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Enhanced Partial Expansion A*

Journal of Artificial Intelligence Research

When solving instances of problem domains that feature a large branching factor, A* may generate a large number of nodes whose cost is greater than the cost of the optimal solution. We designate such nodes as surplus. Generating surplus nodes and adding them to the OPEN list may dominate both time and memory of the search. A recently introduced variant of A* called Partial Expansion A* (PEA*) deals with the memory aspect of this problem. When expanding a node n, PEA* generates all of its children and puts into OPEN only the children with f = f (n). n is re-inserted in the OPEN list with the f -cost of the best discarded child. This guarantees that surplus nodes are not inserted into OPEN. In this paper, we present a novel variant of A* called Enhanced Partial Expansion A* (EPEA*) that advances the idea of PEA* to address the time aspect. Given a priori domain- and heuristic- specific knowledge, EPEA* generates only the nodes with f = f(n). Although EPEA* is not always applicable or practical, we study several variants of EPEA*, which make it applicable to a large number of domains and heuristics. In particular, the ideas of EPEA* are applicable to IDA* and to the domains where pattern databases are traditionally used. Experimental studies show significant improvements in run-time and memory performance for several standard benchmark applications. We provide several theoretical studies to facilitate an understanding of the new algorithm.


Linearized Alternating Direction Method with Parallel Splitting and Adaptive Penalty for Separable Convex Programs in Machine Learning

arXiv.org Machine Learning

Many problems in machine learning and other fields can be (re)for-mulated as linearly constrained separable convex programs. In most of the cases, there are multiple blocks of variables. However, the traditional alternating direction method (ADM) and its linearized version (LADM, obtained by linearizing the quadratic penalty term) are for the two-block case and cannot be naively generalized to solve the multi-block case. So there is great demand on extending the ADM based methods for the multi-block case. In this paper, we propose LADM with parallel splitting and adaptive penalty (LADMPSAP) to solve multi-block separable convex programs efficiently. When all the component objective functions have bounded subgradients, we obtain convergence results that are stronger than those of ADM and LADM, e.g., allowing the penalty parameter to be unbounded and proving the sufficient and necessary conditions} for global convergence. We further propose a simple optimality measure and reveal the convergence rate of LADMPSAP in an ergodic sense. For programs with extra convex set constraints, with refined parameter estimation we devise a practical version of LADMPSAP for faster convergence. Finally, we generalize LADMPSAP to handle programs with more difficult objective functions by linearizing part of the objective function as well. LADMPSAP is particularly suitable for sparse representation and low-rank recovery problems because its subproblems have closed form solutions and the sparsity and low-rankness of the iterates can be preserved during the iteration. It is also highly parallelizable and hence fits for parallel or distributed computing. Numerical experiments testify to the advantages of LADMPSAP in speed and numerical accuracy.


The Computational Impact of Partial Votes on Strategic Voting

arXiv.org Artificial Intelligence

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count), elimination style rules (like single transferable vote) and rules based on the tournament graph (like Copeland) respectively. We argue that with an elimination style voting rule like single transferable vote, partial voting does not change the situations where strategic voting is possible. However, with scoring rules and rules based on the tournament graph, partial voting can increase the situations where strategic voting is possible. As a consequence, the computational complexity of computing a strategic vote can change. For example, with Borda count, the complexity of computing a strategic vote can decrease or stay the same depending on how we score partial votes.


Futility Analysis in the Cross-Validation of Machine Learning Models

arXiv.org Machine Learning

Many machine learning models have important structural tuning parameters that cannot be directly estimated from the data. The common tactic for setting these parameters is to use resampling methods, such as cross--validation or the bootstrap, to evaluate a candidate set of values and choose the best based on some pre--defined criterion. Unfortunately, this process can be time consuming. However, the model tuning process can be streamlined by adaptively resampling candidate values so that settings that are clearly sub-optimal can be discarded. The notion of futility analysis is introduced in this context. An example is shown that illustrates how adaptive resampling can be used to reduce training time. Simulation studies are used to understand how the potential speed--up is affected by parallel processing techniques.


A Topic Model Approach to Multi-Modal Similarity

arXiv.org Machine Learning

Calculating similarities between objects defined by many heterogeneous data modalities is an important challenge in many multimedia applications. We use a multi-modal topic model as a basis for defining such a similarity between objects. We propose to compare the resulting similarities from different model realizations using the non-parametric Mantel test. The approach is evaluated on a music dataset.


Layered Logic Classifiers: Exploring the `And' and `Or' Relations

arXiv.org Machine Learning

Designing effective and efficient classifier for pattern analysis is a key problem in machine learning and computer vision. Many the solutions to the problem require to perform logic operations such as `and', `or', and `not'. Classification and regression tree (CART) include these operations explicitly. Other methods such as neural networks, SVM, and boosting learn/compute a weighted sum on features (weak classifiers), which weakly perform the 'and' and 'or' operations. However, it is hard for these classifiers to deal with the 'xor' pattern directly. In this paper, we propose layered logic classifiers for patterns of complicated distributions by combining the `and', `or', and `not' operations. The proposed algorithm is very general and easy to implement. We test the classifiers on several typical datasets from the Irvine repository and two challenging vision applications, object segmentation and pedestrian detection. We observe significant improvements on all the datasets over the widely used decision stump based AdaBoost algorithm. The resulting classifiers have much less training complexity than decision tree based AdaBoost, and can be applied in a wide range of domains.


Lectures on Jacques Herbrand as a Logician

arXiv.org Artificial Intelligence

We give some lectures on the work on formal logic of Jacques Herbrand, and sketch his life and his influence on automated theorem proving. The intended audience ranges from students interested in logic over historians to logicians. Besides the well-known correction of Herbrand's False Lemma by Goedel and Dreben, we also present the hardly known unpublished correction of Heijenoort and its consequences on Herbrand's Modus Ponens Elimination. Besides Herbrand's Fundamental Theorem and its relation to the Loewenheim-Skolem-Theorem, we carefully investigate Herbrand's notion of intuitionism in connection with his notion of falsehood in an infinite domain. We sketch Herbrand's two proofs of the consistency of arithmetic and his notion of a recursive function, and last but not least, present the correct original text of his unification algorithm with a new translation.


Fast and Robust Archetypal Analysis for Representation Learning

arXiv.org Machine Learning

We revisit a pioneer unsupervised learning technique called archetypal analysis, which is related to successful data analysis methods such as sparse coding and non-negative matrix factorization. Since it was proposed, archetypal analysis did not gain a lot of popularity even though it produces more interpretable models than other alternatives. Because no efficient implementation has ever been made publicly available, its application to important scientific problems may have been severely limited. Our goal is to bring back into favour archetypal analysis. We propose a fast optimization scheme using an active-set strategy, and provide an efficient open-source implementation interfaced with Matlab, R, and Python. Then, we demonstrate the usefulness of archetypal analysis for computer vision tasks, such as codebook learning, signal classification, and large image collection visualization.


New Algorithms for Learning Incoherent and Overcomplete Dictionaries

arXiv.org Machine Learning

In sparse recovery we are given a matrix $A$ (the dictionary) and a vector of the form $A X$ where $X$ is sparse, and the goal is to recover $X$. This is a central notion in signal processing, statistics and machine learning. But in applications such as sparse coding, edge detection, compression and super resolution, the dictionary $A$ is unknown and has to be learned from random examples of the form $Y = AX$ where $X$ is drawn from an appropriate distribution --- this is the dictionary learning problem. In most settings, $A$ is overcomplete: it has more columns than rows. This paper presents a polynomial-time algorithm for learning overcomplete dictionaries; the only previously known algorithm with provable guarantees is the recent work of Spielman, Wang and Wright who gave an algorithm for the full-rank case, which is rarely the case in applications. Our algorithm applies to incoherent dictionaries which have been a central object of study since they were introduced in seminal work of Donoho and Huo. In particular, a dictionary is $\mu$-incoherent if each pair of columns has inner product at most $\mu / \sqrt{n}$. The algorithm makes natural stochastic assumptions about the unknown sparse vector $X$, which can contain $k \leq c \min(\sqrt{n}/\mu \log n, m^{1/2 -\eta})$ non-zero entries (for any $\eta > 0$). This is close to the best $k$ allowable by the best sparse recovery algorithms even if one knows the dictionary $A$ exactly. Moreover, both the running time and sample complexity depend on $\log 1/\epsilon$, where $\epsilon$ is the target accuracy, and so our algorithms converge very quickly to the true dictionary. Our algorithm can also tolerate substantial amounts of noise provided it is incoherent with respect to the dictionary (e.g., Gaussian). In the noisy setting, our running time and sample complexity depend polynomially on $1/\epsilon$, and this is necessary.


Volumetric Spanners: an Efficient Exploration Basis for Learning

arXiv.org Artificial Intelligence

Numerous machine learning problems require an exploration basis - a mechanism to explore the action space. We define a novel geometric notion of exploration basis with low variance, called volumetric spanners, and give efficient algorithms to construct such a basis. We show how efficient volumetric spanners give rise to the first efficient and optimal regret algorithm for bandit linear optimization over general convex sets. Previously such results were known only for specific convex sets, or under special conditions such as the existence of an efficient self-concordant barrier for the underlying set.