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Entity Linking with Effective Acronym Expansion, Instance Selection and Topic Modeling

AAAI Conferences

Entity linking maps name mentions in the documents to entries in a knowledge base through resolving the name variations and ambiguities. In this paper, we propose three advancements for entity linking. Firstly, expanding acronyms can effectively reduce the ambiguity of the acronym mentions. However, only rule-based approaches relying heavily on the presence of text markers have been used for entity linking. In this paper, we propose a supervised learning algorithm to expand more complicated acronyms encountered, which leads to 15.1% accuracy improvement over state-of-the-art acronym expansion methods. Secondly, as entity linking annotation is expensive and labor intensive, to automate the annotation process without compromise of accuracy, we propose an instance selection strategy to effectively utilize the automatically generated annotation. In our selection strategy, an informative and diverse set of instances are selected for effective disambiguation. Lastly, topic modeling is used to model the semantic topics of the articles. These advancements give statistical significant improvement to entity linking individually. Collectively they lead the highest performance on KBP-2010 task.


Affect Sensing in Metaphorical Phenomena and Dramatic Interaction Context

AAAI Conferences

Metaphorical interpretation and affect detection using context profiles from open-ended text input are challenging in affective language processing field. In this paper, we explore recognition of a few typical affective metaphorical phenomena and context-based affect sensing using the modeling of speakers’ improvisational mood and other participants’ emotional influence to the speaking character under the improvisation of loose scenarios. The overall updated affect detection module is embedded in an AI agent. The new developments have enabled the AI agent to perform generally better in affect sensing tasks. The work emphasizes the conference themes on affective dialogue processing, human-agent interaction and intelligent user interfaces.


Interfacing Virtual Agents With Collaborative Knowledge: Open Domain Question Answering Using Wikipedia-Based Topic Models

AAAI Conferences

This paper is concerned with the use of conversational agents as an interaction paradigm for accessing open domain encyclopedic knowledge by means of Wikipedia. More precisely, we describe a dialogue-based question answering system for German which utilizes Wikipedia-based topic models as a reference point for context detection and answer prediction. We investigate two different per- spectives to the task of interfacing virtual agents with collaborative knowledge. First, we exploit the use of Wikipedia categories as a basis for identifying the broader topic of a spoken utterance. Second, we describe how to enhance the conversational behavior of the virtual agent by means of a Wikipedia-based question answering component which incorporates the question topic. At large, our approach identifies topic-related focus terms of a user’s question, which are subsequently mapped onto a category taxonomy. Thus, we utilize the taxonomy as a reference point to derive topic labels for a user’s question. The employed topic model is thereby based on explicitly given concepts as represented by the document and category structure of the Wikipedia knowledge base. Identified topic categories are subsequently combined with different linguistic filtering methods to improve answer candidate retrieval and reranking. Results show that the topic model approach contributes to an enhancement of the conversational behavior of virtual agents.


Sample Efficient On-Line Learning of Optimal Dialogue Policies with Kalman Temporal Differences

AAAI Conferences

Designing dialog policies for voice-enabled interfaces is a tailoring job that is most often left to natural language processing experts. This job is generally redone for every new dialog task because cross-domain transfer is not possible. For this reason, machine learning methods for dialog policy optimization have been investigated during the last 15 years. Especially, reinforcement learning (RL) is now part of the state of the art in this domain. Standard RL methods require to test more or less random changes in the policy on users to assess them as improvements or degradations. This is called on policy learning. Nevertheless, it can result in system behaviors that are not acceptable by users. Learning algorithms should ideally infer an optimal strategy by observing interactions generated by a non-optimal but acceptable strategy, that is learning off-policy. In this contribution, a sample-efficient, online and off-policy reinforcement learning algorithm is proposed to learn an optimal policy from few hundreds of dialogues generated with a very simple handcrafted policy.


Improving Topic Evaluation Using Conceptual Knowledge

AAAI Conferences

The growing number of statistical topic models led to the need to better evaluate their output. Traditional evaluation means estimate the model’s fitness to unseen data. It has recently been proven than the output of human judgment can greatly differ from these measures. Thus the need for methods that better emulate human judgment is stringent. In this paper we present a system that computes the usefulness of individual topics from a given model on the basis of information drawn from a given ontology, in this case WordNet. The notion of utility is regarded as the ability to attribute a concept to each topic and separate words related to the topic from the unrelated ones based on that concept. In multiple experiments we prove the correlation between the automatic evaluation method and the answers received from human evaluators, for various corpora and difficulty levels. By changing the evaluation focus from a statistical one to a conceptual one we were able to detect which topics are conceptually meaningful and rank them accordingly.


Learning from Natural Instructions

AAAI Conferences

Machine learning is traditionally formalized and researched as the study of learning concepts and decision functions from labeled examples, requiring a representation that encodes information about the domain of the decision function to be learned. We are interested in providing a way for a human teacher to interact with an automated learner using natural instructions, thus allowing the teacher to communicate the relevant domain expertise to the learner without necessarily knowing anything about the internal representations used in the learning process. In this paper we suggest to view the process of learning a decision function as a natural language lesson interpretation problem instead of learning from labeled examples. This interpretation of machine learning is motivated by human learning processes, in which the learner is given a lesson describing the target concept directly, and a few instances exemplifying it. We introduce a learning algorithm for the lesson interpretation problem that gets feedback from its performance on the final task, while learning jointly (1) how to interpret the lesson and (2) how to use this interpretation to do well on the final task. his approach alleviates the supervision burden of traditional machine learning by focusing on supplying the learner with only human-level task expertise for learning. We evaluate our approach by applying it to the rules of the Freecell solitaire card game. We show that our learning approach can eventually use natural language instructions to learn the target concept and play the game legally. Furthermore, we show that the learned semantic interpreter also generalizes to previously unseen instructions.


Semantic Relationship Discovery with Wikipedia Structure

AAAI Conferences

Thanks to the idea of social collaboration, Wikipedia has accumulated vast amount of semi-structured knowledge in which the link structure reflects human's cognition on semantic relationship to some extent. In this paper, we proposed a novel method RCRank to jointly compute concept-concept relatedness and concept-category relatedness base on the assumption that information carried in concept-concept links and concept-category links can mutually reinforce each other. Different from previous work, RCRank can not only find semantically related concepts but also interpret their relations by categories. Experimental results on concept recommendation and relation interpretation show that our method substantially outperforms classical methods.


Learning Cause Identifiers from Annotator Rationales

AAAI Conferences

In the aviation safety research domain, cause identification refers to the task of identifying the possible causes responsible for the incident describedin an aviation safety incident report. This task presents a number of challenges, including the scarcity of labeled data and the difficulties in finding the relevant portions of the text. We investigate the use of annotator rationales to overcome these challenges, proposing several new ways of utilizing rationales and showing that through judicious use of the rationales, it is possible to achieve significant improvement over a unigram SVM baseline.


Active Graph Reachability Reduction for Network Security and Software Engineering

AAAI Conferences

Motivated by applications from computer network security and software engineering, we study the problem of reducing reachability on a graph with unknown edge costs. When the costs are known, reachability reduction can be solved using a linear relaxation of sparsest cut. Problems arise, however, when edge costs are unknown. In this case, blindly applying sparsest cut with incorrect edge costs can result in suboptimal or infeasible solutions. Instead, we propose to solve the problem via edge classification using feedback on individual edges. We show that this approach outperforms competing approaches in accuracy and efficiency on our target applications.


A Cognitive Agent Model Incorporating Prior and Retrospective Ownership States for Actions

AAAI Conferences

The cognitive agent model presented in this paper generatesĀ  prior and retrospective ownership states for an action based on principles from recent neuro-logical theories. A prior ownership state is affected by prediction of the effects of a prepared action, and exerts control by strengthening or suppressing actual execution of the action. A retrospective ownership state depends on whether the sensed consequences co-occur with the predicted consequences, and is the basis for acknowledging authorship of actions, for example, in social context. It is shown how poor action effect prediction capabilities can lead to reduced retrospective ownership states, as in persons suffering from schizophrenia.