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Pensa Systems raises $11M to expand AI and drone retail shelf monitoring

#artificialintelligence

Its platform uses computer vision and artificial intelligence technologies, along with mobile phone cameras and small drones, to develop what it calls …


Global Machine Learning Chips Market Report 2021-2027 Region, Value, Segments Wave …

#artificialintelligence

Because of the in-depth overview of the world Machine Learning Chips market, the recent document allows investors, traders and manufacturers to plan …


[NDP7] - Machine Learning and What do we do with people's comments?

#artificialintelligence

We've always thought of this podcast as a dialogue between us and you, so we're shooting for more interactivity! From now on, we're not recording in advance anymore, so that we can answer all the comments you leave us here, on twitter or at [notdailypodcast@gmail.com](mailto:notdailypodcast@gmail.com). This episode is mainly focused on addressing all the comments we've received from episode 1 to 6 so we can start this format from a clean slate! But before that, Yoann introduces us to the GPT2 machine learning algorithm that he trained on a corpus of his writings. You can find all the details in his blog post, and Vlad's reactions in this episode!


#Terminator is a #documentary – v2

#artificialintelligence

Poetry Where You Live is a Christian poetry blog of Raymond A. Foss, mostly faith-based, or about family, nature, imagery, all content copyrighted.


Why Artificial Intelligence is dangerous to humanity? 4 reasons - Technaire

#artificialintelligence

Why artificial intelligence dangerous to humanity than we think? Some people think AI is a sort of science fiction. In fact, some are out there crazy due to the exposure of the public eye to Sci-Fi horror movies. This involves killer robots and hyper-intelligent machines. But, when we think of where we have come from in the last few generations.


Local non-Bayesian social learning with stubborn agents

arXiv.org Artificial Intelligence

We study a social learning model in which agents iteratively update their beliefs about the true state of the world using private signals and the beliefs of other agents in a non-Bayesian manner. Some agents are stubborn, meaning they attempt to convince others of an erroneous true state (modeling fake news). We show that while agents learn the true state on short timescales, they "forget" it and believe the erroneous state to be true on longer timescales. Using these results, we devise strategies for seeding stubborn agents so as to disrupt learning, which outperform intuitive heuristics and give novel insights regarding vulnerabilities in social learning.


Relative Positional Encoding for Transformers with Linear Complexity

arXiv.org Machine Learning

Recent advances in Transformer models allow for unprecedented sequence lengths, due to linear space and time complexity. In the meantime, relative positional encoding (RPE) was proposed as beneficial for classical Transformers and consists in exploiting lags instead of absolute positions for inference. Still, RPE is not available for the recent linear-variants of the Transformer, because it requires the explicit computation of the attention matrix, which is precisely what is avoided by such methods. In this paper, we bridge this gap and present Stochastic Positional Encoding as a way to generate PE that can be used as a replacement to the classical additive (sinusoidal) PE and provably behaves like RPE. The main theoretical contribution is to make a connection between positional encoding and cross-covariance structures of correlated Gaussian processes. We illustrate the performance of our approach on the Long-Range Arena benchmark and on music generation.


Rose Callaghan: the 10 funniest things I have ever seen (on the internet)

The Guardian

I have ADHD and am what many would consider "underemployed" so obviously spend most of my time on the internet arguing with people on Twitter and watching TikToks. I live and breathe the internet and unfortunately/sadly haven't been able to stop posting since I first created an account on LiveJournal in the year 2002. Me and the internet have had some crazy times together. Like when my OkCupid page ended up on 200 websites of "insane internet dating profiles", or when my website kept getting hacked and diverted to Russian porn for a year. A few years ago I made an online show called Overshare with my friend Jared Jekyll (edited by my fiance – thanks babe!) purely for discussing random weird stuff we find on the internet.


An Interview With the Man Who Spent Countless Hours Restoring the em Super Mario Bros. /em Movie

Slate

When skeptics make the case that making a film adaptation of a video game is never a good idea, the Super Mario Bros. movie tends to be Exhibit A. Starring Bob Hoskins as Mario and John Leguizamo as Luigi, the 1993 box-office flop is certainly bizarre, complete with sentient ooze, a baby raptor standing in for Yoshi, and frightening "Goombas" with giant bodies and tiny scaly heads. But it's also, in this critic's opinion, one that merits revisiting, not just because it's not as awful as it's remembered to be, but because there's a new restoration of the film. The "Morton-Jankel Cut," as it's called, is the passion project of the Super Mario Bros: The Movie Archive team--Ryan Parente, Steven Applebaum, and Ryan Hoss--who reached out to filmmaker Garrett Gilchrist to restore the film after discovering a VHS containing 20 minutes of previously unseen footage. The extended cut of the movie, which you can watch for free on the Internet Archive, is even wilder than the theatrical version, including a scene where President Koopa (Dennis Hopper) "de-evolves" a man into slime, the implication that he suffers from dementia, and a musical interlude where Iggy and Spike (Fisher Stevens and Richard Edson) break into a regicidal rap at the Boom Boom Bar. To learn more about how the restoration came together, we spoke to Gilchrist about the biggest challenges he faced, what it was like to sink countless of into a movie frequently named as one of the worst video-game adaptations of all time, and why he considers this new version superior to the theatrical cut. The interview has been edited and condensed for clarity.


Managing the risk in AI: Testing to find the "unknown unknowns"

#artificialintelligence

But here is the problem. Only a third of developers seem to know how to test these systems. And many companies have capabilities to only test them partially, risking the reliability of the system as a whole. We've decided to develop a way to know when AI algorithms work and when they don't. While it may not be critical if a movie recommendation is not that accurate, the results can be devastating if an algorithm performs poorly in an autonomous car or a medical app.