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Dynamic Capitalization and Visualization Strategy in Collaborative Knowledge Management System for EI Process

arXiv.org Artificial Intelligence

Knowledge is attributed to human whose problem-solving behavior is subjective and complex. In today's knowledge economy, the need to manage knowledge produced by a community of actors cannot be overemphasized. This is due to the fact that actors possess some level of tacit knowledge which is generally difficult to articulate. Problem-solving requires searching and sharing of knowledge among a group of actors in a particular context. Knowledge expressed within the context of a problem resolution must be capitalized for future reuse. In this paper, an approach that permits dynamic capitalization of relevant and reliable actors' knowledge in solving decision problem following Economic Intelligence process is proposed. Knowledge annotation method and temporal attributes are used for handling the complexity in the communication among actors and in contextualizing expressed knowledge. A prototype is built to demonstrate the functionalities of a collaborative Knowledge Management system based on this approach. It is tested with sample cases and the result showed that dynamic capitalization leads to knowledge validation hence increasing reliability of captured knowledge for reuse. The system can be adapted to various domains


A new Recommender system based on target tracking: a Kalman Filter approach

arXiv.org Artificial Intelligence

In this paper, we propose a new approach for recommender systems based on target tracking by Kalman filtering. We assume that users and their seen resources are vectors in the multidimensional space of the categories of the resources. Knowing this space, we propose an algorithm based on a Kalman filter to track users and to predict the best prediction of their future position in the recommendation space.


To study the phenomenon of the Moravec's Paradox

arXiv.org Artificial Intelligence

"Encoded in the large, highly evolved sensory and motor portions of the human brain is a billion years of experience about the nature of the world and how to survive in it. The deliberate process we call reasoning is, I believe, the thinnest veneer of human thought, effective only because it is supported by this much older and much powerful, though usually unconscious, sensor motor knowledge. We are all prodigious Olympians in perceptual and motor areas, so good that we make the difficult look easy. Abstract thought, though, is a new trick, perhaps less than 100 thousand years old. We have not yet mastered it. It is not all that intrinsically difficult; it just seems so when we do it."- Hans Moravec Moravec's paradox is involved with the fact that it is the seemingly easier day to day problems that are harder to implement in a machine, than the seemingly complicated logic based problems of today. The results prove that most artificially intelligent machines are as adept if not more than us at under-taking long calculations or even play chess, but their logic brings them nowhere when it comes to carrying out everyday tasks like walking, facial gesture recognition or speech recognition.


A Learning Algorithm based on High School Teaching Wisdom

arXiv.org Artificial Intelligence

A learning algorithm based on primary school teaching and learning is presented. The methodology is to continuously evaluate a student and to give them training on the examples for which they repeatedly fail, until, they can correctly answer all types of questions. This incremental learning procedure produces better learning curves by demanding the student to optimally dedicate their learning time on the failed examples. When used in machine learning, the algorithm is found to train a machine on a data with maximum variance in the feature space so that the generalization ability of the network improves. The algorithm has interesting applications in data mining, model evaluations and rare objects discovery.


An Inverse Power Method for Nonlinear Eigenproblems with Applications in 1-Spectral Clustering and Sparse PCA

arXiv.org Machine Learning

Many problems in machine learning and statistics can be formulated as (generalized) eigenproblems. In terms of the associated optimization problem, computing linear eigenvectors amounts to finding critical points of a quadratic function subject to quadratic constraints. In this paper we show that a certain class of constrained optimization problems with nonquadratic objective and constraints can be understood as nonlinear eigenproblems. We derive a generalization of the inverse power method which is guaranteed to converge to a nonlinear eigenvector. We apply the inverse power method to 1-spectral clustering and sparse PCA which can naturally be formulated as nonlinear eigenproblems. In both applications we achieve state-of-the-art results in terms of solution quality and runtime. Moving beyond the standard eigenproblem should be useful also in many other applications and our inverse power method can be easily adapted to new problems.


Multimodal Biometric Systems - Study to Improve Accuracy and Performance

arXiv.org Artificial Intelligence

Biometrics is the science and technology of measuring and analyzing biological data of human body, extracting a feature set from the acquired data, and comparing this set against to the template set in the database. Experimental studies show that Unimodal biometric systems had many disadvantages regarding performance and accuracy. Multimodal biometric systems perform better than unimodal biometric systems and are popular even more complex also. We examine the accuracy and performance of multimodal biometric authentication systems using state of the art Commercial Off- The-Shelf (COTS) products. Here we discuss fingerprint and face biometric systems, decision and fusion techniques used in these systems. We also discuss their advantage over unimodal biometric systems.


In All Likelihood, Deep Belief Is Not Enough

arXiv.org Machine Learning

Statistical models of natural stimuli provide an important tool for researchers in the fields of machine learning and computational neuroscience. A canonical way to quantitatively assess and compare the performance of statistical models is given by the likelihood. One class of statistical models which has recently gained increasing popularity and has been applied to a variety of complex data are deep belief networks. Analyses of these models, however, have been typically limited to qualitative analyses based on samples due to the computationally intractable nature of the model likelihood. Motivated by these circumstances, the present article provides a consistent estimator for the likelihood that is both computationally tractable and simple to apply in practice. Using this estimator, a deep belief network which has been suggested for the modeling of natural image patches is quantitatively investigated and compared to other models of natural image patches. Contrary to earlier claims based on qualitative results, the results presented in this article provide evidence that the model under investigation is not a particularly good model for natural images


Reinforcement Learning in Partially Observable Markov Decision Processes using Hybrid Probabilistic Logic Programs

arXiv.org Artificial Intelligence

We present a probabilistic logic programming framework to reinforcement learning, by integrating reinforce-ment learning, in POMDP environments, with normal hybrid probabilistic logic programs with probabilistic answer set seman-tics, that is capable of representing domain-specific knowledge. We formally prove the correctness of our approach. We show that the complexity of finding a policy for a reinforcement learning problem in our approach is NP-complete. In addition, we show that any reinforcement learning problem can be encoded as a classical logic program with answer set semantics. We also show that a reinforcement learning problem can be encoded as a SAT problem. We present a new high level action description language that allows the factored representation of POMDP. Moreover, we modify the original model of POMDP so that it be able to distinguish between knowledge producing actions and actions that change the environment.


Prize insights in probability, and one goat of a recycled error: Jason Rosenhouse's The Monty Hall Problem

arXiv.org Artificial Intelligence

The Monty Hall problem is the TV game scenario where you, the contestant, are presented with three doors, with a car hidden behind one and goats hidden behind the other two. After you select a door, the host (Monty Hall) opens a second door to reveal a goat. You are then invited to stay with your original choice of door, or to switch to the remaining unopened door, and claim whatever you find behind it. Assuming your objective is to win the car, is your best strategy to stay or switch, or does it not matter? Jason Rosenhouse has provided the definitive analysis of this game, along with several intriguing variations, and discusses some of its psychological and philosophical implications. This extended review examines several themes from the book in some detail from a Bayesian perspective, and points out one apparently inadvertent error.


Evolutionary distances in the twilight zone -- a rational kernel approach

arXiv.org Machine Learning

Phylogenetic tree reconstruction is traditionally based on multiple sequence alignments (MSAs) and heavily depends on the validity of this information bottleneck. With increasing sequence divergence, the quality of MSAs decays quickly. Alignment-free methods, on the other hand, are based on abstract string comparisons and avoid potential alignment problems. However, in general they are not biologically motivated and ignore our knowledge about the evolution of sequences. Thus, it is still a major open question how to define an evolutionary distance metric between divergent sequences that makes use of indel information and known substitution models without the need for a multiple alignment. Here we propose a new evolutionary distance metric to close this gap. It uses finite-state transducers to create a biologically motivated similarity score which models substitutions and indels, and does not depend on a multiple sequence alignment. The sequence similarity score is defined in analogy to pairwise alignments and additionally has the positive semi-definite property. We describe its derivation and show in simulation studies and real-world examples that it is more accurate in reconstructing phylogenies than competing methods. The result is a new and accurate way of determining evolutionary distances in and beyond the twilight zone of sequence alignments that is suitable for large datasets.