Media
Adaptive Tokenization: On the Hop-Overpriority Problem in Tokenized Graph Learning Models
Wang, Zhibiao, Zhou, Yunlong, Zhang, Ziwei, Zhang, Mengmei, Pan, Shirui, Hu, Chunming, Wang, Xiao
Graph Transformers, leveraging the global attention to capture long-range dependencies in graph structures, have significantly advanced graph machine learning, but face prohibitive computational complexity. Tokenized Graph Learning Models (TGLMs) address this issue by converting graphs into ordered token lists for scalable processing. Besides, TGLMs also empower Large Language Models (LLMs) to handle text-attributed graphs more effectively and thus are also employed in Graph LLMs. However, existing TGLMs rely on hand-designed token lists and their adaptability to diverse graph learning scenarios remains unexplored. In this paper, we first conduct extensive empirical and theoretical preliminary studies for hand-designed token lists. Surprisingly, we identify an unexplored hop-overpriority problem: the common pre-defined token lists overemphasize nearby nodes and overwhelm the ability of TGLMs to balance local and global signals. This phenomenon is especially harmful for heterophilic graphs. To address this problem, we propose the Learnable Graph Token List (LGTL), a plug-and-play module to replace hand-designed token lists in TGLMs. Specifically, LGTL adaptively adjusts the weights across hops and prioritizes informative nodes within hops through a graph attention gate module and a selection module, respectively. In this way, contextually informative nodes can be adaptively emphasized for both homophilic and heterophilic graphs. Besides, we theoretically show that LGTL can address the hop-overpriority problem. Extensive experiments on benchmarks validate the efficacy of LGTL across both Graph Transformers and Graph LLM backbones.
MPPFND: A Dataset and Analysis of Detecting Fake News with Multi-Platform Propagation
Zhao, Congyuan, Wei, Lingwei, Qin, Ziming, Zhou, Wei, Song, Yunya, Hu, Songlin
Most existing detection algorithms focus on analyzing news content and social context to detect fake news. However, these approaches typically detect fake news based on specific platforms, ignoring differences in propagation characteristics across platforms. In this paper, we introduce the MPPFND dataset, which captures propagation structures across multiple platforms. We also describe the commenting and propagation characteristics of different platforms to show that their social contexts have distinct features. We propose a multi-platform fake news detection model (APSL) that uses graph neural networks to extract social context features from various platforms. Experiments show that accounting for cross-platform propagation differences improves fake news detection performance.
Two-way Evidence self-Alignment based Dual-Gated Reasoning Enhancement
Zhang, Kexin, Chen, Junlan, Li, Daifeng, Zhang, Yuxuan, Feng, Yangyang, Deng, Bowen, Chen, Weixu
Large language models (LLMs) encounter difficulties in knowledge-intensive multi-step reasoning (KIMSR) tasks. One challenge is how to effectively extract and represent rationale evidence. The current methods often extract semantically relevant but logically irrelevant evidence, resulting in flawed reasoning and inaccurate responses. We propose a two-way evidence self-alignment (TW-ESA) module, which utilizes the mutual alignment between strict reasoning and LLM reasoning to enhance its understanding of the causal logic of evidence, thereby addressing the first challenge. Another challenge is how to utilize the rationale evidence and LLM's intrinsic knowledge for accurate reasoning when the evidence contains uncertainty. We propose a dual-gated reasoning enhancement (DGR) module to gradually fuse useful knowledge of LLM within strict reasoning, which can enable the model to perform accurate reasoning by focusing on causal elements in the evidence and exhibit greater robustness. The two modules are collaboratively trained in a unified framework ESA-DGR. Extensive experiments on three diverse and challenging KIMSR datasets reveal that ESA-DGR significantly surpasses state-of-the-art LLM-based fine-tuning methods, with remarkable average improvements of 4% in exact match (EM) and 5% in F1 score. The implementation code is available at https://anonymous.4open.science/r/ESA-DGR-2BF8.
Politico's Newsroom Is Starting a Legal Battle With Management Over AI
Politico became one of the first newsrooms last year to win a union contract that included rules on how the media outlet can deploy artificial intelligence. The PEN Guild, which represents Politico and its sister publication, environment and energy site E&E News, is now gearing up for another first. The union's members allege that the AI provisions in their contract have been violated, and they're preparing for a groundbreaking legal dispute with management. The outcome could set a precedent for how much input journalists ultimately have over how AI is used in their newsrooms. Last year, Politico began publishing AI-generated live news summaries during big political events like the Democratic National Convention and the US vice presidential debates.
Chicago paper publishes AI-generated 'summer reading list' with books that don't exist
Texas high school student Elliston Berry joins'Fox & Friends' to discuss the House's passage of a new bill that criminalizes the sharing of non-consensual intimate images, including content created with artificial intelligence. The Chicago Sun-Times admitted on Tuesday that it published an AI-generated list of books that don't exist for its summer reading list. On Sunday, the publication released a special 64-page section titled "Heat Index: Your Guide to the Best of Summer" which featured a list of 15 recommended books for summer. However, upon further look, it was found that 10 of the 15 books on the list were not real. One example included a book called "Nightshade Market" by Min Jin Lee, which was described as a "riveting tale set in Seoul's underground economy" and follows "three women whose paths intersect in an illegal night market" exploring "class, gender and the shadow economies beneath prosperous societies."
Wheeled, rugged robot dog built for extreme industrial missions
The machine is designed to inspect industrial sites, respond to disasters, carry out logistics operations and support scientific research. Deep Robotics, a company from China, has unveiled a durable four-legged robot built to operate in extreme environments that humans struggle to traverse. It's called the Lynx M20, and it builds upon the agility of its predecessor, the Lynx robot dog. This versatile machine is designed to handle anything from inspecting industrial sites and responding to disasters to carrying out logistics operations and supporting scientific research. Here's what you need to know.
AI Melania: First lady embarks on 'new frontier' in publishing with audiobook of memoir
EXCLUSIVE: First lady Melania Trump is launching an audiobook of her memoir using artificial intelligence (AI) audio technology in multiple languages, Fox News Digital has learned. The first lady released her first memoir, "Melania," last year. This week, she is breaking new ground by releasing "Melania, the Audiobook," which has been "created entirely" with AI. "I am proud to be at the forefront of publishing's new frontier โ the intersection of artificial intelligence technology and audio," Trump told Fox News Digital. The first lady said ElevenLabs AI developed "an AI-generated replica of my voice under strict supervision, which will establish an unforgettable connection with my personal story, in multiple languages for listeners worldwide." ElevenLabs AI CEO Mati Staniszewski told Fox News Digital that they are "excited that Melania Trump trusted our technology to power this first-of-its-kind audiobook project."
'Shakespeare would be writing for games today': Cannes' first video game Lili is a retelling of Macbeth
The Cannes film festival isn't typically associated with video games, but this year it's playing host to an unusual collaboration. Lili is a co-production between the New York-based game studio iNK Stories (creator of 1979 Revolution: Black Friday, about a photojournalist in Iran) and the Royal Shakespeare Company, and it's been turning heads with its eye-catching translocation of Macbeth to modern-day Iran. "It's been such an incredible coup to have it as the first video game experience at Cannes," says iNK Stories co-founder Vassiliki Khonsari. "People have gone in saying, I'm not familiar playing games, so I may just try it out for five minutes. The Cannes festival's Immersive Competition began in 2024, although the lineup doesn't usually feature traditional video games. "VR films and projection mapping is the thrust of it," says iNK Stories' other co-founder, Vassiliki's husband Navid Khonsari. But Lili weaves live-action footage with video game mechanics in a similar way to a game such as Telling Lies or Immortality. Its lead, Zar Amir Ebrahimi, won best actress at Cannes three years ago. Lili focuses on the story of Lady Macbeth, here cast as the ambitious wife of an upwardly mobile officer in the Basij (a paramilitary volunteer militia within the Islamic Revolutionary Guard in Iran). As in the play, she plots a murder to secure her husband's rise. "I think that the narrative of Lady Macbeth is that she's manipulative, and that's exactly what got us interested," says Navid. "The social limitations based on her gender forced her to try to attain whatever leadership role she can," he continues. "If she was a man, she would have been one of the greatest kings that country would have ever experienced, but because she was a woman she had to work within the structure that was there for her.
Large Language Models Are More Persuasive Than Incentivized Human Persuaders
Schoenegger, Philipp, Salvi, Francesco, Liu, Jiacheng, Nan, Xiaoli, Debnath, Ramit, Fasolo, Barbara, Leivada, Evelina, Recchia, Gabriel, Gรผnther, Fritz, Zarifhonarvar, Ali, Kwon, Joe, Islam, Zahoor Ul, Dehnert, Marco, Lee, Daryl Y. H., Reinecke, Madeline G., Kamper, David G., Kobaล, Mert, Sandford, Adam, Kgomo, Jonas, Hewitt, Luke, Kapoor, Shreya, Oktar, Kerem, Kucuk, Eyup Engin, Feng, Bo, Jones, Cameron R., Gainsburg, Izzy, Olschewski, Sebastian, Heinzelmann, Nora, Cruz, Francisco, Tappin, Ben M., Ma, Tao, Park, Peter S., Onyonka, Rayan, Hjorth, Arthur, Slattery, Peter, Zeng, Qingcheng, Finke, Lennart, Grossmann, Igor, Salatiello, Alessandro, Karger, Ezra
We directly compare the persuasion capabilities of a frontier large language model (LLM; Claude Sonnet 3.5) against incentivized human persuaders in an interactive, real - time conversational quiz setting. In this preregistered, large - scale incentivized expe riment, participants (quiz takers) completed an online quiz where persuaders (either humans or LLMs) attempted to persuade quiz takers toward correct or incorrect answers. We find that LLM persuaders achieved significantly higher compliance with their dire ctional persuasion attempts than incentivized human persuaders, demonstrating superior persuasive capabilities in both truthful (toward correct answers) and deceptive (toward incorrect answers) contexts. We also find that LLM persuaders significantly incre ased quiz takers' accuracy, leading to higher earnings, when steering quiz takers toward correct answers, and significantly decreased their accuracy, leading to lower earnings, when steering them toward incorrect answers. Overall, our findings suggest that AI's persuasion capabilities already exceed those of humans that have real - money bonuses tied to performance. Our findings of increasingly capable AI persuaders thus underscore the urgency of emerging alignment and governance frameworks.
Improving Language Model Personas via Rationalization with Psychological Scaffolds
Joshi, Brihi, Ren, Xiang, Swayamdipta, Swabha, Koncel-Kedziorski, Rik, Paek, Tim
Language models prompted with a user description or persona are being used to predict the user's preferences and opinions. However, existing approaches to building personas mostly rely on a user's demographic attributes and/or prior judgments, but not on any underlying reasoning behind a user's judgments. We introduce PB&J (Psychology of Behavior and Judgments), a framework that improves LM personas by incorporating potential rationales for why the user could have made a certain judgment. Our rationales are generated by a language model to explicitly reason about a user's behavior on the basis of their experiences, personality traits, or beliefs. Our method employs psychological scaffolds: structured frameworks such as the Big 5 Personality Traits or Primal World Beliefs to help ground the generated rationales in existing theories. Experiments on public opinion and movie preference prediction tasks demonstrate that language model personas augmented with PB&J rationales consistently outperform personas conditioned only on user demographics and / or judgments, including those that use a model's default chain-of-thought, which is not grounded in psychological theories. Additionally, our PB&J personas perform competitively with those using human-written rationales, suggesting the potential of synthetic rationales guided by existing theories.