Media
Style Transfer to Calvin and Hobbes comics using Stable Diffusion
Shrestha, Sloke, S., Sundar Sripada V., Venkataramanan, Asvin
This project report summarizes our journey to perform stable diffusion fine-tuning on a dataset containing Calvin and Hobbes comics. The purpose is to convert any given input image into the comic style of Calvin and Hobbes, essentially performing style transfer. We train stable-diffusion-v1.5 using Low Rank Adaptation (LoRA) to efficiently speed up the fine-tuning process. The diffusion itself is handled by a Variational Autoencoder (VAE), which is a U-net. Our results were visually appealing for the amount of training time and the quality of input data that went into training.
Dr. Jekyll and Mr. Hyde: Two Faces of LLMs
Collu, Matteo Gioele, Janssen-Groesbeek, Tom, Koffas, Stefanos, Conti, Mauro, Picek, Stjepan
This year, we witnessed a rise in the use of Large Language Models, especially when combined with applications like chatbot assistants. Safety mechanisms and specialized training procedures are put in place to prevent improper responses from these assistants. In this work, we bypass these measures for ChatGPT and Bard (and, to some extent, Bing chat) by making them impersonate complex personas with opposite characteristics as those of the truthful assistants they are supposed to be. We start by creating elaborate biographies of these personas, which we then use in a new session with the same chatbots. Our conversation followed a role-play style to get the response the assistant was not allowed to provide. By making use of personas, we show that the response that is prohibited is actually provided, making it possible to obtain unauthorized, illegal, or harmful information. This work shows that by using adversarial personas, one can overcome safety mechanisms set out by ChatGPT and Bard. It also introduces several ways of activating such adversarial personas, altogether showing that both chatbots are vulnerable to this kind of attack.
Sports Recommender Systems: Overview and Research Issues
Felfernig, Alexander, Wundara, Manfred, Tran, Thi Ngoc Trang, Le, Viet-Man, Lubos, Sebastian, Polat-Erdeniz, Seda
Sports recommender systems receive an increasing attention due to their potential of fostering healthy living, improving personal well-being, and increasing performances in sport. These systems support people in sports, for example, by the recommendation of healthy and performance boosting food items, the recommendation of training practices, talent and team recommendation, and the recommendation of specific tactics in competitions. With applications in the virtual world, for example, the recommendation of maps or opponents in e-sports, these systems already transcend conventional sports scenarios where physical presence is needed. On the basis of different working examples, we present an overview of sports recommender systems applications and techniques. Overall, we analyze the related state-of-the-art and discuss open research issues.
MotionCtrl: A Unified and Flexible Motion Controller for Video Generation
Wang, Zhouxia, Yuan, Ziyang, Wang, Xintao, Chen, Tianshui, Xia, Menghan, Luo, Ping, Shan, Ying
Motions in a video primarily consist of camera motion, induced by camera movement, and object motion, resulting from object movement. Accurate control of both camera and object motion is essential for video generation. However, existing works either mainly focus on one type of motion or do not clearly distinguish between the two, limiting their control capabilities and diversity. Therefore, this paper presents MotionCtrl, a unified and flexible motion controller for video generation designed to effectively and independently control camera and object motion. The architecture and training strategy of MotionCtrl are carefully devised, taking into account the inherent properties of camera motion, object motion, and imperfect training data. Compared to previous methods, MotionCtrl offers three main advantages: 1) It effectively and independently controls camera motion and object motion, enabling more fine-grained motion control and facilitating flexible and diverse combinations of both types of motion. 2) Its motion conditions are determined by camera poses and trajectories, which are appearance-free and minimally impact the appearance or shape of objects in generated videos. 3) It is a relatively generalizable model that can adapt to a wide array of camera poses and trajectories once trained. Extensive qualitative and quantitative experiments have been conducted to demonstrate the superiority of MotionCtrl over existing methods.
Personalized Face Inpainting with Diffusion Models by Parallel Visual Attention
Xu, Jianjin, Motamed, Saman, Vaddamanu, Praneetha, Wu, Chen Henry, Haene, Christian, Bazin, Jean-Charles, de la Torre, Fernando
Face inpainting is important in various applications, such as photo restoration, image editing, and virtual reality. Despite the significant advances in face generative models, ensuring that a person's unique facial identity is maintained during the inpainting process is still an elusive goal. Current state-of-the-art techniques, exemplified by MyStyle, necessitate resource-intensive fine-tuning and a substantial number of images for each new identity. Furthermore, existing methods often fall short in accommodating user-specified semantic attributes, such as beard or expression. To improve inpainting results, and reduce the computational complexity during inference, this paper proposes the use of Parallel Visual Attention (PVA) in conjunction with diffusion models. Specifically, we insert parallel attention matrices to each cross-attention module in the denoising network, which attends to features extracted from reference images by an identity encoder. We train the added attention modules and identity encoder on CelebAHQ-IDI, a dataset proposed for identity-preserving face inpainting. Experiments demonstrate that PVA attains unparalleled identity resemblance in both face inpainting and face inpainting with language guidance tasks, in comparison to various benchmarks, including MyStyle, Paint by Example, and Custom Diffusion. Our findings reveal that PVA ensures good identity preservation while offering effective language-controllability. Additionally, in contrast to Custom Diffusion, PVA requires just 40 fine-tuning steps for each new identity, which translates to a significant speed increase of over 20 times.
JAMMIN-GPT: Text-based Improvisation using LLMs in Ableton Live
Hollowell, Sven, Namgyal, Tashi, Marshall, Paul
We introduce a system that allows users of Ableton Live to create MIDI-clips by naming them with musical descriptions. Users can compose by typing the desired musical content directly in Ableton's clip view, which is then inserted by our integrated system. This allows users to stay in the flow of their creative process while quickly generating musical ideas. The system works by prompting ChatGPT to reply using one of several text-based musical formats, such as ABC notation, chord symbols, or drum tablature. This is an important step in integrating generative AI tools into pre-existing musical workflows, and could be valuable for content makers who prefer to express their creative vision through descriptive language. Code is available at https://github.com/supersational/JAMMIN-GPT.
KhabarChin: Automatic Detection of Important News in the Persian Language
Hemati, Hamed Hematian, Lagzian, Arash, Sartakhti, Moein Salimi, Beigy, Hamid, Asgari, Ehsaneddin
Being aware of important news is crucial for staying informed and making well-informed decisions efficiently. Natural Language Processing (NLP) approaches can significantly automate this process. This paper introduces the detection of important news, in a previously unexplored area, and presents a new benchmarking dataset (Khabarchin) for detecting important news in the Persian language. We define important news articles as those deemed significant for a considerable portion of society, capable of influencing their mindset or decision-making. The news articles are obtained from seven different prominent Persian news agencies, resulting in the annotation of 7,869 samples and the creation of the dataset. Two challenges of high disagreement and imbalance between classes were faced, and solutions were provided for them. We also propose several learning-based models, ranging from conventional machine learning to state-of-the-art transformer models, to tackle this task. Furthermore, we introduce the second task of important sentence detection in news articles, as they often come with a significant contextual length that makes it challenging for readers to identify important information. We identify these sentences in a weakly supervised manner.
Measuring Misogyny in Natural Language Generation: Preliminary Results from a Case Study on two Reddit Communities
Snoswell, Aaron J., Nelson, Lucinda, Xue, Hao, Salim, Flora D., Suzor, Nicolas, Burgess, Jean
Generic `toxicity' classifiers continue to be used for evaluating the potential for harm in natural language generation, despite mounting evidence of their shortcomings. We consider the challenge of measuring misogyny in natural language generation, and argue that generic `toxicity' classifiers are inadequate for this task. We use data from two well-characterised `Incel' communities on Reddit that differ primarily in their degrees of misogyny to construct a pair of training corpora which we use to fine-tune two language models. We show that an open source `toxicity' classifier is unable to distinguish meaningfully between generations from these models. We contrast this with a misogyny-specific lexicon recently proposed by feminist subject-matter experts, demonstrating that, despite the limitations of simple lexicon-based approaches, this shows promise as a benchmark to evaluate language models for misogyny, and that it is sensitive enough to reveal the known differences in these Reddit communities. Our preliminary findings highlight the limitations of a generic approach to evaluating harms, and further emphasise the need for careful benchmark design and selection in natural language evaluation.
Clickbait Detection via Large Language Models
Wang, Han, Zhu, Yi, Wang, Ye, Li, Yun, Yuan, Yunhao, Qiang, Jipeng
Clickbait, which aims to induce users with some surprising and even thrilling headlines for increasing click-through rates, permeates almost all online content publishers, such as news portals and social media. Recently, Large Language Models (LLMs) have emerged as a powerful instrument and achieved tremendous success in a series of NLP downstream tasks. However, it is not yet known whether LLMs can be served as a high-quality clickbait detection system. In this paper, we analyze the performance of LLMs in the few-shot and zero-shot scenarios on several English and Chinese benchmark datasets. Experimental results show that LLMs cannot achieve the best results compared to the state-of-the-art deep and fine-tuning PLMs methods. Different from human intuition, the experiments demonstrated that LLMs cannot make satisfied clickbait detection just by the headlines.
Completeness, Recall, and Negation in Open-World Knowledge Bases: A Survey
Razniewski, Simon, Arnaout, Hiba, Ghosh, Shrestha, Suchanek, Fabian
General-purpose knowledge bases (KBs) are a cornerstone of knowledge-centric AI. Many of them are constructed pragmatically from Web sources, and are thus far from complete. This poses challenges for the consumption as well as the curation of their content. While several surveys target the problem of completing incomplete KBs, the first problem is arguably to know whether and where the KB is incomplete in the first place, and to which degree. In this survey we discuss how knowledge about completeness, recall, and negation in KBs can be expressed, extracted, and inferred. We cover (i) the logical foundations of knowledge representation and querying under partial closed-world semantics; (ii) the estimation of this information via statistical patterns; (iii) the extraction of information about recall from KBs and text; (iv) the identification of interesting negative statements; and (v) relaxed notions of relative recall. This survey is targeted at two types of audiences: (1) practitioners who are interested in tracking KB quality, focusing extraction efforts, and building quality-aware downstream applications; and (2) data management, knowledge base and semantic web researchers who wish to understand the state of the art of knowledge bases beyond the open-world assumption. Consequently, our survey presents both fundamental methodologies and their working, and gives practice-oriented recommendations on how to choose between different approaches for a problem at hand.