Media
Conceptual Mapping of Controversies
Draude, Claude, Dürrschnabel, Dominik, Hirth, Johannes, Horn, Viktoria, Kropf, Jonathan, Lamla, Jörn, Stumme, Gerd, Uhlmann, Markus
With our work, we contribute towards a qualitative analysis of the discourse on controversies in online news media. For this, we employ Formal Concept Analysis and the economics of conventions to derive conceptual controversy maps. In our experiments, we analyze two maps from different news journals with methods from ordinal data science. We show how these methods can be used to assess the diversity, complexity and potential bias of controversies. In addition to that, we discuss how the diagrams of concept lattices can be used to navigate between news articles.
A General Black-box Adversarial Attack on Graph-based Fake News Detectors
Zhu, Peican, Pan, Zechen, Liu, Yang, Tian, Jiwei, Tang, Keke, Wang, Zhen
Graph Neural Network (GNN)-based fake news detectors apply various methods to construct graphs, aiming to learn distinctive news embeddings for classification. Since the construction details are unknown for attackers in a black-box scenario, it is unrealistic to conduct the classical adversarial attacks that require a specific adjacency matrix. In this paper, we propose the first general black-box adversarial attack framework, i.e., General Attack via Fake Social Interaction (GAFSI), against detectors based on different graph structures. Specifically, as sharing is an important social interaction for GNN-based fake news detectors to construct the graph, we simulate sharing behaviors to fool the detectors. Firstly, we propose a fraudster selection module to select engaged users leveraging local and global information. In addition, a post injection module guides the selected users to create shared relations by sending posts. The sharing records will be added to the social context, leading to a general attack against different detectors. Experimental results on empirical datasets demonstrate the effectiveness of GAFSI.
Unexplored Faces of Robustness and Out-of-Distribution: Covariate Shifts in Environment and Sensor Domains
Baek, Eunsu, Park, Keondo, Kim, Jiyoon, Kim, Hyung-Sin
Computer vision applications predict on digital images acquired by a camera from physical scenes through light. However, conventional robustness benchmarks rely on perturbations in digitized images, diverging from distribution shifts occurring in the image acquisition process. To bridge this gap, we introduce a new distribution shift dataset, ImageNet-ES, comprising variations in environmental and camera sensor factors by directly capturing 202k images with a real camera in a controllable testbed. With the new dataset, we evaluate out-of-distribution (OOD) detection and model robustness. We find that existing OOD detection methods do not cope with the covariate shifts in ImageNet-ES, implying that the definition and detection of OOD should be revisited to embrace real-world distribution shifts. We also observe that the model becomes more robust in both ImageNet-C and -ES by learning environment and sensor variations in addition to existing digital augmentations. Lastly, our results suggest that effective shift mitigation via camera sensor control can significantly improve performance without increasing model size. With these findings, our benchmark may aid future research on robustness, OOD, and camera sensor control for computer vision. Our code and dataset are available at https://github.com/Edw2n/ImageNet-ES.
A Survey of Generative Search and Recommendation in the Era of Large Language Models
Li, Yongqi, Lin, Xinyu, Wang, Wenjie, Feng, Fuli, Pang, Liang, Li, Wenjie, Nie, Liqiang, He, Xiangnan, Chua, Tat-Seng
With the information explosion on the Web, search and recommendation are foundational infrastructures to satisfying users' information needs. As the two sides of the same coin, both revolve around the same core research problem, matching queries with documents or users with items. In the recent few decades, search and recommendation have experienced synchronous technological paradigm shifts, including machine learning-based and deep learning-based paradigms. Recently, the superintelligent generative large language models have sparked a new paradigm in search and recommendation, i.e., generative search (retrieval) and recommendation, which aims to address the matching problem in a generative manner. In this paper, we provide a comprehensive survey of the emerging paradigm in information systems and summarize the developments in generative search and recommendation from a unified perspective. Rather than simply categorizing existing works, we abstract a unified framework for the generative paradigm and break down the existing works into different stages within this framework to highlight the strengths and weaknesses. And then, we distinguish generative search and recommendation with their unique challenges, identify open problems and future directions, and envision the next information-seeking paradigm.
Synthesizing Audio from Silent Video using Sequence to Sequence Modeling
Belinchon, Hugo Garrido-Lestache, Mulugeta, Helina, Haile, Adam
Generating audio from a video's visual context has multiple practical applications in improving how we interact with audio-visual media - for example, enhancing CCTV footage analysis, restoring historical videos (e.g., silent movies), and improving video generation models. We propose a novel method to generate audio from video using a sequence-to-sequence model, improving on prior work that used CNNs and WaveNet and faced sound diversity and generalization challenges. Our approach employs a 3D Vector Quantized Variational Autoencoder (VQ-VAE) to capture the video's spatial and temporal structures, decoding with a custom audio decoder for a broader range of sounds. Trained on the Youtube8M dataset segment, focusing on specific domains, our model aims to enhance applications like CCTV footage analysis, silent movie restoration, and video generation models.
Humans prefer interacting with slow, less realistic butterfly simulations
Reiter, Paige L., Moore, Talia Y.
How should zoomorphic, or bio-inspired, robots indicate to humans that interactions will be safe and fun? Here, a survey is used to measure how human willingness to interact with a simulated butterfly robot is affected by different flight patterns. Flapping frequency, flap to glide ratio, and flapping pattern were independently varied based on a literature review of butterfly and moth flight. Human willingness to interact with these simulations and demographic information were self-reported via an online survey. Low flapping frequency and greater proportion of gliding were preferred, and prior experience with butterflies strongly predicted greater interaction willingness. The preferred flight parameters correspond to migrating butterfly flight patterns that are rarely directly observed by humans and do not correspond to the species that inspired the wing shape of the robot model. The most realistic butterfly simulations were among the least preferred. An analysis of animated butterflies in popular media revealed a convergence on slower, less realistic flight parameters. This iterative and interactive artistic process provides a model for determining human preferences and identifying functional requirements of robots for human interaction. Thus, the robotic design process can be streamlined by leveraging animated models and surveys prior to construction.
Andes: Defining and Enhancing Quality-of-Experience in LLM-Based Text Streaming Services
Liu, Jiachen, Wu, Zhiyu, Chung, Jae-Won, Lai, Fan, Lee, Myungjin, Chowdhury, Mosharaf
The advent of large language models (LLMs) has transformed text-based services, enabling capabilities ranging from real-time translation to AI-driven chatbots. However, existing serving systems primarily focus on optimizing server-side aggregate metrics like token generation throughput, ignoring individual user experience with streamed text. As a result, under high and/or bursty load, a significant number of users can receive unfavorable service quality or poor Quality-of-Experience (QoE). In this paper, we first formally define QoE of text streaming services, where text is delivered incrementally and interactively to users, by considering the end-to-end token delivery process throughout the entire interaction with the user. Thereafter, we propose Andes, a QoE-aware serving system that enhances user experience for LLM-enabled text streaming services. At its core, Andes strategically allocates contended GPU resources among multiple requests over time to optimize their QoE. Our evaluations demonstrate that, compared to the state-of-the-art LLM serving systems like vLLM, Andes improves the average QoE by up to 3.2$\times$ under high request rate, or alternatively, it attains up to 1.6$\times$ higher request rate while preserving high QoE.
BeSound: Bluetooth-Based Position Estimation Enhancing with Cross-Modality Distillation
Bello, Hymalai, Suh, Sungho, Zhou, Bo, Lukowicz, Paul
Smart factories leverage advanced technologies to optimize manufacturing processes and enhance efficiency. Implementing worker tracking systems, primarily through camera-based methods, ensures accurate monitoring. However, concerns about worker privacy and technology protection make it necessary to explore alternative approaches. We propose a non-visual, scalable solution using Bluetooth Low Energy (BLE) and ultrasound coordinates. BLE position estimation offers a very low-power and cost-effective solution, as the technology is available on smartphones and is scalable due to the large number of smartphone users, facilitating worker localization and safety protocol transmission. Ultrasound signals provide faster response times and higher accuracy but require custom hardware, increasing costs. To combine the benefits of both modalities, we employ knowledge distillation (KD) from ultrasound signals to BLE RSSI data. Once the student model is trained, the model only takes as inputs the BLE-RSSI data for inference, retaining the advantages of ubiquity and low cost of BLE RSSI. We tested our approach using data from an experiment with twelve participants in a smart factory test bed environment. We obtained an increase of 11.79% in the F1-score compared to the baseline (target model without KD and trained with BLE-RSSI data only).
Inside the echo chamber: Linguistic underpinnings of misinformation on Twitter
Wang, Xinyu, Li, Jiayi, Rajtmajer, Sarah
Social media users drive the spread of misinformation online by sharing posts that include erroneous information or commenting on controversial topics with unsubstantiated arguments often in earnest. Work on echo chambers has suggested that users' perspectives are reinforced through repeated interactions with like-minded peers, promoted by homophily and bias in information diffusion. Building on long-standing interest in the social bases of language and linguistic underpinnings of social behavior, this work explores how conversations around misinformation are mediated through language use. We compare a number of linguistic measures, e.g., in-/out-group cues, readability, and discourse connectives, within and across topics of conversation and user communities. Our findings reveal increased presence of group identity signals and processing fluency within echo chambers during discussions of misinformation. We discuss the specific character of these broader trends across topics and examine contextual influences.
KGValidator: A Framework for Automatic Validation of Knowledge Graph Construction
Boylan, Jack, Mangla, Shashank, Thorn, Dominic, Ghalandari, Demian Gholipour, Ghaffari, Parsa, Hokamp, Chris
This study explores the use of Large Language Models (LLMs) for automatic evaluation of knowledge graph (KG) completion models. Historically, validating information in KGs has been a challenging task, requiring large-scale human annotation at prohibitive cost. With the emergence of general-purpose generative AI and LLMs, it is now plausible that human-in-the-loop validation could be replaced by a generative agent. We introduce a framework for consistency and validation when using generative models to validate knowledge graphs. Our framework is based upon recent open-source developments for structural and semantic validation of LLM outputs, and upon flexible approaches to fact checking and verification, supported by the capacity to reference external knowledge sources of any kind. The design is easy to adapt and extend, and can be used to verify any kind of graph-structured data through a combination of model-intrinsic knowledge, user-supplied context, and agents capable of external knowledge retrieval.