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Multiview Human Body Reconstruction from Uncalibrated Cameras
We present a new method to reconstruct 3D human body pose and shape by fusing visual features from multiview images captured by uncalibrated cameras. Existing multiview approaches often use spatial camera calibration (intrinsic and extrinsic parameters) to geometrically align and fuse visual features. Despite remarkable performances, the requirement of camera calibration restricted their applicability to real-world scenarios, e.g., reconstruction from social videos with wide-baseline cameras. We address this challenge by leveraging the commonly observed human body as a semantic calibration target, which eliminates the requirement of camera calibration. Specifically, we map per-pixel image features to a canonical body surface coordinate system agnostic to views and poses using dense keypoints (correspondences). This feature mapping allows us to semantically, instead of geometrically, align and fuse visual features from multiview images. We learn a self-attention mechanism to reason about the confidence of visual features across and within views. With fused visual features, a regressor is learned to predict the parameters of a body model. We demonstrate that our calibration-free multiview fusion method reliably reconstructs 3D body pose and shape, outperforming state-of-the-art single view methods with post-hoc multiview fusion, particularly in the presence of non-trivial occlusion, and showing comparable accuracy to multiview methods that require calibration.
Evaluating Gradient Inversion Attacks and Defenses in Federated Learning
Gradient inversion attack (or input recovery from gradient) is an emerging threat to the security and privacy preservation of Federated learning, whereby malicious eavesdroppers or participants in the protocol can recover (partially) the clients' private data. This paper evaluates existing attacks and defenses. We find that some attacks make strong assumptions about the setup. Relaxing such assumptions can substantially weaken these attacks. We then evaluate the benefits of three proposed defense mechanisms against gradient inversion attacks. We show the trade-offs of privacy leakage and data utility of these defense methods, and find that combining them in an appropriate manner makes the attack less effective, even under the original strong assumptions. We also estimate the computation cost of end-to-end recovery of a single image under each evaluated defense. Our findings suggest that the state-of-the-art attacks can currently be defended against with minor data utility loss, as summarized in a list of potential strategies.
Russia-Ukraine war: List of key events, day 1,399
Could Ukraine hold a presidential election right now? Will Europe use frozen Russian assets to fund war? How can Ukraine rebuild China ties? 'Ukraine is running out of men, money and time' Russian forces began a "massive attack" on Ukraine on Monday night, killing three people and targeting 13 regions with 650 drones and 30 missiles, Ukrainian President Volodymyr Zelenskyy said in a post on X. Those killed in the overnight attack included a four-year-old girl in the central Zhytomyr region, Governor Vitalii Bunechko said on Telegram.
LAMP: Extracting Text from Gradients with Language Model Priors
Recent work shows that sensitive user data can be reconstructed from gradient updates, breaking the key privacy promise of federated learning. While success was demonstrated primarily on image data, these methods do not directly transfer to other domains such as text. In this work, we propose LAMP, a novel attack tailored to textual data, that successfully reconstructs original text from gradients. Our attack is based on two key insights: (i) modelling prior text probability via an auxiliary language model, guiding the search towards more natural text, and (ii) alternating continuous and discrete optimization which minimizes reconstruction loss on embeddings while avoiding local minima via discrete text transformations. Our experiments demonstrate that LAMP is significantly more effective than prior work: it reconstructs 5x more bigrams and $23\%$ longer subsequences on average. Moreover, we are first to recover inputs from batch sizes larger than 1 for textual models. These findings indicate that gradient updates of models operating on textual data leak more information than previously thought.
Natural Color Fool: Towards Boosting Black-box Unrestricted Attacks
Unrestricted color attacks, which manipulate semantically meaningful color of an image, have shown their stealthiness and success in fooling both human eyes and deep neural networks. However, current works usually sacrifice the flexibility of the uncontrolled setting to ensure the naturalness of adversarial examples. As a result, the black-box attack performance of these methods is limited. To boost transferability of adversarial examples without damaging image quality, we propose a novel Natural Color Fool (NCF) which is guided by realistic color distributions sampled from a publicly available dataset and optimized by our neighborhood search and initialization reset. By conducting extensive experiments and visualizations, we convincingly demonstrate the effectiveness of our proposed method. Notably, on average, results show that our NCF can outperform state-of-the-art approaches by 15.0%$\sim$32.9%
SAME: Uncovering GNN Black Box with Structure-aware Shapley-based Multipiece Explanations
Post-hoc explanation techniques on graph neural networks (GNNs) provide economical solutions for opening the black-box graph models without model retraining. Many GNN explanation variants have achieved state-of-the-art explaining results on a diverse set of benchmarks, while they rarely provide theoretical analysis for their inherent properties and explanatory capability.
Adversarial Attacks on Graph Classifiers via Bayesian Optimisation
Graph neural networks, a popular class of models effective in a wide range of graph-based learning tasks, have been shown to be vulnerable to adversarial attacks. While the majority of the literature focuses on such vulnerability in node-level classification tasks, little effort has been dedicated to analysing adversarial attacks on graph-level classification, an important problem with numerous real-life applications such as biochemistry and social network analysis. The few existing methods often require unrealistic setups, such as access to internal information of the victim models, or an impractically-large number of queries. We present a novel Bayesian optimisation-based attack method for graph classification models. Our method is black-box, query-efficient and parsimonious with respect to the perturbation applied. We empirically validate the effectiveness and flexibility of the proposed method on a wide range of graph classification tasks involving varying graph properties, constraints and modes of attack. Finally, we analyse common interpretable patterns behind the adversarial samples produced, which may shed further light on the adversarial robustness of graph classification models.
Grounded Reinforcement Learning: Learning to Win the Game under Human Commands
We consider the problem of building a reinforcement learning (RL) agent that can both accomplish non-trivial tasks, like winning a real-time strategy game, and strictly follow high-level language commands from humans, like "attack", even if a command is sub-optimal. We call this novel yet important problem, Grounded Reinforcement Learning (GRL). Compared with other language grounding tasks, GRL is particularly non-trivial and cannot be simply solved by pure RL or behavior cloning (BC). From the RL perspective, it is extremely challenging to derive a precise reward function for human preferences since the commands are abstract and the valid behaviors are highly complicated and multi-modal. From the BC perspective, it is impossible to obtain perfect demonstrations since human strategies in complex games are typically sub-optimal. We tackle GRL via a simple, tractable, and practical constrained RL objective and develop an iterative RL algorithm, REinforced demonstration Distillation (RED), to obtain a strong GRL policy. We evaluate the policies derived by RED, BC and pure RL methods on a simplified real-time strategy game, MiniRTS. Experiment results and human studies show that the RED policy is able to consistently follow human commands and achieve a higher win rate than the baselines. We release our code and present more examples at https://sites.google.com/view/grounded-rl.
Demixed shared component analysis of neural population data from multiple brain areas
Recent advances in neuroscience data acquisition allow for the simultaneous recording of large populations of neurons across multiple brain areas while subjects perform complex cognitive tasks. Interpreting these data requires us to index how task-relevant information is shared across brain regions, but this is often confounded by the mixing of different task parameters at the single neuron level. Here, inspired by a method developed for a single brain area, we introduce a new technique for demixing variables across multiple brain areas, called demixed shared component analysis (dSCA).