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Optimization of Image Transmission in a Cooperative Semantic Communication Networks

arXiv.org Artificial Intelligence

In this paper, a semantic communication framework for image data transmission is developed. In the investigated framework, a set of servers cooperatively transmit image data to a set of users utilizing semantic communication techniques, which enable servers to transmit only the semantic information that accurately captures the meaning of images. To evaluate the performance of studied semantic communication system, a multimodal metric called image-to-graph semantic similarity (ISS) is proposed to measure the correlation between the extracted semantic information and the original image. To meet the ISS requirement of each user, each server must jointly determine the semantic information to be transmitted and the resource blocks (RBs) used for semantic information transmission. Due to the cochannel interference among users associated with different servers, each server must cooperate with other servers to find a globally optimal semantic oriented RB allocation. We formulate this problem as an optimization problem whose goal is to minimize the sum of the average transmission latency of each server while reaching the ISS requirement. To solve this problem, we propose a value decomposition based entropy-maximized multi-agent reinforcement learning (RL) algorithm. The proposed algorithm enables each server to coordinate with other servers in training stage and execute RB allocation in a distributed manner to approach to a globally optimal performance with less training iterations.


The Impact of AI in Telecommunications: Is It The Future Of Digital Transformation?

#artificialintelligence

Are you considering how to use AI in telecommunications for your business? In this article, we explore the potential of AI and its implications for digital transformation. Discover how using AI can help your business reach new heights and stay ahead of the competition in an ever-evolving world of technology. What is AI and what does it do? AI is a process of programming computers to make decisions for themselves.


Graph Deep Learning-Research intern at Huawei Technologies Canada Co., Ltd. - Markham, ON, Canada

#artificialintelligence

With 194,000 employees and operating in more than 170 countries and regions, Huawei is a leading global creator and provider of information and communications technology (ICT) infrastructure and smart devices. Integrated solutions span across four key domains – telecom networks, IT, smart devices, and cloud services. Huawei is committed to bringing digital to every person, home and organization for a fully connected, intelligent world. Huawei Canada focuses on fundamental research and development aimed at solving complex technical problems in emerging technologies like 5G, AI, Human Computer Interaction and Autonomous Driving. With ongoing research initiatives with 10 Universities across Canada and strategic collaboration agreements with several Universities, we support Canada's rich research community.


Machine learning programmer at Huawei Technologies Canada Co., Ltd. - Montréal, QC, Canada

#artificialintelligence

With 194,000 employees and operating in more than 170 countries and regions, Huawei is a leading global creator and provider of information and communications technology (ICT) infrastructure and smart devices. Integrated solutions span across four key domains – telecom networks, IT, smart devices, and cloud services. Huawei is committed to bringing digital to every person, home and organization for a fully connected, intelligent world. Huawei Canada focuses on fundamental research and development aimed at solving complex technical problems in emerging technologies like 5G, AI, Human Computer Interaction and Autonomous Driving. With ongoing research initiatives with 10 Universities across Canada and strategic collaboration agreements with several Universities, we support Canada's rich research community.


Measuring and Estimating Key Quality Indicators in Cloud Gaming services

arXiv.org Artificial Intelligence

User equipment is one of the main bottlenecks facing the gaming industry nowadays. The extremely realistic games which are currently available trigger high computational requirements of the user devices to run games. As a consequence, the game industry has proposed the concept of Cloud Gaming, a paradigm that improves gaming experience in reduced hardware devices. To this end, games are hosted on remote servers, relegating users' devices to play only the role of a peripheral for interacting with the game. However, this paradigm overloads the communication links connecting the users with the cloud. Therefore, service experience becomes highly dependent on network connectivity. To overcome this, Cloud Gaming will be boosted by the promised performance of 5G and future 6G networks, together with the flexibility provided by mobility in multi-RAT scenarios, such as WiFi. In this scope, the present work proposes a framework for measuring and estimating the main E2E metrics of the Cloud Gaming service, namely KQIs. In addition, different machine learning techniques are assessed for predicting KQIs related to Cloud Gaming user's experience. To this end, the main key quality indicators (KQIs) of the service such as input lag, freeze percent or perceived video frame rate are collected in a real environment. Based on these, results show that machine learning techniques provide a good estimation of these indicators solely from network-based metrics. This is considered a valuable asset to guide the delivery of Cloud Gaming services through cellular communications networks even without access to the user's device, as it is expected for telecom operators.


Need of 6G for the Metaverse Realization

arXiv.org Artificial Intelligence

The concept of the Metaverse aims to bring a fully-fledged extended reality environment to provide next generation applications and services. Development of the Metaverse is backed by many technologies, including, 5G, artificial intelligence, edge computing and extended reality. The advent of 6G is envisaged to mark a significant milestone in the development of the Metaverse, facilitating near-zero-latency, a plethora of new services and upgraded real-world infrastructure. This paper establishes the advantages of providing the Metaverse services over 6G along with an overview of the demanded technical requirements. The paper provides an insight to the concepts of the Metaverse and the envisaged technical capabilities of 6G mobile networks. Then, the technical aspects covering 6G for the development of the Metaverse, ranging from validating digital assets, interoperability, and efficient user interaction in the Metaverse to related security and privacy aspects are elaborated. Subsequently, the role of 6G technologies towards enabling the Metaverse, including artificial intelligence, blockchain, open radio access networks, edge computing, cloudification and internet of everything. The paper also presents 6G integration challenges and outlines ongoing projects towards developing the Metaverse technologies to facilitate the Metaverse applications and services.


UB3: Best Beam Identification in Millimeter Wave Systems via Pure Exploration Unimodal Bandits

arXiv.org Artificial Intelligence

Millimeter wave (mmWave) communications have a broad spectrum and can support data rates in the order of gigabits per second, as envisioned in 5G systems. However, they cannot be used for long distances due to their sensitivity to attenuation loss. To enable their use in the 5G network, it requires that the transmission energy be focused in sharp pencil beams. As any misalignment between the transmitter and receiver beam pair can reduce the data rate significantly, it is important that they are aligned as much as possible. To find the best transmit-receive beam pair, recent beam alignment (BA) techniques examine the entire beam space, which might result in a large amount of BA latency. Recent works propose to adaptively select the beams such that the cumulative reward measured in terms of received signal strength or throughput is maximized. In this paper, we develop an algorithm that exploits the unimodal structure of the received signal strengths of the beams to identify the best beam in a finite time using pure exploration strategies. Strategies that identify the best beam in a fixed time slot are more suitable for wireless network protocol design than cumulative reward maximization strategies that continuously perform exploration and exploitation. Our algorithm is named Unimodal Bandit for Best Beam (UB3) and identifies the best beam with a high probability in a few rounds. We prove that the error exponent in the probability does not depend on the number of beams and show that this is indeed the case by establishing a lower bound for the unimodal bandits. We demonstrate that UB3 outperforms the state-of-the-art algorithms through extensive simulations. Moreover, our algorithm is simple to implement and has lower computational complexity.


Deployment of UAVs for Optimal Multihop Ad-hoc Networks Using Particle Swarm Optimization and Behavior-based Control

arXiv.org Artificial Intelligence

This study proposes an approach for establishing an optimal multihop ad-hoc network using multiple unmanned aerial vehicles (UAVs) to provide emergency communication in disaster areas. The approach includes two stages, one uses particle swarm optimization (PSO) to find optimal positions to deploy UAVs, and the other uses a behavior-based controller to navigate the UAVs to their assigned positions without colliding with obstacles in an unknown environment. Several constraints related to the UAVs' sensing and communication ranges have been imposed to ensure the applicability of the proposed approach in real-world scenarios. A number of simulation experiments with data loaded from real environments have been conducted. The results show that our proposed approach is not only successful in establishing multihop ad-hoc routes but also meets the requirements for real-time deployment of UAVs.


Beyond 5G Networks: Integration of Communication, Computing, Caching, and Control

arXiv.org Artificial Intelligence

In recent years, the exponential proliferation of smart devices with their intelligent applications poses severe challenges on conventional cellular networks. Such challenges can be potentially overcome by integrating communication, computing, caching, and control (i4C) technologies. In this survey, we first give a snapshot of different aspects of the i4C, comprising background, motivation, leading technological enablers, potential applications, and use cases. Next, we describe different models of communication, computing, caching, and control (4C) to lay the foundation of the integration approach. We review current state-of-the-art research efforts related to the i4C, focusing on recent trends of both conventional and artificial intelligence (AI)-based integration approaches. We also highlight the need for intelligence in resources integration. Then, we discuss integration of sensing and communication (ISAC) and classify the integration approaches into various classes. Finally, we propose open challenges and present future research directions for beyond 5G networks, such as 6G.


Modeling Time-Series and Spatial Data for Recommendations and Other Applications

arXiv.org Artificial Intelligence

With the research directions described in this thesis, we seek to address the critical challenges in designing recommender systems that can understand the dynamics of continuous-time event sequences. We follow a ground-up approach, i.e., first, we address the problems that may arise due to the poor quality of CTES data being fed into a recommender system. Later, we handle the task of designing accurate recommender systems. To improve the quality of the CTES data, we address a fundamental problem of overcoming missing events in temporal sequences. Moreover, to provide accurate sequence modeling frameworks, we design solutions for points-of-interest recommendation, i.e., models that can handle spatial mobility data of users to various POI check-ins and recommend candidate locations for the next check-in. Lastly, we highlight that the capabilities of the proposed models can have applications beyond recommender systems, and we extend their abilities to design solutions for large-scale CTES retrieval and human activity prediction. A significant part of this thesis uses the idea of modeling the underlying distribution of CTES via neural marked temporal point processes (MTPP). Traditional MTPP models are stochastic processes that utilize a fixed formulation to capture the generative mechanism of a sequence of discrete events localized in continuous time. In contrast, neural MTPP combine the underlying ideas from the point process literature with modern deep learning architectures. The ability of deep-learning models as accurate function approximators has led to a significant gain in the predictive prowess of neural MTPP models. In this thesis, we utilize and present several neural network-based enhancements for the current MTPP frameworks for the aforementioned real-world applications.