Industry
Constrained Adaptive Attack: Effective Adversarial Attack Against Deep Neural Networks for Tabular Data
State-of-the-art deep learning models for tabular data have recently achieved acceptable performance to be deployed in industrial settings. However, the robustness of these models remains scarcely explored. Contrary to computer vision, there are no effective attacks to properly evaluate the adversarial robustness of deep tabular models due to intrinsic properties of tabular data, such as categorical features, immutability, and feature relationship constraints. To fill this gap, we first propose CAPGD, a gradient attack that overcomes the failures of existing gradient attacks with adaptive mechanisms. This new attack does not require parameter tuning and further degrades the accuracy, up to 81\% points compared to the previous gradient attacks. Second, we design CAA, an efficient evasion attack that combines our CAPGD attack and MOEVA, the best search-based attack. We demonstrate the effectiveness of our attacks on five architectures and four critical use cases. Our empirical study demonstrates that CAA outperforms all existing attacks in 17 over the 20 settings, and leads to a drop in the accuracy by up to 96.1\% points and 21.9\% points compared to CAPGD and MOEVA respectively while being up to five times faster than MOEVA. Given the effectiveness and efficiency of our new attacks, we argue that they should become the minimal test for any new defense or robust architectures in tabular machine learning.
Black-Box Ripper: Copying black-box models using generative evolutionary algorithms
We study the task of replicating the functionality of black-box neural models, for which we only know the output class probabilities provided for a set of input images. We assume back-propagation through the black-box model is not possible and its training images are not available, e.g. the model could be exposed only through an API. In this context, we present a teacher-student framework that can distill the black-box (teacher) model into a student model with minimal accuracy loss. To generate useful data samples for training the student, our framework (i) learns to generate images on a proxy data set (with images and classes different from those used to train the black-box) and (ii) applies an evolutionary strategy to make sure that each generated data sample exhibits a high response for a specific class when given as input to the black box. Our framework is compared with several baseline and state-of-the-art methods on three benchmark data sets. The empirical evidence indicates that our model is superior to the considered baselines. Although our method does not back-propagate through the black-box network, it generally surpasses state-of-the-art methods that regard the teacher as a glass-box model.
NeuroMLR: Robust & Reliable Route Recommendation on Road Networks
Predicting the most likely route from a source location to a destination is a core functionality in mapping services. Although the problem has been studied in the literature, two key limitations remain to be addressed. First, our study reveals that a significant portion of the routes recommended by existing methods fail to reach the destination. Second, existing techniques are transductive in nature; hence, they fail to recommend routes if unseen roads are encountered at inference time. In this paper, we address these limitations through an inductive algorithm called NeuroMLR. NeuroMLR learns a generative model from historical trajectories by conditioning on three explanatory factors: the current location, the destination, and real-time traffic conditions. The conditional distributions are learned through a novel combination of Lipschitz embedding with Graph Convolutional Networks (GCN) using historical trajectory data. Through in-depth experiments on real-world datasets, we establish that NeuroMLR imparts significant improvement in accuracy over the state of the art. More importantly, NeuroMLR generalizes dramatically better to unseen data and the recommended routes reach the destination with much higher likelihood than existing techniques.
A Trichotomy for Transductive Online Learning
This setting is similar to standard online learning, except that the adversary fixes a sequence of instances $x_1,\dots,x_n$ to be labeled at the start of the game, and this sequence is known to the learner. Qualitatively, we prove a \emph{trichotomy}, stating that the minimal number of mistakes made by the learner as $n$ grows can take only one of precisely three possible values: $n$, $\Theta\left(\log (n)\right)$, or $\Theta(1)$. Furthermore, this behavior is determined by a combination of the VC dimension and the Littlestone dimension. Quantitatively, we show a variety of bounds relating the number of mistakes to well-known combinatorial dimensions. In particular, we improve the known lower bound on the constant in the $\Theta(1)$ case from $\Omega\left(\sqrt{\log(d)}\right)$ to $\Omega(\log(d))$ where $d$ is the Littlestone dimension. Finally, we extend our results to cover multiclass classification and the agnostic setting.
A Dataset for Efforts Towards Achieving the Sustainable Development Goal of Safe Working Environments
Among United Nations' 17 Sustainable Development Goals (SDGs), we highlight SDG 8 on Decent Work and Economic Growth. Specifically, we consider how to achieve subgoal 8.8, protect labour rights and promote safe working environments for all workers [...], in light of poor health, safety and environment (HSE) conditions being a widespread problem at workplaces. In EU alone, it is estimated that more than 4000 deaths occur each year due to poor working conditions. To handle the problem and achieve SDG 8, governmental agencies conduct labour inspections and it is therefore essential that these are carried out efficiently. Current research suggests that machine learning (ML) can be used to improve labour inspections, for instance by selecting organisations for inspections more effectively.
Learning rule influences recurrent network representations but not attractor structure in decision-making tasks
Recurrent neural networks (RNNs) are popular tools for studying computational dynamics in neurobiological circuits. However, due to the dizzying array of design choices, it is unclear if computational dynamics unearthed from RNNs provide reliable neurobiological inferences. Understanding the effects of design choices on RNN computation is valuable in two ways. First, invariant properties that persist in RNNs across a wide range of design choices are more likely to be candidate neurobiological mechanisms. Second, understanding what design choices lead to similar dynamical solutions reduces the burden of imposing that all design choices be totally faithful replications of biology.
Exploring Low-Dimensional Subspace in Diffusion Models for Controllable Image Editing
Recently, diffusion models have emerged as a powerful class of generative models. Despite their success, there is still limited understanding of their semantic spaces. This makes it challenging to achieve precise and disentangled image generation without additional training, especially in an unsupervised way. In this work, we improve the understanding of their semantic spaces from intriguing observations: among a certain range of noise levels, (1) the learned posterior mean predictor (PMP) in the diffusion model is locally linear, and (2) the singular vectors of its Jacobian lie in low-dimensional semantic subspaces. We provide a solid theoretical basis to justify the linearity and low-rankness in the PMP.
Best-case lower bounds in online learning
Much of the work in online learning focuses on the study of sublinear upper bounds on the regret. In this work, we initiate the study of best-case lower bounds in online convex optimization, wherein we bound the largest \emph{improvement} an algorithm can obtain relative to the single best action in hindsight. This problem is motivated by the goal of better understanding the adaptivity of a learning algorithm. Another motivation comes from fairness: it is known that best-case lower bounds are instrumental in obtaining algorithms for decision-theoretic online learning (DTOL) that satisfy a notion of group fairness. Our contributions are a general method to provide best-case lower bounds in Follow The Regularized Leader (FTRL) algorithms with time-varying regularizers, which we use to show that best-case lower bounds are of the same order as existing upper regret bounds: this includes situations with a fixed learning rate, decreasing learning rates, timeless methods, and adaptive gradient methods. In stark contrast, we show that the linearized version of FTRL can attain negative linear regret. Finally, in DTOL with two experts and binary losses, we fully characterize the best-case sequences, which provides a finer understanding of the best-case lower bounds.
Hierarchical Reinforcement Learning with Timed Subgoals
Hierarchical reinforcement learning (HRL) holds great potential for sample-efficient learning on challenging long-horizon tasks. In particular, letting a higher level assign subgoals to a lower level has been shown to enable fast learning on difficult problems. However, such subgoal-based methods have been designed with static reinforcement learning environments in mind and consequently struggle with dynamic elements beyond the immediate control of the agent even though they are ubiquitous in real-world problems. In this paper, we introduce Hierarchical reinforcement learning with Timed Subgoals (HiTS), an HRL algorithm that enables the agent to adapt its timing to a dynamic environment by not only specifying what goal state is to be reached but also when. We discuss how communicating with a lower level in terms of such timed subgoals results in a more stable learning problem for the higher level. Our experiments on a range of standard benchmarks and three new challenging dynamic reinforcement learning environments show that our method is capable of sample-efficient learning where an existing state-of-the-art subgoal-based HRL method fails to learn stable solutions.