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Discussion of Evaluation Methodologies

Neural Information Processing Systems

In previous research, there are plenty of arguments about textual backdoor evaluation, including diverse metrics and experiment settings. These valuable discussions motivate us to construct a rigorous benchmark and we highly appreciate their efforts. In this section, we briefly summarize existing opinions and provide a more detailed discussion on this topic. Table 9 summarizes the attackers OpenBackdoorimplements. Effectiveness Besides the mainstream ASR (also called LFR [20]) and CACC metrics, there are also other effectiveness metrics. Shen et al. [46] proposed to count the number of inserted triggers that can successfully flip the label. However, although inserting more triggers could benefit attack strength, the triggers also corrupt the sentences gradually, so it is also possible that the poisoned samples become "adversarial", and we can hardly distinguish. Shen et al. [45] also mentioned this issue, and they advised calculating the ASR difference between a poisoned model and a clean model as an effectiveness metric.


To facilitate the following derivation, we rewrite the objective J E+I(E+I) JE(E): 438 J E+I(E+I) JE(E) = E E+ I h 1X

Neural Information Processing Systems

A.1 Full derivation425 We present the complete derivation of the objective function in each subproblem defined in Section426 3.2. For brevity, let rt =(1+)rEt +rIt and V EE (st)= Vt. Under this assumption, E serves as 0 (see above). This451 enables updating E+I using the local approximation. We leave relaxing this assumption as future452 work.453




One for All: Simultaneous Metric and Preference Learning over Multiple Users

Neural Information Processing Systems

This paper investigates simultaneous preference and metric learning from a crowd of respondents. A set of items represented by d-dimensional feature vectors and paired comparisons of the form "item i is preferable to item j" made by each user is given. Our model jointly learns a distance metric that characterizes the crowd's general measure of item similarities along with a latent ideal point for each user reflecting their individual preferences. This model has the flexibility to capture individual preferences, while enjoying a metric learning sample cost that is amortized over the crowd. We first study this problem in a noiseless, continuous response setting (i.e., responses equal to differences of item distances) to understand the fundamental limits of learning. Next, we establish prediction error guarantees for noisy, binary measurements such as may be collected from human respondents, and show how the sample complexity improves when the underlying metric is lowrank. Finally, we establish recovery guarantees under assumptions on the response distribution. We demonstrate the performance of our model on both simulated data and on a dataset of color preference judgments across a large number of users.


AUnified Game-Theoretic Interpretation of Adversarial Robustness: Supplementary Material

Neural Information Processing Systems

In this section, in order to help readers understand the metric in the paper, we first revisit the definition of the Shapley value [14], which is widely considered as an unbiased estimation of the numerical importance w.r.t. each input variable. In game theory, the complex system is usually represented as a game, where each input variable is taken as a player, and the output of this system is regarded as the total reward of all players. Given a game with multiple players (input variables) N = {1,2,,n}, some players cooperate to pursue a high reward. Thus, the task is to divide the total reward, and fairly assign the divided elementary reward to each individual player. In this way, the elementary reward can be considered as the numerical importance of the corresponding variable to the complex system. Let 2N def= {S|S N}indicate all potential subsets of N. The game v: 2N R is a function, which estimates the overall reward v(S) earned by each specific subset of players S N. In this way, the Shapley value, denoted by ฯ†(i), represents the numerical importance of the player ito the game v. ฯ†(i) = X Using Shapley values to explain DNNs.


Neural Frailty Machine: Beyond proportional hazard assumption in neural survival regressions

Neural Information Processing Systems

The NFM framework utilizes the classical idea of multiplicative frailty in survival analysis as a principled way of extending the proportional hazard assumption, at the same time being able to leverage the strong approximation power of neural architectures for handling nonlinear covariate dependence. Two concrete models are derived under the framework that extends neural proportional hazard models and nonparametric hazard regression models. Both models allow efficient training under the likelihood objective. Theoretically, for both proposed models, we establish statistical guarantees of neural function approximation with respect to nonparametric components via characterizing their rate of convergence. Empirically, we provide synthetic experiments that verify our theoretical statements. We also conduct experimental evaluations over 6 benchmark datasets of different scales, showing that the proposed NFM models achieve predictive performance comparable to or sometimes surpassing state-of-the-art survival models.


NATURALPROVER: Grounded Mathematical Proof Generation with Language Models

Neural Information Processing Systems

Theorem proving in natural mathematical language - the mixture of symbolic and natural language used by humans - plays a central role in mathematical advances and education, and tests aspects of reasoning that are core to intelligence. Yet it has remained underexplored with modern generative models. We study largescale language models on two new generation tasks: suggesting the next step in a mathematical proof, and full proof generation. We develop NATURALPROVER,a language model that generates proofs by conditioning on background references (e.g.


When Domain Experts

Neural Information Processing Systems

Human Intelligence (HI) excels at combining basic skills to solve complex tasks. This capability is vital for Artificial Intelligence (AI) and should be embedded in comprehensive AIAgents, enabling them to harness expert models for complex task-solving towards Artificial General Intelligence (AGI). Large Language Models (LLMs) show promising learning and reasoning abilities, and can effectively use external models, tools, plugins, or APIs to tackle complex problems. In this work, we introduce OpenAGI, an open-source AGI research and development platform designed for solving multi-step, real-world tasks. Specifically, OpenAGI uses a dual strategy, integrating standard benchmark tasks for benchmarking and evaluation, and open-ended tasks including more expandable models, tools, plugins, or APIs for creative problem-solving. Tasks are presented as natural language queries to the LLM, which then selects and executes appropriate models. We also propose a Reinforcement Learning from Task Feedback (RLTF) mechanism that uses task results to improve the LLM's task-solving ability, which creates a self-improving AI feedback loop. While we acknowledge that AGI is a broad and multifaceted research challenge with no singularly defined solution path, the integration of LLMs with domain-specific expert models, inspired by mirroring the blend of general and specialized intelligence in humans, offers a promising approach towards AGI.