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Robust Learning against Relational Adversaries

Neural Information Processing Systems

Test-time adversarial attacks have posed serious challenges to the robustness of machine-learning models, and in many settings the adversarial perturbation need not be bounded by small $\ell_p$-norms. Motivated by attacks in program analysis and security tasks, we investigate $\textit{relational adversaries}$, a broad class of attackers who create adversarial examples in a reflexive-transitive closure of a logical relation. We analyze the conditions for robustness against relational adversaries and investigate different levels of robustness-accuracy trade-off due to various patterns in a relation. Inspired by the insights, we propose $\textit{normalize-and-predict}$, a learning framework that leverages input normalization to achieve provable robustness. The framework solves the pain points of adversarial training against relational adversaries and can be combined with adversarial training for the benefits of both approaches. Guided by our theoretical findings, we apply our framework to source code authorship attribution and malware detection. Results of both tasks show our learning framework significantly improves the robustness of models against relational adversaries. In the process, it outperforms adversarial training, the most noteworthy defense mechanism, by a wide margin.


Ask4Help: Learning to Leverage an Expert for Embodied Tasks

Neural Information Processing Systems

Embodied AI agents continue to become more capable every year with the advent of new models, environments, and benchmarks, but are still far away from being performant and reliable enough to be deployed in real, user-facing, applications. In this paper, we ask: can we bridge this gap by enabling agents to ask for assistance from an expert such as a human being? To this end, we propose the Ask4Help policy that augments agents with the ability to request, and then use expert assistance. Ask4Help policies can be efficiently trained without modifying the original agent's parameters and learn a desirable trade-off between task performance and the amount of requested help, thereby reducing the cost of querying the expert. We evaluate Ask4Help on two different tasks -- object goal navigation and room rearrangement and see substantial improvements in performance using minimal help. On object navigation, an agent that achieves a $52\%$ success rate is raised to $86\%$ with $13\%$ help and for rearrangement, the state-of-the-art model with a $7\%$ success rate is dramatically improved to $90.4\%$ using $39\%$ help. Human trials with Ask4Help demonstrate the efficacy of our approach in practical scenarios.


Inherently Explainable Reinforcement Learning in Natural Language

Neural Information Processing Systems

We focus on the task of creating a reinforcement learning agent that is inherently explainable---with the ability to produce immediate local explanations by thinking out loud while performing a task and analyzing entire trajectories post-hoc to produce temporally extended explanations. This Hierarchically Explainable Reinforcement Learning agent (HEX-RL), operates in Interactive Fictions, text-based game environments in which an agent perceives and acts upon the world using textual natural language. These games are usually structured as puzzles or quests with long-term dependencies in which an agent must complete a sequence of actions to succeed---providing ideal environments in which to test an agent's ability to explain its actions. Our agent is designed to treat explainability as a first-class citizen, using an extracted symbolic knowledge graph-based state representation coupled with a Hierarchical Graph Attention mechanism that points to the facts in the internal graph representation that most influenced the choice of actions. Experiments show that this agent provides significantly improved explanations over strong baselines, as rated by human participants generally unfamiliar with the environment, while also matching state-of-the-art task performance.


Efficient Architecture Search for Diverse Tasks

Neural Information Processing Systems

While neural architecture search (NAS) has enabled automated machine learning (AutoML) for well-researched areas, its application to tasks beyond computer vision is still under-explored. As less-studied domains are precisely those where we expect AutoML to have the greatest impact, in this work we study NAS for efficiently solving diverse problems. Seeking an approach that is fast, simple, and broadly applicable, we fix a standard convolutional network (CNN) topology and propose to search for the right kernel sizes and dilations its operations should take on. This dramatically expands the model's capacity to extract features at multiple resolutions for different types of data while only requiring search over the operation space. To overcome the efficiency challenges of naive weight-sharing in this search space, we introduce DASH, a differentiable NAS algorithm that computes the mixture-of-operations using the Fourier diagonalization of convolution, achieving both a better asymptotic complexity and an up-to-10x search time speedup in practice. We evaluate DASH on ten tasks spanning a variety of application domains such as PDE solving, protein folding, and heart disease detection. DASH outperforms state-of-the-art AutoML methods in aggregate, attaining the best-known automated performance on seven tasks. Meanwhile, on six of the ten tasks, the combined search and retraining time is less than 2x slower than simply training a CNN backbone that is far less accurate.


Group-Fair Online Allocation in Continuous Time

Neural Information Processing Systems

The theory of discrete-time online learning has been successfully applied in many problems that involve sequential decision-making under uncertainty. However, in many applications including contractual hiring in online freelancing platforms and server allocation in cloud computing systems, the outcome of each action is observed only after a random and action-dependent time. Furthermore, as a consequence of certain ethical and economic concerns, the controller may impose deadlines on the completion of each task, and require fairness across different groups in the allocation of total time budget $B$. In order to address these applications, we consider continuous-time online learning problem with fairness considerations, and present a novel framework based on continuous-time utility maximization. We show that this formulation recovers reward-maximizing, max-min fair and proportionally fair allocation rules across different groups as special cases. We characterize the optimal offline policy, which allocates the total time between different actions in an optimally fair way (as defined by the utility function), and impose deadlines to maximize time-efficiency. In the absence of any statistical knowledge, we propose a novel online learning algorithm based on dual ascent optimization for time averages, and prove that it achieves $\tilde{O}(B^{-1/2})$ regret bound.


Interpretable multi-timescale models for predicting fMRI responses to continuous natural speech

Neural Information Processing Systems

Natural language contains information at multiple timescales. To understand how the human brain represents this information, one approach is to build encoding models that predict fMRI responses to natural language using representations extracted from neural network language models (LMs). However, these LM-derived representations do not explicitly separate information at different timescales, making it difficult to interpret the encoding models. In this work we construct interpretable multi-timescale representations by forcing individual units in an LSTM LM to integrate information over specific temporal scales. This allows us to explicitly and directly map the timescale of information encoded by each individual fMRI voxel. Further, the standard fMRI encoding procedure does not account for varying temporal properties in the encoding features.


Learning NP-Hard Multi-Agent Assignment Planning using GNN: Inference on a Random Graph and Provable Auction-Fitted Q-learning

Neural Information Processing Systems

This paper explores the possibility of near-optimally solving multi-agent, multi-task NP-hard planning problems with time-dependent rewards using a learning-based algorithm. In particular, we consider a class of robot/machine scheduling problems called the multi-robot reward collection problem (MRRC). Such MRRC problems well model ride-sharing, pickup-and-delivery, and a variety of related problems. In representing the MRRC problem as a sequential decision-making problem, we observe that each state can be represented as an extension of probabilistic graphical models (PGMs), which we refer to as random PGMs. We then develop a mean-field inference method for random PGMs. We then propose (1) an order-transferable Q-function estimator and (2) an order-transferability-enabled auction to select a joint assignment in polynomial-time.


A Unified Solution for Privacy and Communication Efficiency in Vertical Federated Learning

Neural Information Processing Systems

Vertical Federated Learning (VFL) is a collaborative machine learning paradigm that enables multiple participants to jointly train a model on their private data without sharing it.To make VFL practical, privacy security and communication efficiency should both be satisfied. Recent research has shown that Zero-Order Optimization (ZOO) in VFL can effectively conceal the internal information of the model without adding costly privacy protective add-ons, making it a promising approach for privacy and efficiency.However, there are still two key problems that have yet to be resolved. First, the convergence rate of ZOO-based VFL is significantly slower compared to gradient-based VFL, resulting in low efficiency in model training and more communication round, which hinders its application on large neural networks. Second, although ZOO-based VFL has demonstrated resistance to state-of-the-art (SOTA) attacks, its privacy guarantee lacks a theoretical explanation.To address these challenges, we propose a novel cascaded hybrid optimization approach that employs a zeroth-order (ZO) gradient on the most critical output layer of the clients, with other parts utilizing the first-order (FO) gradient. This approach preserves the privacy protection of ZOO while significantly enhancing convergence.Moreover, we theoretically prove that applying ZOO to the VFL is equivalent to adding Gaussian Mechanism to the gradient information, which offers an implicit differential privacy guarantee. Experimental results demonstrate that our proposed framework achieves similar utility as the Gaussian mechanism under the same privacy budget, while also having significantly lower communication costs compared with SOTA communication-efficient VFL frameworks.


No Free Lunch from Deep Learning in Neuroscience: A Case Study through Models of the Entorhinal-Hippocampal Circuit

Neural Information Processing Systems

Research in Neuroscience, as in many scientific disciplines, is undergoing a renaissance based on deep learning. Unique to Neuroscience, deep learning models can be used not only as a tool but interpreted as models of the brain. The central claims of recent deep learning-based models of brain circuits are that they make novel predictions about neural phenomena or shed light on the fundamental functions being optimized. We show, through the case-study of grid cells in the entorhinal-hippocampal circuit, that one may get neither. We begin by reviewing the principles of grid cell mechanism and function obtained from first-principles modeling efforts, then rigorously examine the claims of deep learning models of grid cells. Using large-scale architectural and hyperparameter sweeps and theory-driven experimentation, we demonstrate that the results of such models may be more strongly driven by particular, non-fundamental, and post-hoc implementation choices than fundamental truths about neural circuits or the loss function(s) they might optimize. We discuss why these models cannot be expected to produce accurate models of the brain without the addition of substantial amounts of inductive bias, an informal No Free Lunch result for Neuroscience. Based on first principles work, we provide hypotheses for what additional loss functions will produce grid cells more robustly. In conclusion, circumspection and transparency, together with biological knowledge, are warranted in building and interpreting deep learning models in Neuroscience.


Aligning Synthetic Medical Images with Clinical Knowledge using Human Feedback

Neural Information Processing Systems

Generative models capable of precisely capturing nuanced clinical features in medical images hold great promise for facilitating clinical data sharing, enhancing rare disease datasets, and efficiently synthesizing (annotated) medical images at scale. Despite their potential, assessing the quality of synthetic medical images remains a challenge. While modern generative models can synthesize visually-realistic medical images, the clinical plausibility of these images may be called into question. Domain-agnostic scores, such as FID score, precision, and recall, cannot incorporate clinical knowledge and are, therefore, not suitable for assessing clinical sensibility. Additionally, there are numerous unpredictable ways in which generative models may fail to synthesize clinically plausible images, making it challenging to anticipate potential failures and design automated scores for their detection.