Goto

Collaborating Authors

 Industry


Trade-Offs in Sampling-Based Adversarial Planning

AAAI Conferences

The Upper Confidence bounds for Trees (UCT) algorithm has in recent years captured the attention of the planning and game-playing community due to its notable success in the game of Go. However, attempts to reproduce similar levels of performance in domains that are the forte of Minimax-style algorithms have been largely unsuccessful, making any comparative studies of the two hard. In this paper, we study UCT in the game of Mancala, which to our knowledge is the first domain where both search algorithms perform quite well with minimal enhancement. We focus on the three key components of the UCT algorithm in its purest form - targeted node expansion, state value estimation via playouts and averaging backups - and look at their contributions to the overall performance of the algorithm. We study the trade-offs involved in using alternate ways to perform these steps. Finally, we demonstrate a novel hybrid approach to enhancing UCT, that exploits its superior decision accuracy in regions of the search space with few terminal nodes.


Scalable Scheduling for Hardware-Accelerated Functional Verification

AAAI Conferences

We consider an application of scheduling to hardware-accelerated functional verification, a massively-parallel computational paradigm used in the simulation of complex integrated circuits. Our domain requires the compilation of logical primitives into a set of instruction memories that optimize the concurrency and communication between tightly synchronized processing units. The scheduling process is burdened by a complex model in which all logical dependencies must be resolved by a dynamic network of routes that compete for sparsely distributed resources. We describe a series of optimization steps that cooperate to minimize simulation depth while scaling to problem sizes on the order of a billion gates. Our approach targets an industrial acceleration architecture containing 262,144 parallel processors.


The Multi-Round Balanced Traveling Tournament Problem

AAAI Conferences

Given an n -team sports league, the Traveling Tournament Problem (TTP) seeks to determine an optimal double round-robin schedule minimizing the sum total of distances traveled by the n teams as they move from city to city. In the TTP, the number of "rounds" is fixed at r = 2. In this paper, we propose the Multi-Round Balanced Traveling Tournament Problem (mb-TTP), inspired by the actual league structure of Japanese professional baseball, where n = 6 teams play 120 intra-league games over r = 8 rounds, subject to various constraints that ensure competitive balance. These additional balancing constraints enable us to reformulate the 2 k -round mb-TTP as a shortest path problem on a directed graph, for all k >= 1. We apply our theoretical algorithm to the 6-team Nippon (Japanese) Professional Baseball Central League, creating a distance-optimal schedule with 57836 kilometres of total travel, a 26.8% reduction compared to the 79067 kilometres traveled by these six teams during the 2010 regular season.


Automatic Construction of Efficient Multiple Battery Usage Policies

AAAI Conferences

Efficient use of multiple batteries is a practical problem with wide and growing application. The problem can be cast as a planning problem. We describe the approach we have adopted to modelling and solving this problem, seen as a Markov Decision Problem, building effective policies for battery switching in the face of stochastic load profiles. Our solution exploits and adapts several existing techniques from the planning literature and leads to the construction of policies that significantly outperform those that are currently in use and the best published solutions to the battery management problem. We achieve solutions that achieve more than 99\% efficiency compared with the theoretical limit and do so with far fewer battery switches than existing policies. We describe the approach in detail and provide empirical evaluation demonstrating its effectiveness.


Planning Multi-Modal Transportation Problems

AAAI Conferences

Multi-modal transportation is a logistics problem in which a set of goods have to be transported to different places, with the combination of at least two modes of transport, without a change of container for the goods. The goal of this paper is to describe TIMIPLAN, a system that solves multi-modal transportation problems in the context of a project for a big company. In this paper, we combine Linear Programming (LP) with automated planning techniques in order to obtain good quality solutions. The direct use of classical LP techniques is difficult in this domain, because of the non-linearity of the optimization function and constraints; and planning algorithms cannot deal with the entire problem due to the large number of resources involved. We propose a new hybrid algorithm, combining LP and planning to tackle the multi-modal transportation problem, exploiting the benefits of both kinds of techniques. The system also integrates an execution component that monitors the execution, keeping track of failures and replans if necessary, maintaining most of the plan in execution. We also present some experimental results that show the performance of the system.


Ensemble Monte-Carlo Planning: An Empirical Study

AAAI Conferences

Monte-Carlo planning algorithms, such as UCT, select actions at each decision epoch by intelligently expanding a single search tree given the available time and then selecting the best root action. Recent work has provided evidence that it can be advantageous to instead construct an ensemble of search trees and to make a decision according to a weighted vote. However, these prior investigations have only considered the application domains of Go and Solitaire and were limited in the scope of ensemble configurations considered. In this paper, we conduct a more exhaustive empirical study of ensemble Monte-Carlo planning using the UCT algorithm in a set of six additional domains. In particular, we evaluate the advantages of a broad set of ensemble configurations in terms of space and time efficiency in both parallel and singlecore models. Our results demonstrate that ensembles are an effective way to improve performance per unit time given a parallel time model and performance per unit space in a single-core model. However, contrary to prior isolated observations, we did not find significant evidence that ensembles improve performance per unit time in a single-core model.


Scheduling an Aircraft Repair Shop

AAAI Conferences

We address a scheduling problem in the context of military aircraft maintenance where the goal is to meet the aircraft requirements for a number of missions in the presence of breakdowns. The assignment of aircraft to a mission must consider the requirements for the mission, the probability of aircraft failure, and capacity of the repair shop that maintains the aircraft. Therefore, a solution both assigns aircraft to missions and schedules the repair shop to meet the assignments. We propose a dispatching heuristic algorithm; three complete approaches based on mixed integer programming, constraint programming, and logic-based Benders decomposition; and a hybrid heuristic-complete approach. Experiments demonstrate that the logic-based Benders variation combining mixed integer programming and constraint programming outperforms the other approaches, that the dispatching heuristic can feasibly schedule the repair shop in a very short time, and that using the dispatching solution as a bound marginally improves the complete approaches.


A Two-Step Method to Learn Multidimensional Bayesian Network Classifiers Based on Mutual Information Measures

AAAI Conferences

Bayesian Network Classifiers are popular approaches for classification problems where instances have to be assigned to one of several classes. However, in many domains, it is necessary to assign instances to multiple classes at the same time. This task has been normally addressed either by (i) transforming the problem into a single-class scenario by defining a new class variable with all of the possible combinations of classes or, (ii) by building an independent classifier for each class variable. Either way, the resulting models do not capture all the relations and dependencies between classes and features resulting into unprecise multidimensional classifiers. In this paper, we introduce a two-step method for learning Multidimensional Bayesian Network Classifiers (MBC) from data based on mutual information measures. The first step of the method learns an initial MBC structure which then, in the second step, is refined. Our approach is simple and keeps all the interactions and dependencies among classes and features. The method was tested on three benchmark multidimensional data-sets. Preliminary experimental results show how our method outperforms state-of-the-art methods used in multidimensional classification.


Learning Temporal Nodes Bayesian Networks

AAAI Conferences

Temporal Nodes Bayesian Networks (TNBNs) are an alternative to Dynamic Bayesian Networks for temporal reasoning, that result in much simpler and efficient models in some domains. However, methods for learning this type of models from data have not been developed. In this paper we propose a learning algorithm to obtain the structure and temporal intervals for TNBNs from data. The method has three phases: (i) obtain an initial approximation of the intervals, (ii) obtain a structure using a standard algorithm and (iii) refine the intervals for each temporal node based on a clustering algorithm. We evaluated the method with synthetic data. Our method obtains the best score in terms of the structure and a competitive predictive accuracy.


The ARTSI Alliance: Using Robotics and AI to Recruit African-Americans to Computer Science Research

AAAI Conferences

The mission of the ARTSI (Advancing Robotics Technology for Societal Impact) Alliance, a consortium of 19 Historically Black Colleges and Universities (HBCUs) and 9 major research universities (R1s), is to enlarge the nation’s engineering and science talent pool by increasing the number of students from underrepresented groups who pursue advanced training in computer science. ARTSI is one of several alliances funded by the National Science Foundation’s Broadening Participation in Computing Program. ARTSI focuses specifically on institutions serving African Americans and uses robotics education to attract and engage students. In this paper we describe the activities comprising ARTSI, our vision of a robotics curriculum for CS undergraduates, and ways to integrate robotics modules into existing CS courses.