Industry
4DGCPro: Efficient Hierarchical 4DGaussian Compression for Progressive Volumetric Video Streaming
Achieving seamless viewing of high-fidelity volumetric video, comparable to 2D video experiences, remains an open challenge. Existing volumetric video compression methods either lack the flexibility to adjust quality and bitrate within a single model for efficient streaming across diverse networks and devices, or struggle with real-time decoding and rendering on lightweight mobile platforms. To address these challenges, we introduce 4DGCPro, a novel hierarchical 4DGaussian compression framework that facilitates real-time mobile decoding and high-quality rendering via progressive volumetric video streaming in a single bitstream. Specifically, we propose a perceptually-weighted and compression-friendly hierarchical 4D Gaussian representation with motion-aware adaptive grouping to reduce temporal redundancy, preserve coherence, and enable scalable multi-level detail streaming. Furthermore, we present an end-to-end entropy-optimized training scheme, which incorporates layer-wise rate-distortion (RD) supervision and attribute-specific entropy modeling for efficient bitstream generation. Extensive experiments show that 4DGCPro enables flexible quality and multiple bitrate within a single model, achieving real-time decoding and rendering on mobile devices while outperforming existing methods in RD performance across multiple datasets. The corresponding author is Qiang Hu(qiang.hu@sjtu.edu.cn)
RAM-W600: AMulti-Task Wrist Dataset and Benchmark for Rheumatoid Arthritis
Rheumatoid arthritis (RA) is a common autoimmune disease that has been the focus of research in computer-aided diagnosis (CAD) and disease monitoring. In clinical settings, conventional radiography (CR) is widely used for the screening and evaluation of RA due to its low cost and accessibility. The wrist is a critical region for the diagnosis of RA. However, CAD research in this area remains limited, primarily due to the challenges in acquiring high-quality instance-level annotations.
MergeBench: ABenchmark for Merging Domain-Specialized LLMs
Model merging provides a scalable alternative to multi-task training by combining specialized finetuned models through parameter arithmetic, enabling efficient deployment without the need for joint training or access to all task data. While recent methods have shown promise, existing evaluations are limited in both model scale and task diversity, leaving open questions about their applicability to large, domain-specialized LLMs. To tackle the challenges, we introduce MergeBench, a comprehensive evaluation suite designed to assess model merging at scale. MergeBench builds on state-of-the-art open-source language models, including Llama and Gemma families at 2B to 9B scales, and covers five key domains: instruction following, mathematics, multilingual understanding, coding and safety. We standardize finetuning and evaluation protocols, and assess eight representative merging methods across multi-task performance, forgetting and runtime efficiency. Based on extensive experiments, we provide practical guidelines for algorithm selection and share insights showing that model merging tends to perform better on stronger base models, with techniques such as merging coefficient tuning and sparsification improving knowledge retention. However, several challenges remain, including the computational cost on large models, the gap for in-domain performance compared to multi-task models, and the underexplored role of model merging in standard LLM training pipelines. We hope MergeBench provides a foundation for future research to advance the understanding and practical application of model merging. Our project page is at https://yifei-he.github.io/mergebench/.
Graph based Retrieval Reasoning Augmented Generation For Long Video Understanding
Understanding and reasoning over long videos pose significant challenges for large video language models (LVLMs) due to the difficulty in processing intensive video tokens beyond context window and retaining long-term sequential information. Retrieval-Augmented Generation (RAG) has demonstrated effectiveness in processing long context for Large Language Models (LLMs); however, applying RAG to long video faces challenges such as disrupted temporal dependencies and inclusion of irrelevant information that can hinder accurate reasoning. To address these limitations, we propose Vgent, a novel graph-based retrieval-reasoning-augmented generation framework to enhance LVLMs for long video understanding. Our approach introduces two key innovations: (i) It represents videos by structured graphs with semantic relationships across video clips preserved to improve retrieval effectiveness.
Robust learning of halfspaces under log-concave marginals
We say that a classifier is adversarially robust to perturbations of norm r if, with high probability over a point xdrawn from the input distribution, there is no point within distance rfrom xthat is classified differently. The boundary volume is the probability that a point falls within distance r of a point with a different label. This work studies the task of computationally efficient learning of hypotheses with small boundary volume, where the input is distributed as a subgaussian isotropic log-concave distribution over Rd. Linear threshold functions are adversarially robust; they have boundary volume proportional to r. Such concept classes are efficiently learnable by polynomial regression, which produces a polynomial threshold function (PTF), but PTFs in general may have boundary volume โฆ(1), even for r 1. We give an algorithm that agnostically learns linear threshold functions and returns a classifier with boundary volume O(r+ฮต)at radius of perturbation r.
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The computational sparsity of Mixture-of-Experts (MoE) models enables sublinear growth in compute cost as model size increases, thus offering a scalable path to training massive neural networks. However, existing implementations suffer from low GPU utilization, significant latency overhead, and a fundamental inability to leverage task locality, primarily due to CPU-managed scheduling, host-initiated communication, and frequent kernel launches. To overcome these limitations, we develop FlashMoE, a fully GPU-resident MoE operator that fuses expert computation and inter-GPU communication into a single persistent GPU kernel. FlashMoE enables fine-grained pipelining of dispatch, compute, and combine phases, eliminating launch overheads and reducing idle gaps. Unlike existing work, FlashMoE obviates bulk-synchronous collectives for one-sided, device-initiated, inter-GPU (R)DMA transfers, thus unlocking payload efficiency, where we eliminate bloated or redundant network payloads in sparsely activated layers. When evaluated on an 8-H100 GPU node with MoE models having up to 128 experts and 16K token sequences, FlashMoE achieves up to 9 higher GPU utilization, 6 lower latency, 5.7 higher throughput, and 4 better overlap efficiency compared to state-of-the-art baselines--despite using FP32 while baselines use FP16. FlashMoE shows that principled GPU kernel-hardware co-design is key to unlocking the performance ceiling of large-scale distributed ML.
Efficient Last-Iterate Convergence in Solving Extensive-Form Games
To establish last-iterate convergence for Counterfactual Regret Minimization (CFR) algorithms in learning a Nash equilibrium (NE) of extensive-form games (EFGs), recent studies reformulate learning an NE of the original EFG as learning the NEs of a sequence of (perturbed) regularized EFGs. Hence, proving last-iterate convergence in solving the original EFG reduces to proving last-iterate convergence in solving (perturbed) regularized EFGs. However, these studies only establish last-iterate convergence for Online Mirror Descent (OMD)-based CFR algorithms instead of Regret Matching (RM)-based CFR algorithms in solving perturbed regularized EFGs, resulting in a poor empirical convergence rate, as RM-based CFR algorithms typically outperform OMD-based CFR algorithms. In addition, as solving multiple perturbed regularized EFGs is required, fine-tuning across multiple perturbed regularized EFGs is infeasible, making parameter-free algorithms highly desirable. This paper show that CFR+, a classical parameter-free RM-based CFR algorithm, achieves last-iterate convergence in learning an NE of perturbed regularized EFGs. This is the first parameter-free last-iterate convergence for RM-based CFR algorithms in perturbed regularized EFGs. Leveraging CFR+ to solve perturbed regularized EFGs, we get Reward Transformation CFR+ (RTCFR+). Importantly, we extend prior work on the parameter-free property of CFR+, enhancing its stability, which is vital for the empirical convergence of RTCFR+. Experiments show that RTCFR+ exhibits a significantly faster empirical convergence rate than existing algorithms that achieve theoretical last-iterate convergence.
Neural-Driven Image Editing
Traditional image editing typically relies on manual prompting, making it laborintensive and inaccessible to individuals with limited motor control or language abilities. Leveraging recent advances in brain-computer interfaces (BCIs) and generative models, we propose LoongX, a hands-free image editing approach driven by multimodal neurophysiological signals. LoongX utilizes state-of-the-art diffusion models trained on a comprehensive dataset of 23,928 image editing pairs, each paired with synchronized electroencephalography (EEG), functional nearinfrared spectroscopy (fNIRS), photoplethysmography (PPG), and head motion signals that capture user intent. To effectively address the heterogeneity of these signals, LoongX integrates two key modules.
9118ad115831e52cfeec1acd40c6e0f3-Paper-Position_Paper_Track.pdf
Science progresses by iteratively advancing and correcting humanity's understanding of the world. In machine learning (ML) research, rapid advancements have led to an explosion of publications, but have also led to misleading, incorrect, flawed or perhaps even fraudulent studies being accepted and sometimes highlighted at ML conferences due to the fallibility of peer review. While such mistakes are understandable, ML conferences do not offer robust processes to help the field systematically correct when such errors are made. This position paper argues that ML conferences should establish a dedicated "Refutations and Critiques" (R&C) Track. This R&CTrack would provide a high-profile, reputable platform to support vital research that critically challenges prior research, thereby fostering a dynamic self-correcting research ecosystem. We discuss key considerations including track design, review principles, potential pitfalls, and provide an illustrative example submission concerning a recent ICLR 2025 Oral. We conclude that ML conferences should create official, reputable mechanisms to help ML research self-correct.