Media
Music, Science and Healing Intersect in an A.I. Opera
Just to the side of the stage, level with the musicians, sat a pair of neuroscientists, Ying Choon Wu and Alex Khalil, who had been monitoring the brain waves of two audience volunteers sitting nearby, with their heads encased in research-grade headsets from a company called Cognionics. Wu, a scientist at the University of California, San Diego, investigates the effects of works of art on the brain; in another study, she's observing the brain waves of people viewing paintings at the San Diego Museum of Art. Khalil, a former U.C. San Diego researcher who now teaches ethnomusicology at University College Cork in Ireland, focuses on how music gets people to synchronize their behavior. Both aim to integrate art and science. Which makes them a good match for Allado-McDowell, who first pitched "Song of the Ambassadors" in January 2021 as a participant in the Collider, a Lincoln Center fellowship program supported by the Mellon Foundation.
AI art, dance and photography are redefining horror this Halloween
In 1818, author Mary Shelley told the story of Victor Frankenstein and his "creature" -- a tale that explored humanity's fascination with animating the unliving. This Halloween, an AI-powered séance is doing much of the same: "resurrecting" Shelley, and others, from beyond the grave. It is just one of many ways horror is being explored in different disciplines, putting a new spin on the genre's traditionally grotesque, unnatural and psychological elements. Ahead of Halloween, Grid spoke with three artists -- known for their creepy creations in artificial intelligence, dance and photography -- about how horror is explored in the media they work in. Resurrection -- and the idea of the "undead" -- is a Halloween hallmark.
SNaC: Coherence Error Detection for Narrative Summarization
Goyal, Tanya, Li, Junyi Jessy, Durrett, Greg
Progress in summarizing long texts is inhibited by the lack of appropriate evaluation frameworks. When a long summary must be produced to appropriately cover the facets of that text, that summary needs to present a coherent narrative to be understandable by a reader, but current automatic and human evaluation methods fail to identify gaps in coherence. In this work, we introduce SNaC, a narrative coherence evaluation framework rooted in fine-grained annotations for long summaries. We develop a taxonomy of coherence errors in generated narrative summaries and collect span-level annotations for 6.6k sentences across 150 book and movie screenplay summaries. Our work provides the first characterization of coherence errors generated by state-of-the-art summarization models and a protocol for eliciting coherence judgments from crowd annotators. Furthermore, we show that the collected annotations allow us to train a strong classifier for automatically localizing coherence errors in generated summaries as well as benchmarking past work in coherence modeling. Finally, our SNaC framework can support future work in long document summarization and coherence evaluation, including improved summarization modeling and post-hoc summary correction.
CONQRR: Conversational Query Rewriting for Retrieval with Reinforcement Learning
Wu, Zeqiu, Luan, Yi, Rashkin, Hannah, Reitter, David, Hajishirzi, Hannaneh, Ostendorf, Mari, Tomar, Gaurav Singh
Compared to standard retrieval tasks, passage retrieval for conversational question answering (CQA) poses new challenges in understanding the current user question, as each question needs to be interpreted within the dialogue context. Moreover, it can be expensive to re-train well-established retrievers such as search engines that are originally developed for non-conversational queries. To facilitate their use, we develop a query rewriting model CONQRR that rewrites a conversational question in the context into a standalone question. It is trained with a novel reward function to directly optimize towards retrieval using reinforcement learning and can be adapted to any off-the-shelf retriever. CONQRR achieves state-of-the-art results on a recent open-domain CQA dataset containing conversations from three different sources, and is effective for two different off-the-shelf retrievers. Our extensive analysis also shows the robustness of CONQRR to out-of-domain dialogues as well as to zero query rewriting supervision.
WeDef: Weakly Supervised Backdoor Defense for Text Classification
Jin, Lesheng, Wang, Zihan, Shang, Jingbo
Existing backdoor defense methods are only effective for limited trigger types. To defend different trigger types at once, we start from the class-irrelevant nature of the poisoning process and propose a novel weakly supervised backdoor defense framework WeDef. Recent advances in weak supervision make it possible to train a reasonably accurate text classifier using only a small number of user-provided, class-indicative seed words. Such seed words shall be considered independent of the triggers. Therefore, a weakly supervised text classifier trained by only the poisoned documents without their labels will likely have no backdoor. Inspired by this observation, in WeDef, we define the reliability of samples based on whether the predictions of the weak classifier agree with their labels in the poisoned training set. We further improve the results through a two-phase sanitization: (1) iteratively refine the weak classifier based on the reliable samples and (2) train a binary poison classifier by distinguishing the most unreliable samples from the most reliable samples. Finally, we train the sanitized model on the samples that the poison classifier predicts as benign. Extensive experiments show that WeDefis effective against popular trigger-based attacks (e.g., words, sentences, and paraphrases), outperforming existing defense methods.
Learning Audio-Visual Dynamics Using Scene Graphs for Audio Source Separation
Chatterjee, Moitreya, Ahuja, Narendra, Cherian, Anoop
There exists an unequivocal distinction between the sound produced by a static source and that produced by a moving one, especially when the source moves towards or away from the microphone. In this paper, we propose to use this connection between audio and visual dynamics for solving two challenging tasks simultaneously, namely: (i) separating audio sources from a mixture using visual cues, and (ii) predicting the 3D visual motion of a sounding source using its separated audio. Towards this end, we present Audio Separator and Motion Predictor (ASMP) -- a deep learning framework that leverages the 3D structure of the scene and the motion of sound sources for better audio source separation. At the heart of ASMP is a 2.5D scene graph capturing various objects in the video and their pseudo-3D spatial proximities. This graph is constructed by registering together 2.5D monocular depth predictions from the 2D video frames and associating the 2.5D scene regions with the outputs of an object detector applied on those frames. The ASMP task is then mathematically modeled as the joint problem of: (i) recursively segmenting the 2.5D scene graph into several sub-graphs, each associated with a constituent sound in the input audio mixture (which is then separated) and (ii) predicting the 3D motions of the corresponding sound sources from the separated audio. To empirically evaluate ASMP, we present experiments on two challenging audio-visual datasets, viz. Audio Separation in the Wild (ASIW) and Audio Visual Event (AVE). Our results demonstrate that ASMP achieves a clear improvement in source separation quality, outperforming prior works on both datasets, while also estimating the direction of motion of the sound sources better than other methods.
I am Only Happy When There is Light: The Impact of Environmental Changes on Affective Facial Expressions Recognition
Jirak, Doreen, Sciutti, Alessandra, Barros, Pablo, Rea, Francesco
Human-robot interaction (HRI) benefits greatly from advances in the machine learning field as it allows researchers to employ high-performance models for perceptual tasks like detection and recognition. Especially deep learning models, either pre-trained for feature extraction or used for classification, are now established methods to characterize human behaviors in HRI scenarios and to have social robots that understand better those behaviors. As HRI experiments are usually small-scale and constrained to particular lab environments, the questions are how well can deep learning models generalize to specific interaction scenarios, and further, how good is their robustness towards environmental changes? These questions are important to address if the HRI field wishes to put social robotic companions into real environments acting consistently, i.e. changing lighting conditions or moving people should still produce the same recognition results. In this paper, we study the impact of different image conditions on the recognition of arousal and valence from human facial expressions using the FaceChannel framework \cite{Barro20}. Our results show how the interpretation of human affective states can differ greatly in either the positive or negative direction even when changing only slightly the image properties. We conclude the paper with important points to consider when employing deep learning models to ensure sound interpretation of HRI experiments.
Stanceosaurus: Classifying Stance Towards Multilingual Misinformation
Zheng, Jonathan, Baheti, Ashutosh, Naous, Tarek, Xu, Wei, Ritter, Alan
We present Stanceosaurus, a new corpus of 28,033 tweets in English, Hindi, and Arabic annotated with stance towards 251 misinformation claims. As far as we are aware, it is the largest corpus annotated with stance towards misinformation claims. The claims in Stanceosaurus originate from 15 fact-checking sources that cover diverse geographical regions and cultures. Unlike existing stance datasets, we introduce a more fine-grained 5-class labeling strategy with additional subcategories to distinguish implicit stance. Pre-trained transformer-based stance classifiers that are fine-tuned on our corpus show good generalization on unseen claims and regional claims from countries outside the training data. Cross-lingual experiments demonstrate Stanceosaurus' capability of training multi-lingual models, achieving 53.1 F1 on Hindi and 50.4 F1 on Arabic without any target-language fine-tuning. Finally, we show how a domain adaptation method can be used to improve performance on Stanceosaurus using additional RumourEval-2019 data. We make Stanceosaurus publicly available to the research community and hope it will encourage further work on misinformation identification across languages and cultures.
System Network Analytics: Evolution and Stable Rules of a State Series
Chaturvedi, Animesh, Tiwari, Aruna, Spyratos, Nicolas
System Evolution Analytics on a system that evolves is a challenge because it makes a State Series SS = {S1, S2... SN} (i.e., a set of states ordered by time) with several inter-connected entities changing over time. We present stability characteristics of interesting evolution rules occurring in multiple states. We defined an evolution rule with its stability as the fraction of states in which the rule is interesting. Extensively, we defined stable rule as the evolution rule having stability that exceeds a given threshold minimum stability (minStab). We also defined persistence metric, a quantitative measure of persistent entity-connections. We explain this with an approach and algorithm for System Network Analytics (SysNet-Analytics), which uses minStab to retrieve Network Evolution Rules (NERs) and Stable NERs (SNERs). The retrieved information is used to calculate a proposed System Network Persistence (SNP) metric. This work is automated as a SysNet-Analytics Tool to demonstrate application on real world systems including: software system, natural-language system, retail market system, and IMDb system. We quantified stability and persistence of entity-connections in a system state series. This results in evolution information, which helps in system evolution analytics based on knowledge discovery and data mining.