Zelinsky, Gregory J., Hayhoe, Mary M., Ballard, Dana H.
Visual cognition depends criticalIy on the ability to make rapid eye movements known as saccades that orient the fovea over targets of interest in a visual scene. Saccades are known to be ballistic: the pattern of muscle activation for foveating a prespecified target location is computed prior to the movement and visual feedback is precluded. Despite these distinctive properties, there has been no general model of the saccadic targeting strategy employed by the human visual system during visual search in natural scenes. This paper proposes a model for saccadic targeting that uses iconic scene representations derived from oriented spatial filters at multiple scales. Visual search proceeds in a coarse-to-fine fashion with the largest scale filter responses being compared first. The model was empirically tested by comparing its perfonnance with actual eye movement data from human subjects in a natural visual search task; preliminary results indicate substantial agreement between eye movements predicted by the model and those recorded from human subjects.
Predictive Q-Routing: A Memory-based Reinforcement Learning Approach to Adaptive Traffic Control
Choi, Samuel P. M., Yeung, Dit-Yan
The controllers usually have no or only very little prior knowledge of the environment. While only local communication between controllers is allowed, the controllers must cooperate among themselves to achieve the common, global objective. Finding the optimal routing policy in such a distributed manner is very difficult. Moreover, since the environment is non-stationary, the optimal policy varies with time as a result of changes in network traffic and topology.
VLSI Model of Primate Visual Smooth Pursuit
Etienne-Cummings, Ralph, Spiegel, Jan Van der, Mueller, Paul
A one dimensional model of primate smooth pursuit mechanism has been implemented in 2 11m CMOS VLSI. The model consolidates Robinson's negative feedback model with Wyatt and Pola's positive feedback scheme, to produce a smooth pursuit system which zero's the velocity of a target on the retina. Furthermore, the system uses the current eye motion as a predictor for future target motion. Analysis, stability and biological correspondence of the system are discussed. For implementation at the focal plane, a local correlation based visual motion detection technique is used. Velocity measurements, ranging over 4 orders of magnitude with 15% variation, provides the input to the smooth pursuit system. The system performed successful velocity tracking for high contrast scenes. Circuit design and performance of the complete smooth pursuit system is presented.
A Smoothing Regularizer for Recurrent Neural Networks
We derive a smoothing regularizer for recurrent network models by requiring robustness in prediction performance to perturbations of the training data. The regularizer can be viewed as a generalization ofthe first order Tikhonov stabilizer to dynamic models. The closed-form expression of the regularizer covers both time-lagged and simultaneous recurrent nets, with feedforward nets and onelayer linearnets as special cases. We have successfully tested this regularizer in a number of case studies and found that it performs better than standard quadratic weight decay. 1 Introd uction One technique for preventing a neural network from overfitting noisy data is to add a regularizer to the error function being minimized. Regularizers typically smooth the fit to noisy data. Well-established techniques include ridge regression, see (Hoerl & Kennard 1970), and more generally spline smoothing functions or Tikhonov stabilizers that penalize the mth-order squared derivatives of the function being fit, as in (Tikhonov & Arsenin 1977), (Eubank 1988), (Hastie & Tibshirani 1990) and (Wahba 1990). Thes( -ilethods have recently been extended to networks of radial basis functions (Girosi, Jones & Poggio 1995), and several heuristic approaches have been developed for sigmoidal neural networks, for example, quadratic weight decay (Plaut, Nowlan & Hinton 1986), weight elimination (Scalettar & Zee 1988),(Chauvin 1990),(Weigend,Rumelhart & Huberman 1990) and soft weight sharing (Nowlan & Hinton 1992).
When is an Integrate-and-fire Neuron like a Poisson Neuron?
Stevens, Charles F., Zador, Anthony M.
In the Poisson neuron model, the output is a rate-modulated Poisson process(Snyder and Miller, 1991); the time varying rate parameter ret)is an instantaneous function G[.] of the stimulus, ret) G[s(t)]. In a Poisson neuron, then, ret) gives the instantaneous firingrate-the instantaneous probability of firing at any instant t-and the output is a stochastic function of the input. In part because of its great simplicity, this model is widely used (usually withthe addition of a refractory period), especially in in vivo single unit electrophysiological studies, where set) is usually taken to be the value of some sensory stimulus. In the integrate-and-fire neuron model, by contrast, the output is a filtered and thresholded function of the input: the input is passed through a low-pass filter (determined by the membrane time constant T) and integrated until themembrane potential vet) reaches threshold 8, at which point vet) is reset to its initial value. By contrast with the Poisson model, in the integrate-and-fire model the ouput is a deterministic function of the input. Although the integrate-and-fire model is a caricature of real neural dynamics, it captures many of the qualitative features, andis often used as a starting point for conceptualizing the biophysical behavior of single neurons.