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Collaborative Filtering and the Missing at Random Assumption

arXiv.org Machine Learning

Rating prediction is an important application, and a popular research topic in collaborative filtering. However, both the validity of learning algorithms, and the validity of standard testing procedures rest on the assumption that missing ratings are missing at random (MAR). In this paper we present the results of a user study in which we collect a random sample of ratings from current users of an online radio service. An analysis of the rating data collected in the study shows that the sample of random ratings has markedly different properties than ratings of user-selected songs. When asked to report on their own rating behaviour, a large number of users indicate they believe their opinion of a song does affect whether they choose to rate that song, a violation of the MAR condition. Finally, we present experimental results showing that incorporating an explicit model of the missing data mechanism can lead to significant improvements in prediction performance on the random sample of ratings.


Latent Collaborative Retrieval

arXiv.org Artificial Intelligence

Retrieval tasks typically require a ranking of items given a query. Collaborative filtering tasks, on the other hand, learn to model user's preferences over items. In this paper we study the joint problem of recommending items to a user with respect to a given query, which is a surprisingly common task. This setup differs from the standard collaborative filtering one in that we are given a query x user x item tensor for training instead of the more traditional user x item matrix. Compared to document retrieval we do have a query, but we may or may not have content features (we will consider both cases) and we can also take account of the user's profile. We introduce a factorized model for this new task that optimizes the top-ranked items returned for the given query and user. We report empirical results where it outperforms several baselines.


Real-Time Filtering for Pulsing Public Opinion in Social Media

AAAI Conferences

When analysing social media conversations, in search of the public opinion about an unfolding event that is be- ing discussed in real-time (e.g., presidential debates, major speeches, etc.), it is important to distinguish between two groups of participants: opinion-makers and opinion-holders. To address this problem, we propose a supervised machine-learning approach, which uses inexpensively acquired labeled data from monothematic Twitter accounts to learn a binary classifier for the labels โ€œpolitical accountโ€ (opinion-makers) and โ€œnon-political accountโ€ (opinion-holders). While the classifier has a 83% accuracy on individual tweets, when applied to the last 200 tweets from accounts of a set of 1000 Twitter users, it classifies accounts with a 97% accuracy. This high accuracy derives from our decision to incorporate information about classifier probability into the classification. Our work demonstrates that machine learning algorithms can play a critical role in improving the quality of social media analytics and understanding, whose importance is increasing as social media adoption becomes widespread.


Mapping the Landscape of Human-Level Artificial General Intelligence

AI Magazine

Of course, this is far from the first attempt to plot a course toward human-level AGI: arguably this was the goal of the founders of the field of artificial intelligence in the 1950s, and has been pursued by a steady stream of AI researchers since, even as the majority of the AI field has focused its attention on more narrow, specific subgoals. The ideas presented here build on the ideas of others in innumerable ways, but to review the history of AI and situate the current effort in the context of its predecessors would require a much longer article than this one. Thus we have chosen to focus on the results of our AGI roadmap discussions, acknowledging in a broad way the many debts owed to many prior researchers. References to the prior literature on evaluation of advanced AI systems are given by Laird (Laird et al. 2009) and Geortzel and Bugaj (2009), which may in a limited sense be considered prequels to this article. We begin by discussing AGI in general and adopt a pragmatic goal for measuring progress toward its attainment. An initial capability landscape for AGI The heterogeneity of general intelligence in will be presented, drawing on major themes from humans makes it practically impossible to develop developmental psychology and illuminated by a comprehensive, fine-grained measurement system mathematical, physiological, and informationprocessing for AGI. While we encourage research in defining perspectives. The challenge of identifying such high-fidelity metrics for specific capabilities, appropriate tasks and environments for measuring we feel that at this stage of AGI development AGI will be taken up. Several scenarios will a pragmatic, high-level goal is the best we can be presented as milestones outlining a roadmap agree upon. I advocate beginning with a system that has minimal, although extensive, built-in capabilities. Many variant approaches have been proposed A classic example of the narrow AI approach was for achieving such a goal, and both the AI and AGI IBM's Deep Blue system (Campbell, Hoane, and communities have been working for decades on Hsu 2002), which successfully defeated world chess the myriad subgoals that would have to be champion Gary Kasparov but could not readily achieved and integrated to deliver a comprehensive apply that skill to any other problem domain without AGI system.


BPR: Bayesian Personalized Ranking from Implicit Feedback

arXiv.org Machine Learning

Item recommendation is the task of predicting a personalized ranking on a set of items (e.g. websites, movies, products). In this paper, we investigate the most common scenario with implicit feedback (e.g. clicks, purchases). There are many methods for item recommendation from implicit feedback like matrix factorization (MF) or adaptive knearest-neighbor (kNN). Even though these methods are designed for the item prediction task of personalized ranking, none of them is directly optimized for ranking. In this paper we present a generic optimization criterion BPR-Opt for personalized ranking that is the maximum posterior estimator derived from a Bayesian analysis of the problem. We also provide a generic learning algorithm for optimizing models with respect to BPR-Opt. The learning method is based on stochastic gradient descent with bootstrap sampling. We show how to apply our method to two state-of-the-art recommender models: matrix factorization and adaptive kNN. Our experiments indicate that for the task of personalized ranking our optimization method outperforms the standard learning techniques for MF and kNN. The results show the importance of optimizing models for the right criterion.


A Novel Method For Speech Segmentation Based On Speakers' Characteristics

arXiv.org Artificial Intelligence

Speech Segmentation is the process change point detection for partitioning an input audio stream into regions each of which corresponds to only one audio source or one speaker. One application of this system is in Speaker Diarization systems. There are several methods for speaker segmentation; however, most of the Speaker Diarization Systems use BIC-based Segmentation methods. The main goal of this paper is to propose a new method for speaker segmentation with higher speed than the current methods - e.g. BIC - and acceptable accuracy. Our proposed method is based on the pitch frequency of the speech. The accuracy of this method is similar to the accuracy of common speaker segmentation methods. However, its computation cost is much less than theirs. We show that our method is about 2.4 times faster than the BIC-based method, while the average accuracy of pitch-based method is slightly higher than that of the BIC-based method.


The Discrete Infinite Logistic Normal Distribution

arXiv.org Machine Learning

We present the discrete infinite logistic normal distribution (DILN), a Bayesian nonparametric prior for mixed membership models. DILN is a generalization of the hierarchical Dirichlet process (HDP) that models correlation structure between the weights of the atoms at the group level. We derive a representation of DILN as a normalized collection of gamma-distributed random variables, and study its statistical properties. We consider applications to topic modeling and derive a variational inference algorithm for approximate posterior inference. We study the empirical performance of the DILN topic model on four corpora, comparing performance with the HDP and the correlated topic model (CTM). To deal with large-scale data sets, we also develop an online inference algorithm for DILN and compare with online HDP and online LDA on the Nature magazine, which contains approximately 350,000 articles.


Leveraging Usage Data for Linked Data Movie Entity Summarization

arXiv.org Artificial Intelligence

Novel research in the field of Linked Data focuses on the problem of entity summarization. This field addresses the problem of ranking features according to their importance for the task of identifying a particular entity. Next to a more human friendly presentation, these summarizations can play a central role for semantic search engines and semantic recommender systems. In current approaches, it has been tried to apply entity summarization based on patterns that are inherent to the regarded data. The proposed approach of this paper focuses on the movie domain. It utilizes usage data in order to support measuring the similarity between movie entities. Using this similarity it is possible to determine the k-nearest neighbors of an entity. This leads to the idea that features that entities share with their nearest neighbors can be considered as significant or important for these entities. Additionally, we introduce a downgrading factor (similar to TF-IDF) in order to overcome the high number of commonly occurring features. We exemplify the approach based on a movie-ratings dataset that has been linked to Freebase entities.


Using Web Services and Policies within a Social Platform to Support Collaborative Research

AAAI Conferences

In this paper we present an architecture for provenance policies which can be used to describe and enact behavioural constraints in a system in order to ensure compliance with user and organisational policies. We discuss how this architecture has been used in order to manage the behaviour of the services powering an existing virtual research environment while reasoning about the relationships between users, their social network, their roles in a project, their groups and the provenance of research data.


Sifu: Interactive Crowd-Assisted Language Learning

AAAI Conferences

This paper introduces SIFU, a system that recruits in real time native speakers as online volunteer tutors to help answer questions from Chinese language learners in reading news articles. SIFU integrates the strengths of two effective online language learning methods: reading online news and communicating with online native speakers. SIFU recruits volunteers from an online social network rather than recruits workers from Amazon Mechanical Turk.Initial experiments showed that the proposed approach is able to effectively recruit online volunteer tutors, adequately answer the learners' questions, and efficiently obtain an answer for the learner. Our field deployment illustrates that SIFU is very useful in assisting Chinese learners in reading Chinese news articles and online volunteer tutors are willing to help Chinese learners when they are on social network service.