Industry
Neural Networks for Model Matching and Perceptual Organization
Mjolsness, Eric, Gindi, Gene, Anandan, P.
We introduce an optimization approach for solving problems in computer vision that involve multiple levels of abstraction. Our objective functions include compositional and specialization hierarchies. We cast vision problems as inexact graph matching problems, formulate graph matching in terms of constrained optimization, and use analog neural networks to perform the optimization. The method is applicable to perceptual grouping and model matching. Preliminary experimental results are shown.
A Massively Parallel Self-Tuning Context-Free Parser
ABSTRACT The Parsing and Learning System(PALS) is a massively parallel self-tuning context-free parser. It is capable of parsing sentences of unbounded length mainly due to its parse-tree representation scheme. The system is capable of improving its parsing performance through the presentation of training examples. INTRODUCTION Recent PDP research[Rumelhart et al.- 1986; Feldman and Ballard, 1982; Lippmann, 1987] involving natural language processtng[Fanty, 1988; Selman, 1985; Waltz and Pollack, 1985] have unrealistically restricted sentences to a fixed length. A solution to this problem was presented in the system CONPARSE[Charniak and Santos.
A Low-Power CMOS Circuit Which Emulates Temporal Electrical Properties of Neurons
Meador, Jack L., Cole, Clint S.
Popular neuron models are based upon some statistical measure of known natural behavior. Whether that measure is expressed in terms of average firing rate or a firing probability, the instantaneous neuron activation is only represented in an abstract sense. Artificial electronic neurons derived from these models represent this excitation level as a binary code or a continuous voltage at the output of a summing amplifier. While such models have been shown to perform well for many applications, and form an integral part of much current work, they only partially emulate the manner in which natural neural networks operate. They ignore, for example, differences in relative arrival times of neighboring action potentials -- an important characteristic known to exist in natural auditory and visual networks {Sejnowski, 1986}. They are also less adaptable to fme-grained, neuron-centered learning, like the post-tetanic facilitation observed in natural neurons. We are investigating the implementation and application of neuron circuits which better approximate natural neuron function.
ALVINN: An Autonomous Land Vehicle in a Neural Network
ALVINN (Autonomous Land Vehicle In a Neural Network) is a 3-layer back-propagation network designed for the task of road following. Currently ALVINN takes images from a camera and a laser range finder as input and produces as output the direction the vehicle should travel in order to follow the road. Training has been conducted using simulated road images. Successful tests on the Carnegie Mellon autonomous navigation test vehicle indicate that the network can effectively follow real roads under certain field conditions. The representation developed to perfOIm the task differs dramatically when the networlc is trained under various conditions, suggesting the possibility of a novel adaptive autonomous navigation system capable of tailoring its processing to the conditions at hand.
An Information Theoretic Approach to Rule-Based Connectionist Expert Systems
Goodman, Rodney M., Miller, John W., Smyth, Padhraic
We discuss in this paper architectures for executing probabilistic rule-bases in a parallel manner, using as a theoretical basis recently introduced information-theoretic models. We will begin by describing our (non-neural) learning algorithm and theory of quantitative rule modelling, followed by a discussion on the exact nature of two particular models. Finally we work through an example of our approach, going from database to rules to inference network, and compare the network's performance with the theoretical limits for specific problems.
Neural Networks for Model Matching and Perceptual Organization
Mjolsness, Eric, Gindi, Gene, Anandan, P.
We introduce an optimization approach for solving problems in computer vision that involve multiple levels of abstraction. Our objective functions include compositional and specialization hierarchies. We cast vision problems as inexact graph matching problems, formulate graph matching in terms of constrained optimization, and use analog neural networks to perform the optimization. The method is applicable to perceptual grouping and model matching. Preliminary experimental results are shown.
Learning the Solution to the Aperture Problem for Pattern Motion with a Hebb Rule
The primate visual system learns to recognize the true direction of pattern motion using local detectors only capable of detecting the component of motion perpendicular to the orientation of the moving edge. A multilayer feedforward network model similar to Linsker's model was presented with input patterns each consisting of randomly oriented contours moving in a particular direction. Input layer units are granted component direction and speed tuning curves similar to those recorded from neurons in primate visual area VI that project to area MT. The network is trained on many such patterns until most weights saturate. A proportion of the units in the second layer solve the aperture problem (e.g., show the same direction-tuning curve peak to plaids as to gratings), resembling pattern-direction selective neurons, which ftrst appear inareaMT.
Models of Ocular Dominance Column Formation: Analytical and Computational Results
Miller, Kenneth D., Keller, Joseph B., Stryker, Michael P.
In the developing visual system in many mammalian species, there is initially a uniform, overlapping innervation of layer 4 of the visual cortex by inputs representing the two eyes. Subsequently, these inputs segregate into patches or stripes that are largely or exclusively innervated by inputs serving a single eye, known as ocular dominance patches. The ocular dominance patches are on a small scale compared to the map of the visual world, so that the initially continuous map becomes two interdigitated maps, one representing each eye. These patches, together with the layers of cortex above and below layer 4, whose responses are dominated by the eye innervating the corresponding layer 4 patch, are known as ocular dominance columns.