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Chain of Thought Imitation with Procedure Cloning
Imitation learning aims to extract high-performance policies from logged demonstrations of expert behavior. It is common to frame imitation learning as a supervised learning problem in which one fits a function approximator to the input-output mapping exhibited by the logged demonstrations (input observations to output actions). While the framing of imitation learning as a supervised input-output learning problem allows for applicability in a wide variety of settings, it is also an overly simplistic view of the problem in situations where the expert demonstrations provide much richer insight into expert behavior. For example, applications such as path navigation, robot manipulation, and strategy games acquire expert demonstrations via planning, search, or some other multi-step algorithm, revealing not just the output action to be imitated but also the procedure for how to determine this action. While these intermediate computations may use tools not available to the agent during inference (e.g., environment simulators), they are nevertheless informative as a way to explain an expert's mapping of state to actions. To properly leverage expert procedure information without relying on the privileged tools the expert may have used to perform the procedure, we propose procedure cloning, which applies supervised sequence prediction to imitate the complete series of expert computations. This way, procedure cloning learns not only what to do (i.e., the output action), but how and why to do it (i.e., the procedure). Through empirical analysis on navigation, simulated robotic manipulation, and game-playing environments, we show that imitating the intermediate computations of an expert's behavior enables procedure cloning to learn policies exhibiting significant generalization to unseen environment configurations, including those configurations for which running the expert's procedure directly is infeasible.
Giving Feedback on Interactive Student Programs with Meta-Exploration
Developing interactive software, such as websites or games, is a particularly engaging way to learn computer science. However, teaching and giving feedback on such software is time-consuming -- standard approaches require instructors to manually grade student-implemented interactive programs. As a result, online platforms that serve millions, like Code.org, are unable to provide any feedback on assignments for implementing interactive programs, which critically hinders students' ability to learn. One approach toward automatic grading is to learn an agent that interacts with a student's program and explores states indicative of errors via reinforcement learning. However, existing work on this approach only provides binary feedback of whether a program is correct or not, while students require finer-grained feedback on the specific errors in their programs to understand their mistakes. In this work, we show that exploring to discover errors can be cast as a meta-exploration problem. This enables us to construct a principled objective for discovering errors and an algorithm for optimizing this objective, which provides fine-grained feedback. We evaluate our approach on a set of over 700K real anonymized student programs from a Code.org
Addressing Resource Scarcity across Sign Languages with Multilingual Pretraining and Unified-Vocabulary Datasets
There are over 300 sign languages in the world, many of which have very limited or no labelled sign-to-text datasets. To address low-resource data scenarios, self-supervised pretraining and multilingual finetuning have been shown to be effective in natural language and speech processing. In this work, we apply these ideas to sign language recognition.We make three contributions.- First, we release SignCorpus, a large pretraining dataset on sign languages comprising about 4.6K hours of signing data across 10 sign languages. SignCorpus is curated from sign language videos on the internet, filtered for data quality, and converted into sequences of pose keypoints thereby removing all personal identifiable information (PII).-
Consensus and Subjectivity of Skin Tone Annotation for ML Fairness
Understanding different human attributes and how they affect model behavior may become a standard need for all model creation and usage, from traditional computer vision tasks to the newest multimodal generative AI systems. In computer vision specifically, we have relied on datasets augmented with perceived attribute signals (eg, gender presentation, skin tone, and age) and benchmarks enabled by these datasets. Typically labels for these tasks come from human annotators. However, annotating attribute signals, especially skin tone, is a difficult and subjective task. Perceived skin tone is affected by technical factors, like lighting conditions, and social factors that shape an annotator's lived experience.This paper examines the subjectivity of skin tone annotation through a series of annotation experiments using the Monk Skin Tone (MST) scale~\cite{Monk2022Monk}, a small pool of professional photographers, and a much larger pool of trained crowdsourced annotators. Along with this study we release the Monk Skin Tone Examples (MST-E) dataset, containing 1515 images and 31 videos spread across the full MST scale. MST-E is designed to help train human annotators to annotate MST effectively.Our study shows that annotators can reliably annotate skin tone in a way that aligns with an expert in the MST scale, even under challenging environmental conditions. We also find evidence that annotators from different geographic regions rely on different mental models of MST categories resulting in annotations that systematically vary across regions. Given this, we advise practitioners to use a diverse set of annotators and a higher replication count for each image when annotating skin tone for fairness research.
Scaling Multimodal Pre-Training via Cross-Modality Gradient Harmonization
Self-supervised pre-training recently demonstrates success on large-scale multimodal data, and state-of-the-art contrastive learning methods often enforce the feature consistency from cross-modality inputs, such as video/audio or video/text pairs. Despite its convenience to formulate and leverage in practice, such cross-modality alignment (CMA) is only a weak and noisy supervision, since two modalities can be semantically misaligned even they are temporally aligned. For example, even in the (often adopted) instructional videos, a speaker can sometimes refer to something that is not visually present in the current frame; and the semantic misalignment would only be more unpredictable for the raw videos collected from unconstrained internet sources. We conjecture that might cause conflicts and biases among modalities, and may hence prohibit CMA from scaling up to training with larger and more heterogeneous data. This paper first verifies our conjecture by observing that, even in the latest VATT pre-training using only narrated videos, there exist strong gradient conflicts between different CMA losses within the same sample triplet (video, audio, text), indicating them as the noisy source of supervision. We then propose to harmonize such gradients during pre-training, via two techniques: (i) cross-modality gradient realignment: modifying different CMA loss gradients for one sample triplet, so that their gradient directions are in more agreement; and (ii) gradient-based curriculum learning: leveraging the gradient conflict information on an indicator of sample noisiness, to develop a curriculum learning strategy to prioritize training with less noisy sample triplets. Applying those gradient harmonization techniques to pre-training VATT on the HowTo100M dataset, we consistently improve its performance on different downstream tasks. Moreover, we are able to scale VATT pre-training to more complicated non-narrative Youtube8M dataset to further improve the state-of-the-arts.
Composite Feature Selection Using Deep Ensembles
In many real world problems, features do not act alone but in combination with each other. For example, in genomics, diseases might not be caused by any single mutation but require the presence of multiple mutations. Prior work on feature selection either seeks to identify individual features or can only determine relevant groups from a predefined set. We investigate the problem of discovering groups of predictive features without predefined grouping. To do so, we define predictive groups in terms of linear and non-linear interactions between features. We introduce a novel deep learning architecture that uses an ensemble of feature selection models to find predictive groups, without requiring candidate groups to be provided. The selected groups are sparse and exhibit minimum overlap. Furthermore, we propose a new metric to measure similarity between discovered groups and the ground truth. We demonstrate the utility our model on multiple synthetic tasks and semi-synthetic chemistry datasets, where the ground truth structure is known, as well as an image dataset and a real-world cancer dataset.
Reverse KL-Divergence Training of Prior Networks: Improved Uncertainty and Adversarial Robustness
Ensemble approaches for uncertainty estimation have recently been applied to the tasks of misclassification detection, out-of-distribution input detection and adversarial attack detection. Prior Networks have been proposed as an approach to efficiently emulate an ensemble of models for classification by parameterising a Dirichlet prior distribution over output distributions. These models have been shown to outperform alternative ensemble approaches, such as Monte-Carlo Dropout, on the task of out-of-distribution input detection. However, scaling Prior Networks to complex datasets with many classes is difficult using the training criteria originally proposed. This paper makes two contributions. First, we show that the appropriate training criterion for Prior Networks is the reverse KL-divergence between Dirichlet distributions. This addresses issues in the nature of the training data target distributions, enabling prior networks to be successfully trained on classification tasks with arbitrarily many classes, as well as improving out-of-distribution detection performance. Second, taking advantage of this new training criterion, this paper investigates using Prior Networks to detect adversarial attacks and proposes a generalized form of adversarial training. It is shown that the construction of successful adaptive whitebox attacks, which affect the prediction and evade detection, against Prior Networks trained on CIFAR-10 and CIFAR-100 using the proposed approach requires a greater amount of computational effort than against networks defended using standard adversarial training or MC-dropout.
Direct Estimation of Differential Functional Graphical Models
We consider the problem of estimating the difference between two functional undirected graphical models with shared structures. In many applications, data are naturally regarded as high-dimensional random function vectors rather than multivariate scalars. For example, electroencephalography (EEG) data are more appropriately treated as functions of time. In these problems, not only can the number of functions measured per sample be large, but each function is itself an infinite dimensional object, making estimation of model parameters challenging. We develop a method that directly estimates the difference of graphs, avoiding separate estimation of each graph, and show it is consistent in certain high-dimensional settings. We illustrate finite sample properties of our method through simulation studies. Finally, we apply our method to EEG data to uncover differences in functional brain connectivity between alcoholics and control subjects.
From voxels to pixels and back: Self-supervision in natural-image reconstruction from fMRI
Reconstructing observed images from fMRI brain recordings is challenging. Unfortunately, acquiring sufficient ''labeled'' pairs of {Image, fMRI} (i.e., images with their corresponding fMRI responses) to span the huge space of natural images is prohibitive for many reasons. We present a novel approach which, in addition to the scarce labeled data (training pairs), allows to train fMRI-to-image reconstruction networks also on unlabeled data (i.e., images without fMRI recording, and fMRI recording without images). The proposed model utilizes both an Encoder network (image-to-fMRI) and a Decoder network (fMRI-to-image). Concatenating these two networks back-to-back (Encoder-Decoder & Decoder-Encoder) allows augmenting the training data with both types of unlabeled data. Importantly, it allows training on the unlabeled test-fMRI data.