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Video Friday: Marvin Minsky, Submersible Drone, and SLAM on a SnakeBot

IEEE Spectrum Robotics

Video Friday is your weekly selection of awesome robotics videos, collected by a society of mindful bloggers. We'll also be posting a weekly calendar of upcoming robotics events for the next few months; here's what we have so far (send us your events!): Let us know if you have suggestions for next week, and enjoy today's videos. Marvin Minsky, the AI pioneer and MIT professor, died on Sunday in Boston. Dr. Minsky, an IEEE Life Fellow, made numerous seminal contributions to the fields of artificial intelligence and robotics, exploring, among other things, how a better understanding of human cognition could lead to advances in machine intelligence, and vice versa.


Video Friday: Droneboarding, RoboCoaster, and AI Video Competition

IEEE Spectrum Robotics

Video Friday is your weekly selection of awesome robotics videos, collected by your AI-enhanced Automaton bloggers. We'll be also posting a weekly calendar of upcoming robotics events for the next few months; here's what we have so far (send us your events!): Let us know if you have suggestions for next week, and enjoy today's videos. A video went around last week of a kid in Russia being pulled along on a snowboard by a drone. The title of the vid is "first droneboarding," and here it is in all its underwhelming glory: Now, here's a much more exciting video (using a much bigger quadrotor), also posted last week: "EPFL scientists have invented a new soft gripper that uses electroadhesion: flexible electrode flaps that act like a thumb-index gripper. It can pick up fragile objects of arbitrary shape and stiffness, like an egg, a water balloon or paper."


20,000 Leagues Under the Cloud

IEEE Spectrum Robotics

In the 2015 film "Creed," aged boxing legend Rocky Balboa stares up at the sky in confusion after his young protege tells him a smartphone picture has been saved in the cloud. Rocky might feel even more befuddled if he heard about Microsoft's experiment in putting the cloud's computer servers under the sea. As crzay as it sounds, the underwater data center initiative, called Project Natick, could revolutionize the way companies Internet services such as streaming video, music, or games. Microsoft's first underwater test involved a car-sized capsule that weighs more than 17,236 kilograms and has a computing power equivalent to 300 desktop computers. That's tiny compared with existing data centers.


Checking in with Andrew Ng at Baidu's Blooming Silicon Valley Research Lab

IEEE Spectrum Robotics

Scatterings of completed buildings, sporting new plantings of drought-tolerant grasses, are already occupied; other buildings are going up quickly, including a new fire station. There's Nissan's new Silicon Valley research center, a well-financed medical device startup called Spiracur, a digital cash startup called Quisk, and a biotech startup incubator. And there is Baidu's Silicon Valley AI Lab--my destination along this dusty road crowded with construction vehicles. It's good to spend time in a new research lab; there's not only fresh paint and hip decor--like living walls of plants--there are fresh, excited faces, and empty desks waiting to be filled. In mid-2014, I spent a morning on just the other side of nearby Moffett Field watching a far more somber group of researchers moving out of a suddenly closed division of Microsoft Research.


Earthbound Robots Today Need to Take Flight

IEEE Spectrum Robotics

This is a guest post. The views expressed here are solely those of the author and do not represent positions of IEEE Spectrum or the IEEE. The DARPA Robotics Challenge this past summer showcased how far humanoid robots have come--but also how far they have yet to go before they can tackle real-world practical applications. Even the best of the DRC behemoths stumbled and fell down, proving, as IEEE Spectrum noted at the time, that "not walking is a big advantage." There is, in fact, a new not-walking way for robots to perform many kinds of tasks better and faster: the dexterous drone.


A Google Car Can Qualify As A Legal Driver

IEEE Spectrum Robotics

The U.S. highway safety agency, the National Highway Traffic Safety Administration, has determined that a computer system can qualify as the legal driver of a car, Reuters reports. The opinion is expressed in a letter, dated 4 February, from NHTSA Chief Counsel Paul A. Hemmersbaugh to Chris Urmson, head of Google's self-driving car project. The letter, which appears on NHTSA's Web site, comes in response to Urmson's request three months earlier that the government allow for the possibility of a car that truly drives itself. "As a foundational starting point for the interpretations below, NHTSA will interpret'driver' in the context of Google's described motor vehicle design as referring to the SDS [self-driving system], and not to any of the vehicle occupants," Hemmersbaugh writes. "We agree with Google its [self-driving vehicle] will not have a'driver' in the traditional sense that vehicles have had drivers during the last more than 100 years."


Digital Baby Project's Aim: Computers That See Like Humans

IEEE Spectrum Robotics

Can artificial intelligence evolve as human baby does, learning about the world by seeing and interacting with its surroundings? That's one of the questions driving a huge cognitive psychology experiment that has revealed crucial differences in how humans and computers see images. The study has tested the limits of human and computer vision by examining each one's ability to recognize partial or fuzzy images of objects such as airplanes, eagles, horses, cars, and eyeglasses. Unsurprisingly, human brains proved far better than computers at recognizing these "minimal" images even as they became smaller and harder to identify. But the results also offer tantalizing clues about the quirks of human vision--clues that could improve computer vision algorithms and eventually lead to artificial intelligence that learns to understand the world the way a growing toddler does.


This Is the Most Amazing Biomimetic Anthropomorphic Robot Hand We've Ever Seen

IEEE Spectrum Robotics

There are two generalized schools of thought when it comes to robot hand design. You have robot hands that are simple and straightforward and get the job done, like two- or three-finger grippers that can reliably do many (if not most) things well without any fuss. And then you have very complex hands with four fingers and a thumb that are designed to closely mimic human hands, on the theory that human hands were intelligently designed by millions of years of evolution, and we've designed all of our stuff around them anyway, so if you want your robot to be able to do as many things as possible as well as possible you want a hand that's as humanlike as possible. Because of the inherent complexity of a real human hand, biomimetic anthropomorphic hands inevitably involve lots of compromises to get them to work properly while maintaining a human-ish form factor. Zhe Xu and Emanuel Todorov from the University of Washington, in Seattle, have gone crazy and built the most detailed and kinematically accurate biomimetic anthropomorphic robotic hand that we've ever seen, with the ultimate goal of replacing human hands completely. Here's why it was important for them to design a new kind of robotic hand, according to Xu: "The conventional approach to designing anthropomorphic robotic hands often involves mechanizing biological parts with hinges, linkages, and gimbals in order to simplify the seemingly complicated human counterparts. This approach is helpful for understanding and approximating the kinematics of the human hand in general, but inevitably introduces undesirable discrepancies between the human and robotic hands since most of those salient biomechanical features of the human hand are discarded in the mechanizing process. The inherent mismatch between mechanisms of these robotic hands and biomechanics of human hands essentially prevents us from using natural hand motion to directly control them. Thus none of the existing anthropomorphic robotic hands can achieve the human-level dexterity yet."


Video Friday: NOVA's Rise of the Robots, Gecko-Toe Grippers, and Why They Automate

IEEE Spectrum Robotics

Video Friday is your weekly selection of awesome robotics videos, collected by your highly automated* Automaton bloggers. We'll be also posting a weekly calendar of upcoming robotics events for the next few months; here's what we have so far (send us your events!): Let us know if you have suggestions for next week, and enjoy today's videos. Mark your calendars: the premiere of NOVA's "Rise of the Robots" is in less than two weeks! Loyal readers of this blog will probably recognize all of the robots and most of the people in the trailer, but it looks like NOVA--which bills itself as "the most-watched primetime science series on television"--scored some great expert commentary along with footage of DRC robots that we've never seen before.


Video Friday: Robot Gets Coffee, Drone in a Box, and Self-Driving Chairs

IEEE Spectrum Robotics

Video Friday is your weekly selection of awesome robotics videos, collected by your highly caffeinated Automaton bloggers. We'll also be posting a weekly calendar of upcoming robotics events for the next few months; here's what we have so far (send us your events!): Let us know if you have suggestions for next week, and enjoy today's videos. A reminder: Next week is the premiere of NOVA's "Rise of the Robots." You don't want to miss this show because it's an awesome overview of the promises and challenges of robotics today, focusing, in particular, on the robots and humans of the DARPA Robotics Challenge.