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Multimodality of AI for Education: Towards Artificial General Intelligence

arXiv.org Artificial Intelligence

This paper presents a comprehensive examination of how multimodal artificial intelligence (AI) approaches are paving the way towards the realization of Artificial General Intelligence (AGI) in educational contexts. It scrutinizes the evolution and integration of AI in educational systems, emphasizing the crucial role of multimodality, which encompasses auditory, visual, kinesthetic, and linguistic modes of learning. This research delves deeply into the key facets of AGI, including cognitive frameworks, advanced knowledge representation, adaptive learning mechanisms, strategic planning, sophisticated language processing, and the integration of diverse multimodal data sources. It critically assesses AGI's transformative potential in reshaping educational paradigms, focusing on enhancing teaching and learning effectiveness, filling gaps in existing methodologies, and addressing ethical considerations and responsible usage of AGI in educational settings. The paper also discusses the implications of multimodal AI's role in education, offering insights into future directions and challenges in AGI development. This exploration aims to provide a nuanced understanding of the intersection between AI, multimodality, and education, setting a foundation for future research and development in AGI.


Sentiment analysis with adaptive multi-head attention in Transformer

arXiv.org Artificial Intelligence

We propose a novel framework based on the attention mechanism to identify the sentiment of a movie review document. Previous efforts on deep neural networks with attention mechanisms focus on encoder and decoder with fixed numbers of multi-head attention. Therefore, we need a mechanism to stop the attention process automatically if no more useful information can be read from the memory.In this paper, we propose an adaptive multi-head attention architecture (AdaptAttn) which varies the number of attention heads based on length of sentences. AdaptAttn has a data preprocessing step where each document is classified into any one of the three bins small, medium or large based on length of the sentence. The document classified as small goes through two heads in each layer, the medium group passes four heads and the large group is processed by eight heads. We examine the merit of our model on the Stanford large movie review dataset. The experimental results show that the F1 score from our model is on par with the baseline model.


Can LLM-Generated Misinformation Be Detected?

arXiv.org Artificial Intelligence

The advent of Large Language Models (LLMs) has made a transformative impact. However, the potential that LLMs such as ChatGPT can be exploited to generate misinformation has posed a serious concern to online safety and public trust. A fundamental research question is: will LLM-generated misinformation cause more harm than human-written misinformation? We propose to tackle this question from the perspective of detection difficulty. We first build a taxonomy of LLM-generated misinformation. Then we categorize and validate the potential real-world methods for generating misinformation with LLMs. Then, through extensive empirical investigation, we discover that LLM-generated misinformation can be harder to detect for humans and detectors compared to human-written misinformation with the same semantics, which suggests it can have more deceptive styles and potentially cause more harm. We also discuss the implications of our discovery on combating misinformation in the age of LLMs and the countermeasures.


InstructME: An Instruction Guided Music Edit And Remix Framework with Latent Diffusion Models

arXiv.org Artificial Intelligence

Music editing primarily entails the modification of instrument tracks or remixing in the whole, which offers a novel reinterpretation of the original piece through a series of operations. These music processing methods hold immense potential across various applications but demand substantial expertise. Prior methodologies, although effective for image and audio modifications, falter when directly applied to music. This is attributed to music's distinctive data nature, where such methods can inadvertently compromise the intrinsic harmony and coherence of music. In this paper, we develop InstructME, an Instruction guided Music Editing and remixing framework based on latent diffusion models. Our framework fortifies the U-Net with multi-scale aggregation in order to maintain consistency before and after editing. In addition, we introduce chord progression matrix as condition information and incorporate it in the semantic space to improve melodic harmony while editing. For accommodating extended musical pieces, InstructME employs a chunk transformer, enabling it to discern long-term temporal dependencies within music sequences. We tested InstructME in instrument-editing, remixing, and multi-round editing. Both subjective and objective evaluations indicate that our proposed method significantly surpasses preceding systems in music quality, text relevance and harmony. Demo samples are available at https://musicedit.github.io/


Contrastive News and Social Media Linking using BERT for Articles and Tweets across Dual Platforms

arXiv.org Artificial Intelligence

X (formerly Twitter) has evolved into a contemporary agora, offering a platform for individuals to express opinions and viewpoints on current events. The majority of the topics discussed on Twitter are directly related to ongoing events, making it an important source for monitoring public discourse. However, linking tweets to specific news presents a significant challenge due to their concise and informal nature. Previous approaches, including topic models, graph-based models, and supervised classifiers, have fallen short in effectively capturing the unique characteristics of tweets and articles. Inspired by the success of the CLIP model in computer vision, which employs contrastive learning to model similarities between images and captions, this paper introduces a contrastive learning approach for training a representation space where linked articles and tweets exhibit proximity. We present our contrastive learning approach, CATBERT (Contrastive Articles Tweets BERT), leveraging pre-trained BERT models. The model is trained and tested on a dataset containing manually labeled English and Polish tweets and articles related to the Russian-Ukrainian war. We evaluate CATBERT's performance against traditional approaches like LDA, and the novel method based on OpenAI embeddings, which has not been previously applied to this task. Our findings indicate that CATBERT demonstrates superior performance in associating tweets with relevant news articles. Furthermore, we demonstrate the performance of the models when applied to finding the main topic -- represented by an article -- of the whole cascade of tweets. In this new task, we report the performance of the different models in dependence on the cascade size.


Deep image prior inpainting of ancient frescoes in the Mediterranean Alpine arc

arXiv.org Artificial Intelligence

The unprecedented success of image reconstruction approaches based on deep neural networks has revolutionised both the processing and the analysis paradigms in several applied disciplines. In the field of digital humanities, the task of digital reconstruction of ancient frescoes is particularly challenging due to the scarce amount of available training data caused by ageing, wear, tear and retouching over time. To overcome these difficulties, we consider the Deep Image Prior (DIP) inpainting approach which computes appropriate reconstructions by relying on the progressive updating of an untrained convolutional neural network so as to match the reliable piece of information in the image at hand while promoting regularisation elsewhere. In comparison with state-of-the-art approaches (based on variational/PDEs and patch-based methods), DIP-based inpainting reduces artefacts and better adapts to contextual/non-local information, thus providing a valuable and effective tool for art historians. As a case study, we apply such approach to reconstruct missing image contents in a dataset of highly damaged digital images of medieval paintings located into several chapels in the Mediterranean Alpine Arc and provide a detailed description on how visible and invisible (e.g., infrared) information can be integrated for identifying and reconstructing damaged image regions.


Visual Instruction Tuning

arXiv.org Artificial Intelligence

Instruction tuning large language models (LLMs) using machine-generated instruction-following data has been shown to improve zero-shot capabilities on new tasks, but the idea is less explored in the multimodal field. We present the first attempt to use language-only GPT-4 to generate multimodal language-image instruction-following data. By instruction tuning on such generated data, we introduce LLaVA: Large Language and Vision Assistant, an end-to-end trained large multimodal model that connects a vision encoder and an LLM for generalpurpose visual and language understanding. To facilitate future research on visual instruction following, we construct two evaluation benchmarks with diverse and challenging application-oriented tasks. Our experiments show that LLaVA demonstrates impressive multimodal chat abilities, sometimes exhibiting the behaviors of multimodal GPT-4 on unseen images/instructions, and yields a 85.1% relative score compared with GPT-4 on a synthetic multimodal instruction-following dataset. When fine-tuned on Science QA, the synergy of LLaVA and GPT-4 achieves a new state-of-the-art accuracy of 92.53%. We make GPT-4 generated visual instruction tuning data, our model, and code publicly available.


Computational Copyright: Towards A Royalty Model for AI Music Generation Platforms

arXiv.org Artificial Intelligence

The advancement of generative AI has given rise to pressing copyright challenges, particularly in music industry. This paper focuses on the economic aspects of these challenges, emphasizing that the economic impact constitutes a central issue in the copyright arena. The complexity of the black-box generative AI technologies not only suggests but necessitates algorithmic solutions. However, such solutions have been largely missing, leading to regulatory challenges in this landscape. We aim to bridge the gap in current approaches by proposing potential royalty models for revenue sharing on AI music generation platforms. Our methodology involves a detailed analysis of existing royalty models in platforms like Spotify and YouTube, and adapting these to the unique context of AI-generated music. A significant challenge we address is the attribution of AI-generated music to influential copyrighted content in the training data. To this end, we present algorithmic solutions employing data attribution techniques. Our experimental results verify the effectiveness of these solutions. This research represents a pioneering effort in integrating technical advancements with economic and legal considerations in the field of generative AI, offering a computational copyright solution for the challenges posed by the opaque nature of AI technologies.


GoLLIE: Annotation Guidelines improve Zero-Shot Information-Extraction

arXiv.org Artificial Intelligence

Large Language Models (LLMs) combined with instruction tuning have made significant progress when generalizing to unseen tasks. However, they have been less successful in Information Extraction (IE), lagging behind task-specific models. Typically, IE tasks are characterized by complex annotation guidelines which describe the task and give examples to humans. Previous attempts to leverage such information have failed, even with the largest models, as they are not able to follow the guidelines out-of-the-box. In this paper we propose GoLLIE (Guideline-following Large Language Model for IE), a model able to improve zero-shot results on unseen IE tasks by virtue of being fine-tuned to comply with annotation guidelines. Comprehensive evaluation empirically demonstrates that GoLLIE is able to generalize to and follow unseen guidelines, outperforming previous attempts at zero-shot information extraction. The ablation study shows that detailed guidelines is key for good results.


Supply-Side Equilibria in Recommender Systems

arXiv.org Artificial Intelligence

Algorithmic recommender systems such as Spotify and Netflix affect not only consumer behavior but also producer incentives. Producers seek to create content that will be shown by the recommendation algorithm, which can impact both the diversity and quality of their content. In this work, we investigate the resulting supply-side equilibria in personalized content recommender systems. We model users and content as $D$-dimensional vectors, the recommendation algorithm as showing each user the content with highest dot product, and producers as maximizing the number of users who are recommended their content minus the cost of production. Two key features of our model are that the producer decision space is multi-dimensional and the user base is heterogeneous, which contrasts with classical low-dimensional models. Multi-dimensionality and heterogeneity create the potential for specialization, where different producers create different types of content at equilibrium. Using a duality argument, we derive necessary and sufficient conditions for whether specialization occurs: these conditions depend on the extent to which users are heterogeneous and to which producers can perform well on all dimensions at once without incurring a high cost. Then, we characterize the distribution of content at equilibrium in concrete settings with two populations of users. Lastly, we show that specialization can enable producers to achieve positive profit at equilibrium, which means that specialization can reduce the competitiveness of the marketplace. At a conceptual level, our analysis of supply-side competition takes a step towards elucidating how personalized recommendations shape the marketplace of digital goods, and towards understanding what new phenomena arise in multi-dimensional competitive settings.