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Multi-label Contrastive Predictive Coding

Neural Information Processing Systems

Variational mutual information (MI) estimators are widely used in unsupervised representation learning methods such as contrastive predictive coding (CPC). A lower bound on MI can be obtained from a multi-class classification problem, where a critic attempts to distinguish a positive sample drawn from the underlying joint distribution from (m-1) negative samples drawn from a suitable proposal distribution. Using this approach, MI estimates are bounded above by \log m, and could thus severely underestimate unless m is very large. To overcome this limitation, we introduce a novel estimator based on a multi-label classification problem, where the critic needs to jointly identify \emph{multiple} positive samples at the same time. We show that using the same amount of negative samples, multi-label CPC is able to exceed the \log m bound, while still being a valid lower bound of mutual information. We demonstrate that the proposed approach is able to lead to better mutual information estimation, gain empirical improvements in unsupervised representation learning, and beat the current state-of-the-art in knowledge distillation over 10 out of 13 tasks.


A Deep Reinforcement Learning Framework for Column Generation

Neural Information Processing Systems

Column Generation (CG) is an iterative algorithm for solving linear programs (LPs) with an extremely large number of variables (columns). CG is the workhorse for tackling large-scale integer linear programs, which rely on CG to solve LP relaxations within a branch and bound algorithm. Two canonical applications are the Cutting Stock Problem (CSP) and Vehicle Routing Problem with Time Windows (VRPTW). In VRPTW, for example, each binary variable represents the decision to include or exclude a route, of which there are exponentially many; CG incrementally grows the subset of columns being used, ultimately converging to an optimal solution. We propose RLCG, the first Reinforcement Learning (RL) approach for CG. Unlike typical column selection rules which myopically select a column based on local information at each iteration, we treat CG as a sequential decision-making problem, as the column selected in an iteration affects subsequent iterations of the algorithm. This perspective lends itself to a Deep Reinforcement Learning approach that uses Graph Neural Networks (GNNs) to represent the variable-constraint structure in the LP of interest. We perform an extensive set of experiments using the publicly available BPPLIB benchmark for CSP and Solomon benchmark for VRPTW. RLCG converges faster and reduces the number of CG iterations by 22.4% for CSP and 40.9% for VRPTW on average compared to a commonly used greedy policy.


Characterizing the Ventral Visual Stream with Response-Optimized Neural Encoding Models

Neural Information Processing Systems

Decades of experimental research based on simple, abstract stimuli has revealed the coding principles of the ventral visual processing hierarchy, from the presence of edge detectors in the primary visual cortex to the selectivity for complex visual categories in the anterior ventral stream. However, these studies are, by construction, constrained by their $\textit{a priori}$ hypotheses. Furthermore, beyond the early stages, precise neuronal tuning properties and representational transformations along the ventral visual pathway remain poorly understood. In this work, we propose to employ response-optimized encoding models trained solely to predict the functional MRI activation, in order to gain insights into the tuning properties and representational transformations in the series of areas along the ventral visual pathway. We demonstrate the strong generalization abilities of these models on artificial stimuli and novel datasets. Intriguingly, we find that response-optimized models trained towards the ventral-occipital and lateral-occipital areas, but not early visual areas, can recapitulate complex visual behaviors like object categorization and perceived image-similarity in humans. We further probe the trained networks to reveal representational biases in different visual areas and generate experimentally testable hypotheses. Our analyses suggest a shape-based processing along the ventral visual stream and provide a unified picture of multiple neural phenomena characterized over the last decades with controlled fMRI studies.


Augmented RBMLE-UCB Approach for Adaptive Control of Linear Quadratic Systems

Neural Information Processing Systems

We consider the problem of controlling an unknown stochastic linear system with quadratic costs -- called the adaptive LQ control problem. We re-examine an approach called ``Reward-Biased Maximum Likelihood Estimate'' (RBMLE) that was proposed more than forty years ago, and which predates the ``Upper Confidence Bound'' (UCB) method, as well as the definition of ``regret'' for bandit problems. It simply added a term favoring parameters with larger rewards to the criterion for parameter estimation. We show how the RBMLE and UCB methods can be reconciled, and thereby propose an Augmented RBMLE-UCB algorithm that combines the penalty of the RBMLE method with the constraints of the UCB method, uniting the two approaches to optimism in the face of uncertainty. We establish that theoretically, this method retains ${\mathcal{O}}(\sqrt{T})$ regret, the best known so far. We further compare the empirical performance of the proposed Augmented RBMLE-UCB and the standard RBMLE (without the augmentation) with UCB, Thompson Sampling, Input Perturbation, Randomized Certainty Equivalence and StabL on many real-world examples including flight control of Boeing 747 and Unmanned Aerial Vehicle. We perform extensive simulation studies showing that the Augmented RBMLE consistently outperforms UCB, Thompson Sampling and StabL by a huge margin, while it is marginally better than Input Perturbation and moderately better than Randomized Certainty Equivalence.


Efficient Online Learning of Optimal Rankings: Dimensionality Reduction via Gradient Descent

Neural Information Processing Systems

We consider a natural model of online preference aggregation, where sets of preferred items R 2, ..., R t items in each R t, k t aiming that at least k t appear high in \pi_t. This is a fundamental problem in preference aggregation with applications to e.g., ordering product or news items in web pages based on user scrolling and click patterns. The widely studied Generalized Min-Sum-Set-Cover (GMSSC) problem serves as a formal model for the setting above. GMSSC is NP-hard and the standard application of no-regret online learning algorithms is computationally inefficient, because they operate in the space of rankings. In this work, we show how to achieve low regret for GMSSC in polynomial-time. We employ dimensionality reduction from rankings to the space of doubly stochastic matrices, where we apply Online Gradient Descent. A key step is to show how subgradients can be computed efficiently, by solving the dual of a configuration LP. Using deterministic and randomized rounding schemes, we map doubly stochastic matrices back to rankings with a small loss in the GMSSC objective.


Non-Stationary Bandits with Auto-Regressive Temporal Dependency

Neural Information Processing Systems

Traditional multi-armed bandit (MAB) frameworks, predominantly examined under stochastic or adversarial settings, often overlook the temporal dynamics inherent in many real-world applications such as recommendation systems and online advertising. This paper introduces a novel non-stationary MAB framework that captures the temporal structure of these real-world dynamics through an auto-regressive (AR) reward structure. We propose an algorithm that integrates two key mechanisms: (i) an alternation mechanism adept at leveraging temporal dependencies to dynamically balance exploration and exploitation, and (ii) a restarting mechanism designed to discard out-of-date information. Our algorithm achieves a regret upper bound that nearly matches the lower bound, with regret measured against a robust dynamic benchmark. Finally, via a real-world case study on tourism demand prediction, we demonstrate both the efficacy of our algorithm and the broader applicability of our techniques to more complex, rapidly evolving time series.


ICAM: Interpretable Classification via Disentangled Representations and Feature Attribution Mapping

Neural Information Processing Systems

Feature attribution (FA), or the assignment of class-relevance to different locations in an image, is important for many classification problems but is particularly crucial within the neuroscience domain, where accurate mechanistic models of behaviours, or disease, require knowledge of all features discriminative of a trait. At the same time, predicting class relevance from brain images is challenging as phenotypes are typically heterogeneous, and changes occur against a background of significant natural variation. Here, we present a novel framework for creating class specific FA maps through image-to-image translation. We propose the use of a VAE-GAN to explicitly disentangle class relevance from background features for improved interpretability properties, which results in meaningful FA maps.


The NetHack Learning Environment

Neural Information Processing Systems

Progress in Reinforcement Learning (RL) algorithms goes hand-in-hand with the development of challenging environments that test the limits of current methods. While existing RL environments are either sufficiently complex or based on fast simulation, they are rarely both. Here, we present the NetHack Learning Environment (NLE), a scalable, procedurally generated, stochastic, rich, and challenging environment for RL research based on the popular single-player terminal-based roguelike game, NetHack. We argue that NetHack is sufficiently complex to drive long-term research on problems such as exploration, planning, skill acquisition, and language-conditioned RL, while dramatically reducing the computational resources required to gather a large amount of experience. We compare NLE and its task suite to existing alternatives, and discuss why it is an ideal medium for testing the robustness and systematic generalization of RL agents. We demonstrate empirical success for early stages of the game using a distributed Deep RL baseline and Random Network Distillation exploration, alongside qualitative analysis of various agents trained in the environment.


Waymax: An Accelerated, Data-Driven Simulator for Large-Scale Autonomous Driving Research

Neural Information Processing Systems

Simulation is an essential tool to develop and benchmark autonomous vehicle planning software in a safe and cost-effective manner. However, realistic simulation requires accurate modeling of multi-agent interactive behaviors to be trustworthy, behaviors which can be highly nuanced and complex. To address these challenges, we introduce Waymax, a new data-driven simulator for autonomous driving in multi-agent scenes, designed for large-scale simulation and testing. Waymax uses publicly-released, real-world driving data (e.g., the Waymo Open Motion Dataset) to initialize or play back a diverse set of multi-agent simulated scenarios. It runs entirely on hardware accelerators such as TPUs/GPUs and supports in-graph simulation for training, making it suitable for modern large-scale, distributed machine learning workflows. To support online training and evaluation, Waymax includes several learned and hard-coded behavior models that allow for realistic interaction within simulation. To supplement Waymax, we benchmark a suite of popular imitation and reinforcement learning algorithms with ablation studies on different design decisions, where we highlight the effectiveness of routes as guidance for planning agents and the ability of RL to overfit against simulated agents.


Parameter-free HE-friendly Logistic Regression

Neural Information Processing Systems

Privacy in machine learning has been widely recognized as an essential ethical and legal issue, because the data used for machine learning may contain sensitive information. Homomorphic encryption has recently attracted attention as a key solution to preserve privacy in machine learning applications. However, current approaches on the training of encrypted machine learning have relied heavily on hyperparameter selection, which should be avoided owing to the extreme difficulty of conducting validation on encrypted data. In this study, we propose an effective privacy-preserving logistic regression method that is free from the approximation of the sigmoid function and hyperparameter selection. In our framework, a logistic regression model can be transformed into the corresponding ridge regression for the logit function. We provide a theoretical background for our framework by suggesting a new generalization error bound on the encrypted data. Experiments on various real-world data show that our framework achieves better classification results while reducing latency by $\sim68\%$, compared to the previous models.