Media
Memory Mosaics at scale
Memory Mosaics [Zhang et al., 2025], networks of associative memories, have demonstrated appealing compositional and in-context learning capabilities on medium-scale networks (GPT-2 scale) and synthetic small datasets. This work shows that these favorable properties remain when we scale memory mosaics to large language model sizes (llama-8B scale) and real-world datasets. To this end, we scale memory mosaics to 10B size, we train them on one trillion tokens, we introduce a couple architectural modifications ("memory mosaics v2"), we assess their capabilities across three evaluation dimensions: training-knowledge storage, new-knowledge storage, and in-context learning. Throughout the evaluation, memory mosaics v2 match transformers on the learning of training knowledge (first dimension) and significantly outperforms transformers on carrying out new tasks at inference time (second and third dimensions). These improvements cannot be easily replicated by simply increasing the training data for transformers. A memory mosaics v2 trained on one trillion tokens still perform better on these tasks than a transformer trained on eight trillion tokens.
Qobuz Is the Anti-Spotify Music Streamer You've Been Waiting For
Qobuz Is the Anti-Spotify Music Streamer You've Been Waiting For With its music focus, no-AI content policy, and larger artist royalties, the hi-res streaming service is scooping up all sorts of switchers. When Dan Mackta, Qobuz's New York-based managing director, was looking for musicians to endorse the music streaming service after its US launch in 2019, he tapped up a friend--the manager of the Flaming Lips. It was mid-pandemic levels of tricky. "I flew to Oklahoma to shoot with Wayne Coyne," Mackta says. "He shows up wearing one of those helmets, with the ventilation system to protect you, a metallic puffer jacket and big silver moon boots."
Optimizing Retrieval for RAG via Reinforcement Learning
As retrieval-augmented generation (RAG) becomes more widespread, the role of retrieval is shifting from retrieving information for human browsing to retrieving context for AI reasoning. This shift creates more complex search environments, where relevance is difficult to pre-define. Existing retrievers rely on supervised fine-tuning (SFT) with human labels or synthetic data, resulting in static relevance that struggles to adapt to diverse RAG environments. To address this challenge, we propose R3, a Retrieval framework optimized for RAG through Reinforcement learning (RL). Specifically, we adopt an RL training paradigm that enables the retriever to explore and self-improve within given RAG environments, automating the learning process with minimal manual experimentation or tuning effort. Extensive experiments across diverse tasks demonstrate that R3 improves RAG performance by 5.2% over the original retriever and surpasses state-of-the-art retrievers by 4.9%, while achieving comparable results to LLM-augmented retrieval and RAG systems built on post-trained or instruction-tuned LLMs. It is both efficient and practical, requiring only 4 GPUs and completing training within a single day.
GFM-RAG: Graph Foundation Model for Retrieval Augmented Generation
Retrieval-augmented generation (RAG) has proven effective in integrating knowledge into large language models (LLMs). However, conventional RAGs struggle to capture complex relationships between pieces of knowledge, limiting their performance in intricate reasoning that requires integrating knowledge from multiple sources. Recently, graph-enhanced retrieval augmented generation (GraphRAG) builds graph structure to explicitly model these relationships, enabling more effective and efficient retrievers. Nevertheless, its performance is still hindered by the noise and incompleteness within the graph structure. To address this, we introduce GFM-RAG, a novel graph foundation model (GFM) for retrieval augmented generation. GFM-RAG is powered by an innovative graph neural network that reasons over graph structure to capture complex query-knowledge relationships.
A natural photo, the background is beach, sand, treeThe ruins of a terrible war, 4kIn the field, strong afternoon light, 4k
We introduce a model named DreamLight for universal image relighting in this work, which can seamlessly composite subjects into a new background while maintaining aesthetic uniformity in terms of lighting and color tone. The background can be specified by natural images (image-based relighting) or generated from unlimited text prompts (text-based relighting). Existing studies primarily focus on image-based relighting, while with scant exploration into text-based scenarios. Some works employ intricate disentanglement pipeline designs relying on environment maps to provide relevant information, which grapples with the expensive data cost required for intrinsic decomposition and light source. Other methods take this task as an image translation problem and perform pixel-level transformation with autoencoder architecture.
3255a7554605a88800f4e120b3a929e1-Paper-Conference.pdf
Large language models (LLMs) frequently generate hallucinations--content that deviates from factual accuracy or provided context--posing challenges for diagnosis due to the complex interplay of underlying causes. This paper introduces a subsequence association framework to systematically trace and understand hallucinations. Our key insight is that hallucinations arise when dominant hallucinatory associations outweigh faithful ones. Through theoretical and empirical analyses, we demonstrate that decoder-only transformers effectively function as subsequence embedding models, with linear layers encoding input-output associations. We propose a tracing algorithm that identifies causal subsequences by analyzing hallucination probabilities across randomized input contexts. Experiments show our method outperforms standard attribution techniques in identifying hallucination causes and aligns with evidence from the model's training corpus. This work provides a unified perspective on hallucinations and a robust framework for their tracing and analysis.
SongBloom: Coherent Song Generation via Interleaved Autoregressive Sketching and Diffusion Refinement
Generating music with coherent structure, harmonious instrumental and vocal elements remains a significant challenge in song generation. Existing language models and diffusion-based methods often struggle to balance global coherence with local fidelity, resulting in outputs that lack musicality or suffer from incoherent progression and mismatched lyrics. This paper introduces SongBloom1, a novel framework for full-length song generation that leverages an interleaved paradigm of autoregressive sketching and diffusion-based refinement. SongBloom employs an autoregressive diffusion model that combines the high fidelity of diffusion models with the scalability of language models. Specifically, it gradually extends a musical sketch from short to long and refines the details from coarse to fine-grained. The interleaved generation paradigm effectively integrates prior semantic and acoustic context to guide the generation process. Experimental results demonstrate that SongBloom outperforms existing methods across both subjective and objective metrics and achieves performance comparable to the state-of-the-art commercial music generation platforms.
FOCUS: Unified Vision-Language Modeling for Interactive Editing Driven by Referential Segmentation
Recent Large Vision Language Models (LVLMs) demonstrate promising capabilities in unifying visual understanding and generative modeling, enabling both accurate content understanding and flexible editing. However, current approaches treat "what to see" and "how to edit" separately: they either perform isolated object segmentation or utilize segmentation masks merely as conditional prompts for local edit generation tasks, often relying on multiple disjointed models. To bridge these gaps, we introduce FOCUS, a unified LVLM that integrates segmentationaware perception and controllable object-centric generation within an end-to-end framework. FOCUS employs a dual-branch visual encoder to simultaneously capture global semantic context and fine-grained spatial details. In addition, we leverage a MoVQGAN-based visual tokenizer to produce discrete visual tokens that enhance generation quality. To enable accurate and controllable image editing, we propose a progressive multi-stage training pipeline, where segmentation masks are jointly optimized and used as spatial condition prompts to guide the diffusion decoder.
FreeInv Free Lunch for Improving
Naive DDIM inversion process usually suffers from a trajectory deviation issue, i.e., the latent trajectory during reconstruction deviates from the one during inversion. To alleviate this issue, previous methods either learn to mitigate the deviation or design a cumbersome compensation strategy to reduce the mismatch error, exhibiting substantial time and computation cost. In this work, we present a nearly free-lunch method (named FreeInv) to address the issue more effectively and efficiently. In FreeInv, we randomly transform the latent representation and keep the transformation the same between the corresponding inversion and reconstruction time-step. It is motivated from a statistical perspective that an ensemble of DDIM inversion processes for multiple trajectories yields a smaller trajectory mismatch error on expectation. Moreover, through theoretical analysis and empirical study, we show that FreeInv performs an efficient ensemble of multiple trajectories. FreeInv can be freely integrated into existing inversion-based image and video editing techniques. Especially for inverting video sequences, it brings more significant fidelity and efficiency improvements. Comprehensive quantitative and qualitative evaluation on PIE benchmark and DAVIS dataset shows that FreeInv remarkably outperforms conventional DDIM inversion, and is competitive among previous state-of-the-art inversion methods, with superior computation efficiency.