Industry
Unweighted Coalitional Manipulation Under the Borda Rule Is NP-Hard
Betzler, Nadja (Technische Universität Berlin) | Niedermeier, Rolf (Technische Universität Berlin) | Woeginger, Gerhard J. (TU Eindhoven)
The Borda voting rule is a positional scoring rule where, for m candidates, for every vote the first candidate receives m-1 points, the second m-2 points and so on. A Borda winner is a candidate with highest total score. It has been a prominent open problem to determine the computational complexity of Unweighted Coalitional Manipulation under Borda: Can one add a certain number of additional votes (called manipulators) to an election such that a distinguished candidate becomes a winner? We settle this open problem by showing NP-hardness even for two manipulators and three input votes. Moreover, we discuss extensions and limitations of this hardness result.
Coalitional Voting Manipulation: A Game-Theoretic Perspective
Bachrach, Yoram (Microsoft Research Cambridge UK) | Elkind, Edith (Nanyang Technological University) | Faliszewski, Piotr (AGH University of Science and Technology, Krakow)
Computational social choice literature has successfully studied the complexity of manipulation in variousvoting systems. However, the existing modelsof coalitional manipulation view the manipulatingcoalition as an exogenous input, ignoring thequestion of the coalition formation process. While such analysis is useful as a first approximation, a richer framework is required to model voting manipulationin the real world more accurately, and, inparticular, to explain how a manipulating coalitionarises and chooses its action. In this paper, we apply tools from cooperative game theory to developa model that considers the coalition formation processand determines which coalitions are likely toform and what actions they are likely to take. We explore the computational complexity of several standard coalitional game theory solution concepts in our setting, and study the relationship betweenour model and the classic coalitional manipulation problem as well as the now-standard bribery model.
Optimal Partitions in Additively Separable Hedonic Games
Aziz, Haris (Technische Universität München) | Brandt, Felix (Technische Universität München) | Seedig, Hans Georg (Technische Universität München)
We conduct a computational analysis of fair and optimal partitions in additively separable hedonic games. We show that, for strict preferences, a Pareto optimal partition can be found in polynomial time while verifying whether a given partition is Pareto optimal is coNP-complete, even when preferences are symmetric and strict. Moreover, computing a partition with maximum egalitarian or utilitarian social welfare or one which is both Pareto optimal and individually rational is NP-hard. We also prove that checking whether there exists a partition which is both Pareto optimal and envy-free is $\Sigma_{2}^{p}$-complete. Even though an envy-free partition and a Nash stable partition are both guaranteed to exist for symmetric preferences, checking whether there exists a partition which is both envy-free and Nash stable is NP-complete.
Dynamics of Profit-Sharing Games
Augustine, John (Nanyang Technological University) | Chen, Ning (Nanyang Technological University) | Elkind, Edith (Nanyang Technological University) | Fanelli, Angelo (Nanyang Technological University) | Gravin, Nick (Nanyang Technological University) | Shiryaev, Dmitry (Nanyang Technological University)
Such agents may simply respond to their current environment without worrying about An important task in the analysis of multiagent systems the subsequent reaction of other agents; such behavior is said is to understand how groups of selfish players to be myopic. Now, coalition formation by computationally can form coalitions, i.e., work together in teams. In limited agents has been studied by a number of researchers in this paper, we study the dynamics of coalition formation multi-agent systems, starting with the work of [Shehory and under bounded rationality. We consider settings Kraus, 1999] and [Sandholm and Lesser, 1997]. However, where each team's profit is given by a concave myopic behavior in coalition formation received relatively little function, and propose three profit-sharing schemes, attention in the literature (for some exceptions, see [Dieckmann each of which is based on the concept of marginal and Schwalbe, 2002; Chalkiadakis and Boutilier, 2004; utility. The agents are assumed to be myopic, i.e., Airiau and Sen, 2009]). In contrast, myopic dynamics of they keep changing teams as long as they can increase non-cooperative games is the subject of a growing body of their payoff by doing so. We study the properties research (see, e.g.
Hustling in Repeated Zero-Sum Games with Imperfect Execution
Archibald, Christopher (Stanford University) | Shoham, Yoav (Stanford University)
We study repeated games in which players have imperfect execution skill and one player's true skill is not common knowledge. In these settings the possibility arises of a player "hustling", or pretending to have lower execution skill than they actually have. Focusing on repeated zero-sum games, we provide a hustle-proof strategy; this strategy maximizes a player's payoff, regardless of the true skill level of the other player.
Aggregating Dependency Graphs into Voting Agendas in Multi-Issue Elections
Airiau, Stéphane (ILLC, University of Amsterdam) | Endriss, Ulle (ILLC, University of Amsterdam) | Grandi, Umberto (ILLC, University of Amsterdam) | Porello, Daniele (ILLC, University of Amsterdam) | Uckelman, Joel (ILLC, University of Amsterdam)
Many collective decision making problems have a combinatorial structure: the agents involved must decide on multiple issues and their preferences over one issue may depend on the choices adopted for some of the others. Voting is an attractive method for making collective decisions, but conducting a multi-issue election is challenging. On the one hand, requiring agents to vote by expressing their preferences over all combinations of issues is computationally infeasible; on the other, decomposing the problem into several elections on smaller sets of issues can lead to paradoxical outcomes. Any pragmatic method for running a multi-issue election will have to balance these two concerns. We identify and analyse the problem of generating an agenda for a given election, specifying which issues to vote on together in local elections and in which order to schedule those local elections.
Open Information Extraction: The Second Generation
Etzioni, Oren (University of Washington) | Fader, Anthony (University of Washington) | Christensen, Janara (University of Washington) | Soderland, Stephen (University of Washington) | Mausam, - (University of Washington)
How do we scale information extraction to the massive size and unprecedented heterogeneity of the Web corpus? Beginning in 2003, our KnowItAll project has sought to extract high-quality knowledge from the Web. In 2007, we introduced the Open Information Extraction (Open IE) paradigm which eschews handlabeled training examples, and avoids domain-specific verbs and nouns, to develop unlexicalized, domain-independent extractors that scale to the Web corpus. Open IE systems have extracted billions of assertions as the basis for both common-sense knowledge and novel question-answering systems. This paper describes the second generation of Open IE systems, which rely on a novel model of how relations and their arguments are expressed in English sentences to double precision/recall compared with previous systems such as TEXTRUNNER and WOE.
Influence and Dynamic Behavior in Random Boolean Networks
Seshadhri, C., Vorobeychik, Yevgeniy, Mayo, Jackson R., Armstrong, Robert C., Ruthruff, Joseph R.
We present a rigorous mathematical framework for analyzing dynamics of a broad class of Boolean network models. We use this framework to provide the first formal proof of many of the standard critical transition results in Boolean network analysis, and offer analogous characterizations for novel classes of random Boolean networks. We precisely connect the short-run dynamic behavior of a Boolean network to the average influence of the transfer functions. We show that some of the assumptions traditionally made in the more common mean-field analysis of Boolean networks do not hold in general. For example, we offer some evidence that imbalance, or expected internal inhomogeneity, of transfer functions is a crucial feature that tends to drive quiescent behavior far more strongly than previously observed.
Real-time retrieval for case-based reasoning in interactive multiagent-based simulations
De Loor, Pierre, Bénard, Romain, Pierre, Chevaillier
The aim of this paper is to present the principles and results about case-based reasoning adapted to real- time interactive simulations, more precisely concerning retrieval mechanisms. The article begins by introducing the constraints involved in interactive multiagent-based simulations. The second section pre- sents a framework stemming from case-based reasoning by autonomous agents. Each agent uses a case base of local situations and, from this base, it can choose an action in order to interact with other auton- omous agents or users' avatars. We illustrate this framework with an example dedicated to the study of dynamic situations in football. We then go on to address the difficulties of conducting such simulations in real-time and propose a model for case and for case base. Using generic agents and adequate case base structure associated with a dedicated recall algorithm, we improve retrieval performance under time pressure compared to classic CBR techniques. We present some results relating to the performance of this solution. The article concludes by outlining future development of our project.
A Temporal Neuro-Fuzzy Monitoring System to Manufacturing Systems
Mahdaoui, Rafik, Mouss, Leila Hayet, Mouss, Mohamed Djamel, Chouhal, Ouahiba
Fault diagnosis and failure prognosis are essential techniques in improving the safety of many manufacturing systems. Therefore, on-line fault detection and isolation is one of the most important tasks in safety-critical and intelligent control systems. Computational intelligence techniques are being investigated as extension of the traditional fault diagnosis methods. This paper discusses the Temporal Neuro-Fuzzy Systems (TNFS) fault diagnosis within an application study of a manufacturing system. The key issues of finding a suitable structure for detecting and isolating ten realistic actuator faults are described. Within this framework, data-processing interactive software of simulation baptized NEFDIAG (NEuro Fuzzy DIAGnosis) version 1.0 is developed. This software devoted primarily to creation, training and test of a classification Neuro-Fuzzy system of industrial process failures. NEFDIAG can be represented like a special type of fuzzy perceptron, with three layers used to classify patterns and failures. The system selected is the workshop of SCIMAT clinker, cement factory in Algeria.