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Low-rank lottery tickets: finding efficient low-rank neural networks via matrix differential equations
Neural networks have achieved tremendous success in a large variety of applications. However, their memory footprint and computational demand can render them impractical in application settings with limited hardware or energy resources. In this work, we propose a novel algorithm to find efficient low-rank subnetworks. Remarkably, these subnetworks are determined and adapted already during the training phase and the overall time and memory resources required by both training and evaluating them is significantly reduced. The main idea is to restrict the weight matrices to a low-rank manifold and to update the low-rank factors rather than the full matrix during training. To derive training updates that are restricted to the prescribed manifold, we employ techniques from dynamic model order reduction for matrix differential equations. Moreover, our method automatically and dynamically adapts the ranks during training to achieve a desired approximation accuracy.The efficiency of the proposed method is demonstrated through a variety of numerical experiments on fully-connected and convolutional networks.
Backdoor Attack with Imperceptible Input and Latent Modification
Recent studies have shown that deep neural networks (DNN) are vulnerable to various adversarial attacks. In particular, an adversary can inject a stealthy backdoor into a model such that the compromised model will behave normally without the presence of the trigger. Techniques for generating backdoor images that are visually imperceptible from clean images have also been developed recently, which further enhance the stealthiness of the backdoor attacks from the input space. Along with the development of attacks, defense against backdoor attacks is also evolving. Many existing countermeasures found that backdoor tends to leave tangible footprints in the latent or feature space, which can be utilized to mitigate backdoor attacks.In this paper, we extend the concept of imperceptible backdoor from the input space to the latent representation, which significantly improves the effectiveness against the existing defense mechanisms, especially those relying on the distinguishability between clean inputs and backdoor inputs in latent space. In the proposed framework, the trigger function will learn to manipulate the input by injecting imperceptible input noise while matching the latent representations of the clean and manipulated inputs via a Wasserstein-based regularization of the corresponding empirical distributions. We formulate such an objective as a non-convex and constrained optimization problem and solve the problem with an efficient stochastic alternating optimization procedure. We name the proposed backdoor attack as Wasserstein Backdoor (WB), which achieves a high attack success rate while being stealthy from both the input and latent spaces, as tested in several benchmark datasets, including MNIST, CIFAR10, GTSRB, and TinyImagenet.
Combining Deep Reinforcement Learning and Search for Imperfect-Information Games
The combination of deep reinforcement learning and search at both training and test time is a powerful paradigm that has led to a number of successes in single-agent settings and perfect-information games, best exemplified by AlphaZero. However, prior algorithms of this form cannot cope with imperfect-information games. This paper presents ReBeL, a general framework for self-play reinforcement learning and search that provably converges to a Nash equilibrium in any two-player zero-sum game. In the simpler setting of perfect-information games, ReBeL reduces to an algorithm similar to AlphaZero. Results in two different imperfect-information games show ReBeL converges to an approximate Nash equilibrium. We also show ReBeL achieves superhuman performance in heads-up no-limit Texas hold'em poker, while using far less domain knowledge than any prior poker AI.
Dynamic allocation of limited memory resources in reinforcement learning
Biological brains are inherently limited in their capacity to process and store information, but are nevertheless capable of solving complex tasks with apparent ease. Intelligent behavior is related to these limitations, since resource constraints drive the need to generalize and assign importance differentially to features in the environment or memories of past experiences. Recently, there have been parallel efforts in reinforcement learning and neuroscience to understand strategies adopted by artificial and biological agents to circumvent limitations in information storage. However, the two threads have been largely separate. In this article, we propose a dynamical framework to maximize expected reward under constraints of limited resources, which we implement with a cost function that penalizes precise representations of action-values in memory, each of which may vary in its precision. We derive from first principles an algorithm, Dynamic Resource Allocator (DRA), which we apply to two standard tasks in reinforcement learning and a model-based planning task, and find that it allocates more resources to items in memory that have a higher impact on cumulative rewards. Moreover, DRA learns faster when starting with a higher resource budget than what it eventually allocates for performing well on tasks, which may explain why frontal cortical areas in biological brains appear more engaged in early stages of learning before settling to lower asymptotic levels of activity. Our work provides a normative solution to the problem of learning how to allocate costly resources to a collection of uncertain memories in a manner that is capable of adapting to changes in the environment.
Inverting Gradients - How easy is it to break privacy in federated learning?
The idea of federated learning is to collaboratively train a neural network on a server. Each user receives the current weights of the network and in turns sends parameter updates (gradients) based on local data. This protocol has been designed not only to train neural networks data-efficiently, but also to provide privacy benefits for users, as their input data remains on device and only parameter gradients are shared. But how secure is sharing parameter gradients? Previous attacks have provided a false sense of security, by succeeding only in contrived settings - even for a single image. However, by exploiting a magnitude-invariant loss along with optimization strategies based on adversarial attacks, we show that is is actually possible to faithfully reconstruct images at high resolution from the knowledge of their parameter gradients, and demonstrate that such a break of privacy is possible even for trained deep networks. We analyze the effects of architecture as well as parameters on the difficulty of reconstructing an input image and prove that any input to a fully connected layer can be reconstructed analytically independent of the remaining architecture. Finally we discuss settings encountered in practice and show that even averaging gradients over several iterations or several images does not protect the user's privacy in federated learning applications.
Flattening Sharpness for Dynamic Gradient Projection Memory Benefits Continual Learning
The backpropagation networks are notably susceptible to catastrophic forgetting, where networks tend to forget previously learned skills upon learning new ones. To address such the'sensitivity-stability' dilemma, most previous efforts have been contributed to minimizing the empirical risk with different parameter regularization terms and episodic memory, but rarely exploring the usages of the weight loss landscape. In this paper, we investigate the relationship between the weight loss landscape and sensitivity-stability in the continual learning scenario, based on which, we propose a novel method, Flattening Sharpness for Dynamic Gradient Projection Memory (FS-DGPM). In particular, we introduce a soft weight to represent the importance of each basis representing past tasks in GPM, which can be adaptively learned during the learning process, so that less important bases can be dynamically released to improve the sensitivity of new skill learning. We further introduce Flattening Sharpness (FS) to reduce the generalization gap by explicitly regulating the flatness of the weight loss landscape of all seen tasks. As demonstrated empirically, our proposed method consistently outperforms baselines with the superior ability to learn new skills while alleviating forgetting effectively.
On the Sample Complexity of Learning under Geometric Stability
Many supervised learning problems involve high-dimensional data such as images, text, or graphs. In order to make efficient use of data, it is often useful to leverage certain geometric priors in the problem at hand, such as invariance to translations, permutation subgroups, or stability to small deformations. We study the sample complexity of learning problems where the target function presents such invariance and stability properties, by considering spherical harmonic decompositions of such functions on the sphere. We provide non-parametric rates of convergence for kernel methods, and show improvements in sample complexity by a factor equal to the size of the group when using an invariant kernel over the group, compared to the corresponding non-invariant kernel. These improvements are valid when the sample size is large enough, with an asymptotic behavior that depends on spectral properties of the group. Finally, these gains are extended beyond invariance groups to also cover geometric stability to small deformations, modeled here as subsets (not necessarily subgroups) of permutations.
Heavy Ball Neural Ordinary Differential Equations
We propose heavy ball neural ordinary differential equations (HBNODEs), leveraging the continuous limit of the classical momentum accelerated gradient descent, to improve neural ODEs (NODEs) training and inference. HBNODEs have two properties that imply practical advantages over NODEs: (i) The adjoint state of an HBNODE also satisfies an HBNODE, accelerating both forward and backward ODE solvers, thus significantly reducing the number of function evaluations (NFEs) and improving the utility of the trained models.
Strategic Data Sharing between Competitors
Collaborative learning techniques have significantly advanced in recent years, enabling private model training across multiple organizations. Despite this opportunity, firms face a dilemma when considering data sharing with competitors--while collaboration can improve a company's machine learning model, it may also benefit competitors and hence reduce profits. In this work, we introduce a general framework for analyzing this data-sharing trade-off. The framework consists of three components, representing the firms' production decisions, the effect of additional data on model quality, and the data-sharing negotiation process, respectively. We then study an instantiation of the framework, based on a conventional market model from economic theory, to identify key factors that affect collaboration incentives. Our findings indicate a profound impact of market conditions on the data-sharing incentives. In particular, we find that reduced competition, in terms of the similarities between the firms' products, and harder learning tasks foster collaboration.
Effective Adaptation in Multi-Task Co-Training for Unified Autonomous Driving
Aiming towards a holistic understanding of multiple downstream tasks simultaneously, there is a need for extracting features with better transferability. Though many latest self-supervised pre-training methods have achieved impressive performance on various vision tasks under the prevailing pretrain-finetune paradigm, their generalization capacity to multi-task learning scenarios is yet to be explored. In this paper, we extensively investigate the transfer performance of various types of self-supervised methods, e.g., MoCo and SimCLR, on three downstream tasks, including semantic segmentation, drivable area segmentation, and traffic object detection, on the large-scale driving dataset BDD100K. We surprisingly find that their performances are sub-optimal or even lag far behind the single-task baseline, which may be due to the distinctions of training objectives and architectural design lied in the pretrain-finetune paradigm. To overcome this dilemma as well as avoid redesigning the resource-intensive pre-training stage, we propose a simple yet effective pretrain-adapt-finetune paradigm for general multi-task training, where the off-the-shelf pretrained models can be effectively adapted without increasing the training overhead. During the adapt stage, we utilize learnable multi-scale adapters to dynamically adjust the pretrained model weights supervised by multi-task objectives while leaving the pretrained knowledge untouched. Furthermore, we regard the vision-language pre-training model CLIP as a strong complement to the pretrain-adapt-finetune paradigm and propose a novel adapter named LV-Adapter, which incorporates language priors in the multi-task model via task-specific prompting and alignment between visual and textual features. Our experiments demonstrate that the adapt stage significantly improves the overall performance of those off-the-shelf pretrained models and the contextual features generated by LV-Adapter are of general benefits for downstream tasks.