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Remote Sensing Image Analysis via a Texture Classification Neural Network

Neural Information Processing Systems

In this work we apply a texture classification network to remote sensing image analysis. The goal is to extract the characteristics of the area depicted in the input image, thus achieving a segmented map of the region. We have recently proposed a combined neural network and rule-based framework for texture recognition. The framework uses unsupervised and supervised learning, and provides probability estimates for the output classes. We describe the texture classification network and extend it to demonstrate its application to the Landsat and Aerial image analysis domain. 1 INTRODUCTION In this work we apply a texture classification network to remote sensing image analysis. The goal is to segment the input image into homogeneous textured regions and identify each region as one of a prelearned library of textures, e.g.


How Oscillatory Neuronal Responses Reflect Bistability and Switching of the Hidden Assembly Dynamics

Neural Information Processing Systems

A switching between apparently coherent (oscillatory) and stochastic episodes of activity has been observed in responses from cat and monkey visual cortex. We describe the dynamics of these phenomena in two parallel approaches, a phenomenological and a rather microscopic one. On the one hand we analyze neuronal responses in terms of a hidden state model (HSM). The parameters of this model are extracted directly from experimental spike trains. They characterize the underlying dynamics as well as the coupling of individual neurons to the network. This phenomenological model thus provides a new framework for the experimental analysis of network dynamics.


A Knowledge-Based Model of Geometry Learning

Neural Information Processing Systems

We propose a model of the development of geometric reasoning in children that explicitly involves learning. The model uses a neural network that is initialized with an understanding of geometry similar to that of second-grade children. Through the presentation of a series of examples, the model is shown to develop an understanding of geometry similar to that of fifth-grade children who were trained using similar materials.



Interposing an ontogenetic model between Genetic Algorithms and Neural Networks

Neural Information Processing Systems

The relationships between learning, development and evolution in Nature is taken seriously, to suggest a model of the developmental process whereby the genotypes manipulated by the Genetic Algorithm (GA) might be expressed to form phenotypic neural networks (NNet) that then go on to learn. ONTOL is a grammar for generating polynomial NN ets for time-series prediction. Genomes correspond to an ordered sequence of ONTOL productions and define a grammar that is expressed to generate a NNet. The NNet's weights are then modified by learning, and the individual's prediction error is used to determine GA fitness. A new gene doubling operator appears critical to the formation of new genetic alternatives in the preliminary but encouraging results presented.


Synchronization and Grammatical Inference in an Oscillating Elman Net

Neural Information Processing Systems

We have designed an architecture to span the gap between biophysics and cognitive science to address and explore issues of how a discrete symbol processing system can arise from the continuum, and how complex dynamics like oscillation and synchronization can then be employed in its operation and affect its learning. We show how a discrete-time recurrent "Elman" network architecture can be constructed from recurrently connected oscillatory associative memory modules described by continuous nonlinear ordinary differential equations. The modules can learn connection weights between themselves which will cause the system to evolve under a clocked "machine cycle" by a sequence of transitions of attractors within the modules, much as a digital computer evolves by transitions of its binary flip-flop attractors. The architecture thus employs the principle of "computing with attractors" used by macroscopic systems for reliable computation in the presence of noise. We have specifically constructed a system which functions as a finite state automaton that recognizes or generates the infinite set of six symbol strings that are defined by a Reber grammar. It is a symbol processing system, but with analog input and oscillatory subsymbolic representations. The time steps (machine cycles) of the system are implemented by rhythmic variation (clocking) of a bifurcation parameter. This holds input and "context" modules clamped at their attractors while'hidden and output modules change state, then clamps hidden and output states while context modules are released to load those states as the new context for the next cycle of input. Superior noise immunity has been demonstrated for systems with dynamic attractors over systems with static attractors, and synchronization ("binding") between coupled oscillatory attractors in different modules has been shown to be important for effecting reliable transitions.


Unsmearing Visual Motion: Development of Long-Range Horizontal Intrinsic Connections

Neural Information Processing Systems

Human VlSlon systems integrate information nonlocally, across long spatial ranges. For example, a moving stimulus appears smeared when viewed briefly (30 ms), yet sharp when viewed for a longer exposure (100 ms) (Burr, 1980). This suggests that visual systems combine information along a trajectory that matches the motion of the stimulus. Our self-organizing neural network model shows how developmental exposure to moving stimuli can direct the formation of horizontal trajectory-specific motion integration pathways that unsmear representations of moving stimuli. These results account for Burr's data and can potentially also model ot.her phenomena, such as visual inertia. 1 INTRODUCTION N onlocal interactions strongly influence the processing of visual motion information and the response characteristics of visual neurons. Examples include: attentional modulation of receptive field shape; modulation of neural response by stimuli beyond the classical receptive field; and neural response to large-field background motion. In this paper we present a model of the development of nonlocal neural mechanisms for visual motion processing.


Optimal Depth Neural Networks for Multiplication and Related Problems

Neural Information Processing Systems

An artificial neural network (ANN) is commonly modeled by a threshold circuit, a network of interconnected processing units called linear threshold gates. The depth of a network represents the number of unit delays or the time for parallel computation. The SIze of a circuit is the number of gates and measures the amount of hardware. It was known that traditional logic circuits consisting of only unbounded fan-in AND, OR, NOT gates would require at least O(log n/log log n) depth to compute common arithmetic functions such as the product or the quotient of two n-bit numbers, unless we allow the size (and fan-in) to increase exponentially (in n). We show in this paper that ANNs can be much more powerful than traditional logic circuits. In particular, we prove that that iterated addition can be computed by depth-2 ANN, and multiplication and division can be computed by depth-3 ANNs with polynomial size and polynomially bounded integer weights, respectively. Moreover, it follows from known lower bound results that these ANNs are optimal in depth. We also indicate that these techniques can be applied to construct polynomial-size depth-3 ANN for powering, and depth-4 ANN for mUltiple product.


Analog VLSI Implementation of Multi-dimensional Gradient Descent

Neural Information Processing Systems

The implementation uses noise injection and multiplicative correlation to estimate derivatives, as in [Anderson, Kerns 92]. One intended application of this technique is setting circuit parameters on-chip automatically, rather than manually [Kirk 91]. Gradient descent optimization may be used to adjust synapse weights for a backpropagation or other on-chip learning implementation. The approach combines the features of continuous multidimensional gradient descent and the potential for an annealing style of optimization. We present data measured from our analog VLSI implementation. 1 Introduction This work is similar to [Anderson, Kerns 92], but represents two advances. First, we describe the extension of the technique to multiple dimensions. Second, we demonstrate an implementation of the multidimensional technique in analog VLSI, and provide results measured from the chip. Unlike previous work using noise sources in adaptive systems, we use the noise as a means of estimating the gradient of a function f(y), rather than performing an annealing process [Alspector 88]. We also estimate gr-;:dients continuously in position and time, in contrast to [Umminger 89] and [J abri 91], which utilize discrete position gradient estimates.


Biologically Plausible Local Learning Rules for the Adaptation of the Vestibulo-Ocular Reflex

Neural Information Processing Systems

The vestibulo-ocular reflex (VOR) is a compensatory eye movement that stabilizes images on the retina during head turns. Its magnitude, or gain, can be modified by visual experience during head movements. Possible learning mechanisms for this adaptation have been explored in a model of the oculomotor system based on anatomical and physiological constraints. The local correlational learning rules in our model reproduce the adaptation and behavior of the VOR under certain parameter conditions. From these conditions, predictions for the time course of adaptation at the learning sites are made. 1 INTRODUCTION The primate oculomotor system is capable of maintaining the image of an object on the fovea even when the head and object are moving simultaneously.