Industry
Model-based Dashboards for Customer Analytics
Automating the customer analytics process is crucial for companies that manage distinct customer bases. In such data-rich and dynamic environments, visualization plays a key role in understanding events of interest. These ideas have led to the popularity of analytics dashboards, yet academic research has paid scant attention to these managerial needs. We develop a probabilistic, nonparametric framework for understanding and predicting individual-level spending using Gaussian process priors over latent functions that describe customer spending along calendar time, interpurchase time, and customer lifetime dimensions. These curves form a dashboard that provides a visual model-based representation of purchasing dynamics that is easily comprehensible. The model flexibly and automatically captures the form and duration of the impact of events that influence spend propensity, even when such events are unknown a-priori. We illustrate the use of our Gaussian Process Propensity Model (GPPM) on data from two popular mobile games. We show that the GPPM generalizes hazard and buy-till-you-die models by incorporating calendar time dynamics while simultaneously accounting for recency and lifetime effects. It therefore provides insights about spending propensity beyond those available from these models. Finally, we show that the GPPM outperforms these benchmarks both in fitting and forecasting real and simulated spend data.
Asymptotic behavior of $\ell_p$-based Laplacian regularization in semi-supervised learning
Alaoui, Ahmed El, Cheng, Xiang, Ramdas, Aaditya, Wainwright, Martin J., Jordan, Michael I.
Given a weighted graph with $N$ vertices, consider a real-valued regression problem in a semi-supervised setting, where one observes $n$ labeled vertices, and the task is to label the remaining ones. We present a theoretical study of $\ell_p$-based Laplacian regularization under a $d$-dimensional geometric random graph model. We provide a variational characterization of the performance of this regularized learner as $N$ grows to infinity while $n$ stays constant, the associated optimality conditions lead to a partial differential equation that must be satisfied by the associated function estimate $\hat{f}$. From this formulation we derive several predictions on the limiting behavior the $d$-dimensional function $\hat{f}$, including (a) a phase transition in its smoothness at the threshold $p = d + 1$, and (b) a tradeoff between smoothness and sensitivity to the underlying unlabeled data distribution $P$. Thus, over the range $p \leq d$, the function estimate $\hat{f}$ is degenerate and "spiky," whereas for $p\geq d+1$, the function estimate $\hat{f}$ is smooth. We show that the effect of the underlying density vanishes monotonically with $p$, such that in the limit $p = \infty$, corresponding to the so-called Absolutely Minimal Lipschitz Extension, the estimate $\hat{f}$ is independent of the distribution $P$. Under the assumption of semi-supervised smoothness, ignoring $P$ can lead to poor statistical performance, in particular, we construct a specific example for $d=1$ to demonstrate that $p=2$ has lower risk than $p=\infty$ due to the former penalty adapting to $P$ and the latter ignoring it. We also provide simulations that verify the accuracy of our predictions for finite sample sizes. Together, these properties show that $p = d+1$ is an optimal choice, yielding a function estimate $\hat{f}$ that is both smooth and non-degenerate, while remaining maximally sensitive to $P$.
Dual Smoothing and Level Set Techniques for Variational Matrix Decomposition
Aravkin, Aleksandr Y., Becker, Stephen
We focus on the robust principal component analysis (RPCA) problem, and review a range of old and new convex formulations for the problem and its variants. We then review dual smoothing and level set techniques in convex optimization, present several novel theoretical results, and apply the techniques on the RPCA problem. In the final sections, we show a range of numerical experiments for simulated and real-world problems.
Sparse Multivariate Factor Regression
Kharratzadeh, Milad, Coates, Mark
We consider the problem of multivariate regression in a setting where the relevant predictors could be shared among different responses. We propose an algorithm which decomposes the coefficient matrix into the product of a long matrix and a wide matrix, with an elastic net penalty on the former and an $\ell_1$ penalty on the latter. The first matrix linearly transforms the predictors to a set of latent factors, and the second one regresses the responses on these factors. Our algorithm simultaneously performs dimension reduction and coefficient estimation and automatically estimates the number of latent factors from the data. Our formulation results in a non-convex optimization problem, which despite its flexibility to impose effective low-dimensional structure, is difficult, or even impossible, to solve exactly in a reasonable time. We specify an optimization algorithm based on alternating minimization with three different sets of updates to solve this non-convex problem and provide theoretical results on its convergence and optimality. Finally, we demonstrate the effectiveness of our algorithm via experiments on simulated and real data.
Continuous control with deep reinforcement learning
Lillicrap, Timothy P., Hunt, Jonathan J., Pritzel, Alexander, Heess, Nicolas, Erez, Tom, Tassa, Yuval, Silver, David, Wierstra, Daan
We adapt the ideas underlying the success of Deep Q-Learning to the continuous action domain. We present an actor-critic, model-free algorithm based on the deterministic policy gradient that can operate over continuous action spaces. Using the same learning algorithm, network architecture and hyper-parameters, our algorithm robustly solves more than 20 simulated physics tasks, including classic problems such as cartpole swing-up, dexterous manipulation, legged locomotion and car driving. Our algorithm is able to find policies whose performance is competitive with those found by a planning algorithm with full access to the dynamics of the domain and its derivatives. We further demonstrate that for many of the tasks the algorithm can learn policies end-to-end: directly from raw pixel inputs.
Better Computer Go Player with Neural Network and Long-term Prediction
A BSTRACT Competing with top human players in the ancient game of Go has been a long-term goal of artificial intelligence. Go's high branching factor makes traditional search techniques ineffective, even on leading-edge hardware, and Go's evaluation function could change drastically with one stone change. Recent works [Maddi-son et al. (2015); Clark & Storkey (2015)] show that search is not strictly necessary for machine Go players. A pure pattern-matching approach, based on a Deep Convolutional Neural Network (DCNN) that predicts the next move, can perform as well as Monte Carlo Tree Search (MCTS)-based open source Go engines such as Pachi [Baudis & Gailly (2012)] if its search budget is limited. We extend this idea in our bot nameddarkforest, which relies on a DCNN designed for long-term predictions. Darkforest substantially improves the win rate for pattern-matching approaches against MCTS-based approaches, even with looser search budgets. Against human players, the newest versions, darkfores2, achieve a stable 3d level on KGS Go Server as a ranked bot, a substantial improvement upon the estimated 4k-5k ranks for DCNN reported in Clark & Storkey (2015) based on games against other machine players. Adding MCTS to darkfores2 creates a much stronger player named darkfmcts3: with 5000 rollouts, it beats Pachi with 10k rollouts in all 250 games; with 75k rollouts it achieves a stable 5d level in KGS server, on par with state-of-the-art Go AIs (e.g., Zen, DolBaram, CrazyStone) except for AlphaGo [Silver et al. (2016)]; with 110k rollouts, it won the 3rd place in January KGS Go Tournament. 1 I NTRODUCTION For a long time, computer Go is considered to be a grand challenge in artificial intelligence. Figure 1 shows a simple illustration of the game of Go. Black plays first on an empty board.
Discovering Beaten Paths in Collaborative Ontology-Engineering Projects using Markov Chains
Walk, Simon, Singer, Philipp, Strohmaier, Markus, Tudorache, Tania, Musen, Mark A., Noy, Natalya F.
Biomedical taxonomies, thesauri and ontologies in the form of the International Classification of Diseases (ICD) as a taxonomy or the National Cancer Institute Thesaurus as an OWL-based ontology, play a critical role in acquiring, representing and processing information about human health. With increasing adoption and relevance, biomedical ontologies have also significantly increased in size. For example, the 11th revision of the ICD, which is currently under active development by the WHO contains nearly 50,000 classes representing a vast variety of different diseases and causes of death. This evolution in terms of size was accompanied by an evolution in the way ontologies are engineered. Because no single individual has the expertise to develop such large-scale ontologies, ontology-engineering projects have evolved from small-scale efforts involving just a few domain experts to large-scale projects that require effective collaboration between dozens or even hundreds of experts, practitioners and other stakeholders. Understanding how these stakeholders collaborate will enable us to improve editing environments that support such collaborations. We uncover how large ontology-engineering projects, such as the ICD in its 11th revision, unfold by analyzing usage logs of five different biomedical ontology-engineering projects of varying sizes and scopes using Markov chains. We discover intriguing interaction patterns (e.g., which properties users subsequently change) that suggest that large collaborative ontology-engineering projects are governed by a few general principles that determine and drive development. From our analysis, we identify commonalities and differences between different projects that have implications for project managers, ontology editors, developers and contributors working on collaborative ontology-engineering projects and tools in the biomedical domain.
Estimating Structured Vector Autoregressive Model
Melnyk, Igor, Banerjee, Arindam
While considerable advances have been made in estimating high-dimensional structured models from independent data using Lasso-type models, limited progress has been made for settings when the samples are dependent. We consider estimating structured VAR (vector auto-regressive models), where the structure can be captured by any suitable norm, e.g., Lasso, group Lasso, order weighted Lasso, sparse group Lasso, etc. In VAR setting with correlated noise, although there is strong dependence over time and covariates, we establish bounds on the non-asymptotic estimation error of structured VAR parameters. Surprisingly, the estimation error is of the same order as that of the corresponding Lasso-type estimator with independent samples, and the analysis holds for any norm. Our analysis relies on results in generic chaining, sub-exponential martingales, and spectral representation of VAR models. Experimental results on synthetic data with a variety of structures as well as real aviation data are presented, validating theoretical results.
Semi-Markov Switching Vector Autoregressive Model-based Anomaly Detection in Aviation Systems
Melnyk, Igor, Banerjee, Arindam, Matthews, Bryan, Oza, Nikunj
In this work we consider the problem of anomaly detection in heterogeneous, multivariate, variable-length time series datasets. Our focus is on the aviation safety domain, where data objects are flights and time series are sensor readings and pilot switches. In this context the goal is to detect anomalous flight segments, due to mechanical, environmental, or human factors in order to identifying operationally significant events and provide insights into the flight operations and highlight otherwise unavailable potential safety risks and precursors to accidents. For this purpose, we propose a framework which represents each flight using a semi-Markov switching vector autoregressive (SMS-VAR) model. Detection of anomalies is then based on measuring dissimilarities between the model's prediction and data observation. The framework is scalable, due to the inherent parallel nature of most computations, and can be used to perform online anomaly detection. Extensive experimental results on simulated and real datasets illustrate that the framework can detect various types of anomalies along with the key parameters involved.
SparkNet: Training Deep Networks in Spark
Moritz, Philipp, Nishihara, Robert, Stoica, Ion, Jordan, Michael I.
Training deep networks is a time-consuming process, with networks for object recognition often requiring multiple days to train. For this reason, leveraging the resources of a cluster to speed up training is an important area of work. However, widely-popular batch-processing computational frameworks like MapReduce and Spark were not designed to support the asynchronous and communication-intensive workloads of existing distributed deep learning systems. We introduce SparkNet, a framework for training deep networks in Spark. Our implementation includes a convenient interface for reading data from Spark RDDs, a Scala interface to the Caffe deep learning framework, and a lightweight multi-dimensional tensor library. Using a simple parallelization scheme for stochastic gradient descent, SparkNet scales well with the cluster size and tolerates very high-latency communication. Furthermore, it is easy to deploy and use with no parameter tuning, and it is compatible with existing Caffe models. We quantify the dependence of the speedup obtained by SparkNet on the number of machines, the communication frequency, and the cluster's communication overhead, and we benchmark our system's performance on the ImageNet dataset.