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Curriculum Learning of Multiple Tasks

arXiv.org Machine Learning

Sharing information between multiple tasks enables algorithms to achieve good generalization performance even from small amounts of training data. However, in a realistic scenario of multi-task learning not all tasks are equally related to each other, hence it could be advantageous to transfer information only between the most related tasks. In this work we propose an approach that processes multiple tasks in a sequence with sharing between subsequent tasks instead of solving all tasks jointly. Subsequently, we address the question of curriculum learning of tasks, i.e. finding the best order of tasks to be learned. Our approach is based on a generalization bound criterion for choosing the task order that optimizes the average expected classification performance over all tasks. Our experimental results show that learning multiple related tasks sequentially can be more effective than learning them jointly, the order in which tasks are being solved affects the overall performance, and that our model is able to automatically discover the favourable order of tasks.


Learning interpretable models of phenotypes from whole genome sequences with the Set Covering Machine

arXiv.org Machine Learning

The increased affordability of whole genome sequencing has motivated its use for phenotypic studies. We address the problem of learning interpretable models for discrete phenotypes from whole genomes. We propose a general approach that relies on the Set Covering Machine and a k-mer representation of the genomes. We show results for the problem of predicting the resistance of Pseudomonas Aeruginosa, an important human pathogen, against 4 antibiotics. Our results demonstrate that extremely sparse models which are biologically relevant can be learnt using this approach.


Group Factor Analysis

arXiv.org Machine Learning

Factor analysis provides linear factors that describe relationships between individual variables of a data set. We extend this classical formulation into linear factors that describe relationships between groups of variables, where each group represents either a set of related variables or a data set. The model also naturally extends canonical correlation analysis to more than two sets, in a way that is more flexible than previous extensions. Our solution is formulated as variational inference of a latent variable model with structural sparsity, and it consists of two hierarchical levels: The higher level models the relationships between the groups, whereas the lower models the observed variables given the higher level. We show that the resulting solution solves the group factor analysis problem accurately, outperforming alternative factor analysis based solutions as well as more straightforward implementations of group factor analysis. The method is demonstrated on two life science data sets, one on brain activation and the other on systems biology, illustrating its applicability to the analysis of different types of high-dimensional data sources.


Justifying Answer Sets using Argumentation

arXiv.org Artificial Intelligence

An answer set is a plain set of literals which has no further structure that would explain why certain literals are part of it and why others are not. We show how argumentation theory can help to explain why a literal is or is not contained in a given answer set by defining two justification methods, both of which make use of the correspondence between answer sets of a logic program and stable extensions of the Assumption-Based Argumentation (ABA) framework constructed from the same logic program. Attack Trees justify a literal in argumentation-theoretic terms, i.e. using arguments and attacks between them, whereas ABA-Based Answer Set Justifications express the same justification structure in logic programming terms, that is using literals and their relationships. Interestingly, an ABA-Based Answer Set Justification corresponds to an admissible fragment of the answer set in question, and an Attack Tree corresponds to an admissible fragment of the stable extension corresponding to this answer set.


Fuzzy human motion analysis: A review

arXiv.org Artificial Intelligence

Human Motion Analysis (HMA) is currently one of the most popularly active research domains as such significant research interests are motivated by a number of real world applications such as video surveillance, sports analysis, healthcare monitoring and so on. However, most of these real world applications face high levels of uncertainties that can affect the operations of such applications. Hence, the fuzzy set theory has been applied and showed great success in the recent past. In this paper, we aim at reviewing the fuzzy set oriented approaches for HMA, individuating how the fuzzy set may improve the HMA, envisaging and delineating the future perspectives. To the best of our knowledge, there is not found a single survey in the current literature that has discussed and reviewed fuzzy approaches towards the HMA. For ease of understanding, we conceptually classify the human motion into three broad levels: Low-Level (LoL), Mid-Level (MiL), and High-Level (HiL) HMA.


CAM: Causal additive models, high-dimensional order search and penalized regression

arXiv.org Machine Learning

We develop estimation for potentially high-dimensional additive structural equation models. A key component of our approach is to decouple order search among the variables from feature or edge selection in a directed acyclic graph encoding the causal structure. We show that the former can be done with nonregularized (restricted) maximum likelihood estimation while the latter can be efficiently addressed using sparse regression techniques. Thus, we substantially simplify the problem of structure search and estimation for an important class of causal models. We establish consistency of the (restricted) maximum likelihood estimator for low- and high-dimensional scenarios, and we also allow for misspecification of the error distribution. Furthermore, we develop an efficient computational algorithm which can deal with many variables, and the new method's accuracy and performance is illustrated on simulated and real data.


Game-theoretical control with continuous action sets

arXiv.org Machine Learning

Motivated by the recent applications of game-theoretical learning techniques to the design of distributed control systems, we study a class of control problems that can be formulated as potential games with continuous action sets, and we propose an actor-critic reinforcement learning algorithm that provably converges to equilibrium in this class of problems. The method employed is to analyse the learning process under study through a mean-field dynamical system that evolves in an infinite-dimensional function space (the space of probability distributions over the players' continuous controls). To do so, we extend the theory of finite-dimensional two-timescale stochastic approximation to an infinite-dimensional, Banach space setting, and we prove that the continuous dynamics of the process converge to equilibrium in the case of potential games. These results combine to give a provably-convergent learning algorithm in which players do not need to keep track of the controls selected by the other agents.


Efficiently learning Ising models on arbitrary graphs

arXiv.org Machine Learning

We consider the problem of reconstructing the graph underlying an Ising model from i.i.d. samples. Over the last fifteen years this problem has been of significant interest in the statistics, machine learning, and statistical physics communities, and much of the effort has been directed towards finding algorithms with low computational cost for various restricted classes of models. Nevertheless, for learning Ising models on general graphs with $p$ nodes of degree at most $d$, it is not known whether or not it is possible to improve upon the $p^{d}$ computation needed to exhaustively search over all possible neighborhoods for each node. In this paper we show that a simple greedy procedure allows to learn the structure of an Ising model on an arbitrary bounded-degree graph in time on the order of $p^2$. We make no assumptions on the parameters except what is necessary for identifiability of the model, and in particular the results hold at low-temperatures as well as for highly non-uniform models. The proof rests on a new structural property of Ising models: we show that for any node there exists at least one neighbor with which it has a high mutual information. This structural property may be of independent interest.


Using Meta-mining to Support Data Mining Workflow Planning and Optimization

Journal of Artificial Intelligence Research

Knowledge Discovery in Databases is a complex process that involves many different data processing and learning operators. Today's Knowledge Discovery Support Systems can contain several hundred operators. A major challenge is to assist the user in designing workflows which are not only valid but also -- ideally -- optimize some performance measure associated with the user goal. In this paper we present such a system. The system relies on a meta-mining module which analyses past data mining experiments and extracts meta-mining models which associate dataset characteristics with workflow descriptors in view of workflow performance optimization. The meta-mining model is used within a data mining workflow planner, to guide the planner during the workflow planning. We learn the meta-mining models using a similarity learning approach, and extract the workflow descriptors by mining the workflows for generalized relational patterns accounting also for domain knowledge provided by a data mining ontology. We evaluate the quality of the data mining workflows that the system produces on a collection of real world datasets coming from biology and show that it produces workflows that are significantly better than alternative methods that can only do workflow selection and not planning.


Predicting clicks in online display advertising with latent features and side-information

arXiv.org Machine Learning

With the growing popularity of the Internet as a media, new technologies for targeting advertisements in the digital domain, a discipline generally referred to as computational advertising, have opened up to new business models for publishers and advertisers to finance their services and sell their products. Online advertising entails using banner ads as a means to attract user attention towards a certain brand or product. The clicks, known as click-throughs, take a user to a website specified by the advertiser and generates revenue for the page displaying the banner, which we call the publisher. In real-time bidding (RTB) banner ads are determined and placed in real-time based on an auction initiated by the publisher between all potential advertisers, asking them to place a bid of what they are willing to pay for the current impression (displaying the ad), given information about the page, the user engaging the page, a description of the banner format and placement on the page. The advertiser with the highest bid wins the auction and their banner is displayed to the user. RTB thus requires advertisers, or more commonly, the demand side platforms (DSPs) acting on behalf of the advertisers, to be able to estimate the potential value of an impression, given the available information. A key measure for evaluating the potential values of impressions is the click-through rate (CTR), calculated as the ratio of the number of clicks over the total number of impressions in a specific context. What we are investigating in the present work, is a model for predicting CTRs, even in the face of contexts without any 2 previous clicks and/or very few impressions available, such that the empirical CTR can be unknown or very poorly estimated.