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NestE: Modeling Nested Relational Structures for Knowledge Graph Reasoning

arXiv.org Artificial Intelligence

Reasoning with knowledge graphs (KGs) has primarily focused on triple-shaped facts. Recent advancements have been explored to enhance the semantics of these facts by incorporating more potent representations, such as hyper-relational facts. However, these approaches are limited to \emph{atomic facts}, which describe a single piece of information. This paper extends beyond \emph{atomic facts} and delves into \emph{nested facts}, represented by quoted triples where subjects and objects are triples themselves (e.g., ((\emph{BarackObama}, \emph{holds\_position}, \emph{President}), \emph{succeed\_by}, (\emph{DonaldTrump}, \emph{holds\_position}, \emph{President}))). These nested facts enable the expression of complex semantics like \emph{situations} over time and \emph{logical patterns} over entities and relations. In response, we introduce NestE, a novel KG embedding approach that captures the semantics of both atomic and nested factual knowledge. NestE represents each atomic fact as a $1\times3$ matrix, and each nested relation is modeled as a $3\times3$ matrix that rotates the $1\times3$ atomic fact matrix through matrix multiplication. Each element of the matrix is represented as a complex number in the generalized 4D hypercomplex space, including (spherical) quaternions, hyperbolic quaternions, and split-quaternions. Through thorough analysis, we demonstrate the embedding's efficacy in capturing diverse logical patterns over nested facts, surpassing the confines of first-order logic-like expressions. Our experimental results showcase NestE's significant performance gains over current baselines in triple prediction and conditional link prediction. The code and pre-trained models are open available at https://github.com/xiongbo010/NestE.


WikiMuTe: A web-sourced dataset of semantic descriptions for music audio

arXiv.org Artificial Intelligence

Multi-modal deep learning techniques for matching free-form text with music have shown promising results in the field of Music Information Retrieval (MIR). Prior work is often based on large proprietary data while publicly available datasets are few and small in size. In this study, we present WikiMuTe, a new and open dataset containing rich semantic descriptions of music. The data is sourced from Wikipedia's rich catalogue of articles covering musical works. Using a dedicated text-mining pipeline, we extract both long and short-form descriptions covering a wide range of topics related to music content such as genre, style, mood, instrumentation, and tempo. To show the use of this data, we train a model that jointly learns text and audio representations and performs cross-modal retrieval. The model is evaluated on two tasks: tag-based music retrieval and music auto-tagging. The results show that while our approach has state-of-the-art performance on multiple tasks, but still observe a difference in performance depending on the data used for training.


Measurement in the Age of LLMs: An Application to Ideological Scaling

arXiv.org Artificial Intelligence

Social science pertains to complex constructs denoted by terms like "ideology", "power", or "culture", whose meanings are contextual and generally hard to pin down precisely. Although slippery and subjective, such terms are routinely used in conversation, among experts and non-experts alike, without anyone (except the occasional pedant) demanding formal definitions from their conversational partners. It is indeed a feature of natural language discourse that such terms are assumed to wear many hats, and that conversational partners must cooperate to arrive at mutually intelligible meanings. This cooperation is typically tacit, and speakers coordinate on a shared meaning by offering examples, reformulations, and engaging generally in an elaborative process that builds upon shared context and common knowledge. In so doing however, speakers inevitably introduce new terms requiring their own processes of disambiguation.


Panel Transitions for Genre Analysis in Visual Narratives

arXiv.org Artificial Intelligence

Understanding how humans communicate and perceive narratives is important for media technology research and development. This is particularly important in current times when there are tools and algorithms that are easily available for amateur users to create high-quality content. Narrative media develops over time a set of recognizable patterns of features across similar artifacts. Genre is one such grouping of artifacts for narrative media with similar patterns, tropes, and story structures. While much work has been done on genre-based classifications in text and video, we present a novel approach to do a multi-modal analysis of genre based on comics and manga-style visual narratives. We present a systematic feature analysis of an annotated dataset that includes a variety of western and eastern visual books with annotations for high-level narrative patterns. We then present a detailed analysis of the contributions of high-level features to genre classification for this medium. We highlight some of the limitations and challenges of our existing computational approaches in modeling subjective labels. Our contributions to the community are: a dataset of annotated manga books, a multi-modal analysis of visual panels and text in a constrained and popular medium through high-level features, and a systematic process for incorporating subjective narrative patterns in computational models.


Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives

arXiv.org Artificial Intelligence

We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). More than 800 participants from 13 cities worldwide performed these activities in 131 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,422 hours of video combined. The multimodal nature of the dataset is unprecedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions -- including a novel "expert commentary" done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources will be open sourced to fuel new research in the community.


DemoFusion: Democratising High-Resolution Image Generation With No $$$

arXiv.org Artificial Intelligence

High-resolution image generation with Generative Artificial Intelligence (GenAI) has immense potential but, due to the enormous capital investment required for training, it is increasingly centralised to a few large corporations, and hidden behind paywalls. This paper aims to democratise high-resolution GenAI by advancing the frontier of high-resolution generation while remaining accessible to a broad audience. We demonstrate that existing Latent Diffusion Models (LDMs) possess untapped potential for higher-resolution image generation. Our novel DemoFusion framework seamlessly extends open-source GenAI models, employing Progressive Upscaling, Skip Residual, and Dilated Sampling mechanisms to achieve higher-resolution image generation. The progressive nature of DemoFusion requires more passes, but the intermediate results can serve as "previews", facilitating rapid prompt iteration.


Knowledge Editing for Large Language Models: A Survey

arXiv.org Artificial Intelligence

Large language models (LLMs) have recently transformed both the academic and industrial landscapes due to their remarkable capacity to understand, analyze, and generate texts based on their vast knowledge and reasoning ability. Nevertheless, one major drawback of LLMs is their substantial computational cost for pre-training due to their unprecedented amounts of parameters. The disadvantage is exacerbated when new knowledge frequently needs to be introduced into the pre-trained model. Therefore, it is imperative to develop effective and efficient techniques to update pre-trained LLMs. Traditional methods encode new knowledge in pre-trained LLMs through direct fine-tuning. However, naively re-training LLMs can be computationally intensive and risks degenerating valuable pre-trained knowledge irrelevant to the update in the model. Recently, Knowledge-based Model Editing (KME) has attracted increasing attention, which aims to precisely modify the LLMs to incorporate specific knowledge, without negatively influencing other irrelevant knowledge. In this survey, we aim to provide a comprehensive and in-depth overview of recent advances in the field of KME. We first introduce a general formulation of KME to encompass different KME strategies. Afterward, we provide an innovative taxonomy of KME techniques based on how the new knowledge is introduced into pre-trained LLMs, and investigate existing KME strategies while analyzing key insights, advantages, and limitations of methods from each category. Moreover, representative metrics, datasets, and applications of KME are introduced accordingly. Finally, we provide an in-depth analysis regarding the practicality and remaining challenges of KME and suggest promising research directions for further advancement in this field.


Not all Fake News is Written: A Dataset and Analysis of Misleading Video Headlines

arXiv.org Artificial Intelligence

Polarization and the marketplace for impressions have conspired to make navigating information online difficult for users, and while there has been a significant effort to detect false or misleading text, multimodal datasets have received considerably less attention. To complement existing resources, we present multimodal Video Misleading Headline (VMH), a dataset that consists of videos and whether annotators believe the headline is representative of the video's contents. After collecting and annotating this dataset, we analyze multimodal baselines for detecting misleading headlines. Our annotation process also focuses on why annotators view a video as misleading, allowing us to better understand the interplay of annotators' background and the content of the videos.


Character-LLM: A Trainable Agent for Role-Playing

arXiv.org Artificial Intelligence

Large language models (LLMs) can be used to serve as agents to simulate human behaviors, given the powerful ability to understand human instructions and provide high-quality generated texts. Such ability stimulates us to wonder whether LLMs can simulate a person in a higher form than simple human behaviors. Therefore, we aim to train an agent with the profile, experience, and emotional states of a specific person instead of using limited prompts to instruct ChatGPT API. In this work, we introduce Character-LLM that teach LLMs to act as specific people such as Beethoven, Queen Cleopatra, Julius Caesar, etc. Our method focuses on editing profiles as experiences of a certain character and training models to be personal simulacra with these experiences. To assess the effectiveness of our approach, we build a test playground that interviews trained agents and evaluates whether the agents \textit{memorize} their characters and experiences. Experimental results show interesting observations that help build future simulacra of humankind.


Doppler-aware Odometry from FMCW Scanning Radar

arXiv.org Artificial Intelligence

Abstract-- This work explores Doppler information from a millimetre-Wave (mm-W) Frequency-Modulated Continuous-Wave (FMCW) scanning radar to make odometry estimation more robust and accurate. Firstly, doppler information is added to the scan masking process to enhance correlative scan matching. Secondly, we train a Neural Network (NN) for regressing forward velocity directly from a single radar scan; we fuse this estimate with the correlative scan matching estimate and show improved robustness to bad estimates caused by challenging environment geometries, e.g. We test our method with a novel custom dataset which is released with this work at https://ori.ox.ac.uk/publications/datasets. Index Terms-- radar odometry, doppler, navigation, dataset As considered deployment scenarios become more challenging, the detection methods and the sensors collecting data about a vehicle's surroundings must Figure 1: Radar scan from the RDD dataset. Currently, the primary sensors used by autonomous two regions extracted show the "zig-zag" pattern caused by vehicles are cameras and LiDAR: while these traditional the alternating modulation patterns - in conjunction with the sensors may perform adequately under favourable conditions, ego-vehicle speed.