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Supply Restoration in Power Distribution Systems — A Benchmark for Planning under Uncertainty

AAAI Conferences

This paper proposes the problem of supply restoration in faulty power distribution systems as a benchmark for planning under uncertainty. This benchmark, which is derived from a significant real-world case, is both simple to understand and easily scalable. The goal is to reconfigure the distribution network to resupply a maximum of consumers affected by the faults.  Due to sensor and actuator uncertainty, the location of the faulty areas and the current network configuration are only partially observable.  This makes the problem very challenging.


OBDD-Based Optimistic and Strong Cyclic Adversarial Planning

AAAI Conferences

Recently, universal planning has become feasible through the use of efficient symbolic methods for plan generation and representation based on reduced ordered binary decision diagrams (OBDDs). In this paper, we address adversarial universal planning for multi-agent domains in which a set of uncontrollable agents may be adversarial to us (as in e.g. robotics soccer). We present two new OBDD-based universal planning algorithms for such adversarial nondeterministic finite domains, namely optimistic adversarial planning and strong cyclic adversarial planning. We prove and show empirically that these algorithms extend the existing family of OBDD- based universal planning algorithms to the challenging domains with adversarial environments. We further relate ad- verserial planning to positive stochastic games by analyzing the properties of adversarial plans when these are considered policies for positive stochastic games. Our algorithms have been implemented within the Multi-agent OBDD-based Planner, UMOP, using the Non-deterministic Agent Domain Language, NADL.


Flexible Integration of Planning and Information Gathering

AAAI Conferences

The evolution of the electronic sources connected through wide area networks like Internet has encouraged the development of new information gathering techniques that go beyond traditional information retrieval and WEB search methods. They use advanced techniques, like planning or constraint programming, to integrate and reason about hetereogeneous information sources. In this paper we describe MAPWEB. MAPWEB is a multiagent framework that integrates planning agents and WEB information retrieval agents. The goal of this framework is to deal with problems that require planning with information to be gathered from the WEB. MAPWEB decouples planning from information gathering, by splitting a planning problem into two parts: solving an abstract problem and validating and completing the abstract solutions by means of information gathering. This decoupling allows also to address an important aspect of information gathering: the WEB is a dynamic medium and more and more companies make their information available in the WEB everyday. The MAPWEB framework can be adapted quickly to these changes by just modifying the planning domain and adding the required information gathering agents. For instance, in a travel assistant domain, if taxi companies begin to offer WEB information, it would only be necessary to add new planning operators related to traveling by taxi, for a more complete travel domain. This paper describes the MAPWEB planning process, focusing on the aforementioned flexibility aspect.


A Hybrid Latent Variable Neural Network Model for Item Recommendation

arXiv.org Machine Learning

Collaborative filtering is used to recommend items to a user without requiring a knowledge of the item itself and tends to outperform other techniques. However, collaborative filtering suffers from the cold-start problem, which occurs when an item has not yet been rated or a user has not rated any items. Incorporating additional information, such as item or user descriptions, into collaborative filtering can address the cold-start problem. In this paper, we present a neural network model with latent input variables (latent neural network or LNN) as a hybrid collaborative filtering technique that addresses the cold-start problem. LNN outperforms a broad selection of content-based filters (which make recommendations based on item descriptions) and other hybrid approaches while maintaining the accuracy of state-of-the-art collaborative filtering techniques.


Learning directed acyclic graphs via bootstrap aggregating

arXiv.org Machine Learning

Probabilistic graphical models are graphical representations of probability distributions. Graphical models have applications in many fields including biology, social sciences, linguistic, neuroscience. In this paper, we propose directed acyclic graphs (DAGs) learning via bootstrap aggregating. The proposed procedure is named as DAGBag. Specifically, an ensemble of DAGs is first learned based on bootstrap resamples of the data and then an aggregated DAG is derived by minimizing the overall distance to the entire ensemble. A family of metrics based on the structural hamming distance is defined for the space of DAGs (of a given node set) and is used for aggregation. Under the high-dimensional-low-sample size setting, the graph learned on one data set often has excessive number of false positive edges due to over-fitting of the noise. Aggregation overcomes over-fitting through variance reduction and thus greatly reduces false positives. We also develop an efficient implementation of the hill climbing search algorithm of DAG learning which makes the proposed method computationally competitive for the high-dimensional regime. The DAGBag procedure is implemented in the R package dagbag.


ExpertBayes: Automatically refining manually built Bayesian networks

arXiv.org Machine Learning

Bayesian network structures are usually built using only the data and starting from an empty network or from a naive Bayes structure. Very often, in some domains, like medicine, a prior structure knowledge is already known. This structure can be automatically or manually refined in search for better performance models. In this work, we take Bayesian networks built by specialists and show that minor perturbations to this original network can yield better classifiers with a very small computational cost, while maintaining most of the intended meaning of the original model.


Online Clustering of Bandits

arXiv.org Machine Learning

We introduce a novel algorithmic approach to content recommendation based on adaptive clustering of exploration-exploitation ("bandit") strategies. We provide a sharp regret analysis of this algorithm in a standard stochastic noise setting, demonstrate its scalability properties, and prove its effectiveness on a number of artificial and real-world datasets. Our experiments show a significant increase in prediction performance over state-of-the-art methods for bandit problems.


Separable Cosparse Analysis Operator Learning

arXiv.org Machine Learning

The ability of having a sparse representation for a certain class of signals has many applications in data analysis, image processing, and other research fields. Among sparse representations, the cosparse analysis model has recently gained increasing interest. Many signals exhibit a multidimensional structure, e.g. images or three-dimensional MRI scans. Most data analysis and learning algorithms use vectorized signals and thereby do not account for this underlying structure. The drawback of not taking the inherent structure into account is a dramatic increase in computational cost. We propose an algorithm for learning a cosparse Analysis Operator that adheres to the preexisting structure of the data, and thus allows for a very efficient implementation. This is achieved by enforcing a separable structure on the learned operator. Our learning algorithm is able to deal with multidimensional data of arbitrary order. We evaluate our method on volumetric data at the example of three-dimensional MRI scans.


Reconnection with the Ideal Tree: A New Approach to Real-Time Search

Journal of Artificial Intelligence Research

Many applications, ranging from video games to dynamic robotics, require solving single-agent, deterministic search problems in partially known environments under very tight time constraints. Real-Time Heuristic Search (RTHS) algorithms are specifically designed for those applications. As a subroutine, most of them invoke a standard, but bounded, search algorithm that searches for the goal. In this paper we present FRIT, a simple approach for single-agent deterministic search problems under tight constraints and partially known environments that unlike traditional RTHS does not search for the goal but rather searches for a path that connects the current state with a so-called ideal tree T . When the agent observes that an arc in the tree cannot be traversed in the actual environment, it removes such an arc from T and then carries out a reconnection search whose objective is to find a path between the current state and any node in T . The reconnection search is done using an algorithm that is passed as a parameter to FRIT. If such a parameter is an RTHS algorithm, then the resulting algorithm can be an RTHS algorithm. We show, in addition, that FRIT may be fed with a (bounded) complete blind-search algorithm. We evaluate our approach over grid pathfinding benchmarks including game maps and mazes. Our results show that FRIT, used with RTAA*, a standard RTHS algorithm, outperforms RTAA* significantly; by one order of magnitude under tight time constraints. In addition, FRIT(daRTAA*) substantially outperforms daRTAA*, a state-of-the-art RTHS algorithm, usually obtaining solutions 50% cheaper on average when performing the same search effort. Finally, FRIT(BFS), i.e., FRIT using breadth-first-search, obtains best-quality solutions when time is limited compared to Adaptive A* and Repeated A*. Finally we show that Bug2, a pathfinding-specific navigation algorithm, outperforms FRIT(BFS) when planning time is extremely limited, but when given more time, the situation reverses.


Multi-task Neural Networks for QSAR Predictions

arXiv.org Machine Learning

Although artificial neural networks have occasionally been used for Quantitative Structure-Activity/Property Relationship (QSAR/QSPR) studies in the past, the literature has of late been dominated by other machine learning techniques such as random forests. However, a variety of new neural net techniques along with successful applications in other domains have renewed interest in network approaches. In this work, inspired by the winning team's use of neural networks in a recent QSAR competition, we used an artificial neural network to learn a function that predicts activities of compounds for multiple assays at the same time. We conducted experiments leveraging recent methods for dealing with overfitting in neural networks as well as other tricks from the neural networks literature. We compared our methods to alternative methods reported to perform well on these tasks and found that our neural net methods provided superior performance.