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ASet of Generalized Components to Achieve Effective Poison-only Clean-label Backdoor Attacks with Collaborative Sample Selection and Triggers

Neural Information Processing Systems

Poison-only Clean-label Backdoor Attacks (PCBAs) aim to covertly inject attackerdesired behavior into DNNs by merely poisoning the dataset without changing the labels. To effectively implant a backdoor, multiple triggers are proposed for various attack requirements of Attack Success Rate (ASR) and stealthiness. Additionally, sample selection enhances clean-label backdoor attacks' ASR by meticulously selecting "hard" samples instead of random samples to poison. Current methods, however, 1) usually handle the sample selection and triggers in isolation, leading to limited performance on both ASR and stealthiness when converted to PCBAs. Therefore, we seek to explore the bi-directional collaborative relations between the sample selection and triggers to address the above dilemma.


Efficient Adaptive Federated Optimization

Neural Information Processing Systems

Adaptive optimization is critical in federated learning, where enabling adaptivity on both the server and client sides has proven essential for achieving optimal performance. However, the scalability of such jointly adaptive systems is often hindered by resource limitations in communication and memory. In this paper, we introduce a class of efficient adaptive algorithms, named FedAda2 and its enhanced version FedAda2++, designed specifically for large-scale, cross-device federated environments.


When One Moment Isn't Enough: Multi-Moment Retrieval with Cross-Moment Interactions

Neural Information Processing Systems

Existing Moment retrieval (MR) methods focus on Single-Moment Retrieval (SMR). However, one query can correspond to multiple relevant moments in real-world applications. This makes the existing datasets and methods insufficient for video temporal grounding. By revisiting the gap between current MR tasks and real-world applications, we introduce a high-quality datasets called QVHighlights Multi-Moment Dataset (QV-M2), along with new evaluation metrics tailored for multi-moment retrieval (MMR). QV-M2 consists of 2,212 annotations covering 6,384 video segments.


Fine Temporal Preference Optimization for Video Diffusion Models

Neural Information Processing Systems

Direct Preference Optimization (DPO) has recently been applied as a post-training technique for text-to-video diffusion models. To obtain training data, annotators are asked to provide preferences between two videos generated from independent noise. However, this approach prohibits fine-grained comparisons, and we point out that it biases the annotators towards low-motion clips as they often contain fewer visual artifacts. In this work, we introduce DenseDPO, a method that addresses these shortcomings by making three contributions. First, we create each video pair for DPO by denoising corrupted copies of a ground truth video. This results in aligned pairs with similar motion structures while differing in local details, effectively neutralizing the motion bias. Second, we leverage the resulting temporal alignment to label preferences on short segments rather than entire clips, yielding a denser and more precise learning signal. With only one-third of the labeled data, DenseDPO greatly improves motion generation over vanilla DPO, while matching it in text alignment, visual quality, and temporal consistency. Finally, we show that DenseDPO unlocks automatic preference annotation using off-the-shelf Vision Language Models (VLMs): GPT accurately predicts segment-level preferences similar to task-specifically fine-tuned video reward models, and DenseDPO trained on these labels achieves performance close to using human labels.


Fast-Slow Thinking GRPO for Large Vision-Language Model Reasoning

Neural Information Processing Systems

When applying reinforcement learning--typically through GRPO--to large visionlanguage model reasoning struggles to effectively scale reasoning length or generates verbose outputs across all tasks with only marginal gains in accuracy. To address this issue, we present FAST-GRPO, a variant of GRPO that dynamically adapts reasoning depth based on question characteristics. Through empirical analysis, we establish the feasibility of fast-slow thinking in LVLMs by investigating how response length and data distribution affect performance. Inspired by these observations, we introduce two complementary metrics to estimate the difficulty of the questions, guiding the model to determine when fast or slow thinking is more appropriate. Next, we incorporate adaptive length-based rewards and difficulty-aware KL divergence into the GRPO algorithm. Experiments across seven reasoning benchmarks demonstrate that FAST achieves state-of-the-art accuracy with over 10% relative improvement compared to the base model, while reducing token usage by 32.7-67.3%


Pairwise vs High-Order Interac on Local vs Global Constraints Edge Adjacency Brain Region Ac vity Pairwise Interac on Weights

Neural Information Processing Systems

Functional brain network (FBN) modeling often relies on local pairwise interactions, whose limitation in capturing high-order dependencies is theoretically analyzed in this paper. Meanwhile, the computational burden and heuristic nature of current hypergraph modeling approaches hinder end-to-end learning of FBN structures directly from data distributions. To address this, we propose to extract high-order FBN structures under global constraints, and implement this as a Global Constraints oriented Multi-resolution (GCM) FBN structure learning framework. It incorporates 4 types of global constraint (signal synchronization, subject identity, expected edge numbers, and data labels) to enable learning FBN structures for 4 distinct levels (sample/subject/group/project) of modeling resolution. Experimental results demonstrate that GCM achieves up to a 30.6% improvement in relative accuracy and a 96.3% reduction in computational time across 5 datasets and 2 task settings, compared to 9 baselines and 10 state-ofthe-art methods. Extensive experiments validate the contributions of individual components and highlight the interpretability of GCM. This work offers a novel perspective on FBN structure learning and provides a foundation for interdisciplinary applications in cognitive neuroscience. Code is publicly available on https://github.com/lzhan94swu/GCM.


Uncertain Knowledge Graph Completion via Semi-Supervised Confidence Distribution Learning

Neural Information Processing Systems

Uncertain knowledge graphs (UKGs) associate each triple with a confidence score to provide more precise knowledge representations. Recently, since real-world UKGs suffer from the incompleteness, uncertain knowledge graph (UKG) completion attracts more attention, aiming to complete missing triples and confidences. Current studies attempt to learn UKG embeddings to solve this problem, but they neglect the extremely imbalanced distributions of triple confidences. This causes that the learnt embeddings are insufficient to high-quality UKG completion. Thus, in this paper, to address the above issue, we propose a new semi-supervised Confidence Distribution Learning (ssCDL) method for UKG completion, where each triple confidence is transformed into a confidence distribution to introduce more supervision information of different confidences to reinforce the embedding learning process.


Neural Evolution Strategy for Black-box Pareto Set Learning

Neural Information Processing Systems

Multi-objective optimization problems (MOPs) are prevalent in numerous realworld applications. Recently, Pareto Set Learning (PSL) has emerged as a powerful paradigm for solving MOPs. PSL can produce a neural network for modeling the set of all Pareto optimal solutions. However, applying PSL to black-box objectives, particularly those exhibiting non-separability, high dimensionality, and/or other complex properties, remains very challenging. To address this issue, we propose leveraging evolution strategies (ESs), a class of specialized blackbox optimization algorithms, within the PSL paradigm. Traditional ESs capture the complex dimensional dependencies less efficiently, which can significantly hinder their performance in PSL. To tackle this issue, we suggest encapsulating the dependencies within a neural network, which is then trained using a novel gradient estimation method. The proposed method, termed Neural-ES, is evaluated using a bespoke benchmark suite for black-box PSL. Experimental comparisons with other methods demonstrate the efficiency of Neural-ES, underscoring its ability to learn the Pareto sets of challenging black-box MOPs.


Practical do-Shapley Explanations with Estimand-Agnostic Causal Inference

Neural Information Processing Systems

Among explainability techniques, SHAP stands out as one of the most popular, but often overlooks the causal structure of the problem. In response, do-SHAP employs interventional queries, but its reliance on estimands hinders its practical application. To address this problem, we propose the use of estimand-agnostic approaches, which allow for the estimation of any identifiable query from a single model, making do-SHAP feasible on complex graphs. We also develop a novel algorithm to significantly accelerate its computation at a negligible cost, as well as a method to explain inaccessible Data Generating Processes. We demonstrate the estimation and computational performance of our approach, and validate it on two real-world datasets, highlighting its potential in obtaining reliable explanations.


Creative Image Editing Creative Image Generation Creative Video Generation Personalization

Neural Information Processing Systems

Creativity in AI imagery remains a fundamental challenge, requiring not only the generation of visually compelling content but also the capacity to add novel, expressive, and artistically rich transformations to images. Unlike conventional editing requires tasks an autonomous, that rely on iterati direct v prompt-based e approach that modifications, balances originality creativ, e coherence, image editing and artistic intent. To address this, we introduce CREA, a novel multi-agent collaborative framework that mimics the human creative process. Our framework leverages a team of specialized AI agents who dynamically collaborate to conceptualize, generate, critique, and enhance images. Through extensive qualitative and quantitative evaluations, we demonstrate that CREA significantly outperforms state-of-the-art methods in diversity, semantic alignment, and creative transformation. To the best of our knowledge, this is the first work to introduce the task of creative editing.