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RL-ViGen: A Reinforcement Learning Benchmark for Visual Generalization

Neural Information Processing Systems

Visual Reinforcement Learning (Visual RL), coupled with high-dimensional observations, has consistently confronted the long-standing challenge of out-of-distribution generalization.





Grounded ReinforcementLearning: LearningtoWintheGameunderHumanCommands SupplementaryMaterials

Neural Information Processing Systems

Inthis section, we describe the details ofMiniRTSEnvironment and human dataset. The data do not contain any personally identifiable information or offensivecontent. Figure 1: MiniRTS [2]implements the rockpaper-scissors attack graph, each army type has some units it is effective against and vulnerableto. "swordman","spearman"and"cavalry"allare effectiveagainst"archer" Figure 2: Building units can produce different army units using resources. Resource Units: Resource units are stationary and neutral.


Grounded ReinforcementLearning: LearningtoWintheGameunderHumanCommands

Neural Information Processing Systems

From the RL perspective, it is extremely challenging to derive a precise rewardfunction forhuman preferences since thecommands areabstract and the valid behaviors are highly complicated and multi-modal.