Media
Carousel Personalization in Music Streaming Apps with Contextual Bandits
Bendada, Walid, Salha, Guillaume, Bontempelli, Théo
Media services providers, such as music streaming platforms, frequently leverage swipeable carousels to recommend personalized content to their users. However, selecting the most relevant items (albums, artists, playlists...) to display in these carousels is a challenging task, as items are numerous and as users have different preferences. In this paper, we model carousel personalization as a contextual multi-armed bandit problem with multiple plays, cascade-based updates and delayed batch feedback. We empirically show the effectiveness of our framework at capturing characteristics of real-world carousels by addressing a large-scale playlist recommendation task on a global music streaming mobile app. Along with this paper, we publicly release industrial data from our experiments, as well as an open-source environment to simulate comparable carousel personalization learning problems.
The End of the World News
More and more is happening…. More connectivity occurs now in a calendar year than occurred in a million years a billion years ago. So somehow as we approach the present, we find ourselves in an ever denser realm of activity, interrelationship, connectivity, and the result of this is more of the same: producing a shrinking globe, ever more immersive technologies, dissolution of political, social, gender, class boundaries, of all sorts…. We're about to become unrecognizable to ourselves as a species. And then there's that new Netflix docudrama, The Social Dilemma, that, in the words of one review, "examines the various ways social media and social networking companies have manipulated human psychology to rewire the human brain and what it means for society in general."
'The Social Dilemma' Will Make You Want to Delete Everything--But Should You?
Is social media ruining the world? The common denominator of all these phenomena is that they're fueled in part by our seemingly innocuous participation in digital social networking. But how can simple acts like sharing photos and articles, reading the news, and connecting with friends have such destructive consequences? These are the questions explored in the new Netflix docu-drama The Social Dilemma. Directed by Jeff Orlowski, it features several former Big Tech employees speaking out against the products they once upon a time helped build.
GloVe Word Embeddings on Movies Plot
Every word can be represented into N-Dimension Space after applying Machine Learning Algorithms on documents. The most famous algorithms are the Word2Vec built by Google and the GloVe built by Stanford University. We will work with the GloVe pre-trained model. The idea is to represent into a50-D space every Movie Plot Summary and based on this vector to find similar movies. Finally, we will do dimensionality reduction by applying the T-SNE algorithm and to represent the plot summaries into 2-D space.
How This Digital Avatar Is Elevating AI Technology
The world is inevitably becoming more digital. While video chatting isn't quite the same as hanging out in person, sticking to the screen is the safest form of human interaction. Instead of putting up with laggy connection and impersonal virtual meetings, ALIZA technologies is changing all anyone has ever known about artificial intelligence (AI) and virtual reality (VR). The LA-based startup is the brainchild of Brian Lee, the co-founder of The Honest Company with Jessica Alba, Shoedazzle with Kim Kardashian, Legalzoom, and most recently Art of Sport with the late Kobe Bryant. Lee has created a seamless transition from the physical to digital world with upscale imagery and a unique vision with the digital avatar Aliza Rexx.
Gamification of CX - Luke Jamieson on Engati CX - Engati CX
Listen to this episode from Engati CX on Spotify. https://www.engati.com/ Engati is the world's leading no-code, multi-lingual chatbot platform.https://open.spotify.com/show/3G0uQwPnQib22emRi9VhUgBlog link: https://blog.engati.com/ | Subscribe now.Luke Jamieson, founder and CEO of Playfulli talks about Gamification of CX on Engati CX. He says that gamification can be a very powerful incentive, motivator and can boost customer engagement exponentially. The best way to improve CX would be to make customers feel satisfied by the product which would make them the advocates for it.If you like the video, please subscribe to the channel, so we could keep producing more content like this!Follow us onFacebook: http://s.engati.com/157LinkedIn: http://s.engati.com/158Twitter: http://s.engati.com/156Instagram: https://www.instagram.com/getengati/#LukeJamieson #EngatiCX #GamificationOfCX